Lorhak Gannarsein
Nos Nothi
4331
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Posted - 2015.02.24 13:47:00 -
[1] - Quote
reckoned without callogi and twelve nanohives.
they thought they nerfed it
they thought it was gone
they thought they could finally breathe things-that-were-not-shrapnel
but out of the depths... it rises.
prepare... for the return... of SON OF LOCUS GRENADE SPAM 2: THE SEQUEL
I mean, really. What's the point in increasing nanohive restock costs if I can carry so many of them? The same for reducing carry capacity. I don't actually know whether my CalLogi bonus is relevant here; I don't even remember what it is (specifically, whether or not it applies to nanite cluster number rather than just restock rate) which means Min and GalLogis would be even worse (excepting the shield regen you can get on a CalLogi, I guess - useful when you're only out of cover for seconds).
I remembered the other day that you can lob grenades right onto the point on Gallente Research Facility Domination from outside up on a ledge, and I must have thrown over thirty grenades in the next couple of minutes, just pouring them into the breach.
In my defense it's really hard to kill things face-to-face when I've only got 600 eHP even at full proto in a logi frame.
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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Lorhak Gannarsein
Nos Nothi
4340
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Posted - 2015.02.25 14:24:00 -
[2] - Quote
Adipem Nothi wrote:Edau Skir2 wrote: Pretty sure the Core Locus has enough damage to kill anything non-Sentinel.
I believe they hit for 600 damage, and I believe two are required to kill a well-fit Assault. We should ask Lorhak here to pop one off in-hand to see if his CalLogi can also survive one. by a fraction :)
i've max eHP skills and four complex shield extenders for just under 500 shields and 112 armour.
If it had enough damage to one-hit 'anything non-sentinel' I'd have a lot more kills.
Meitj0 wrote:To OP. It was, it was. But current TTK is low as fk and you won't survive long enough to throw that nade. I can't do it in a straight fight, no. But if we're ducking in and out of cover I can manage, and of course I don't spam them unless there's no hope of retaliation (like through a window and bouncing them off rooves)
DRT 99 wrote: Because situational awareness and movement will totally help you dodge a cooked grenade thrown directly at you. Dropping a cooked grenade right on your face takes practise. I'm prepared to call that application of skill. (still working on it myself, although I'm okay).
XxBlazikenxX wrote:Amarr Logi already has a very good bonus, and it is the reason why uplinks win pc battles. Amarr logi does not need to change, Caldari however, do. Funnily enough I have that suit too; the bonus is good but the application is very poor. If the mechanics around it were improved or the suit stronger I'd call it more valuable, but as it is I'd rather just fit Flux and FW uplinks and use a better suit.
It can't compete with CalLogi in direct combat (and CalLogi isn't very strong, either).
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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