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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  iKILLu osborne
 Dead Man's Game
 RUST415
 
 679
 
 
      | Posted - 2015.02.13 04:42:00 -
          [1] - Quote 
 so many times i see full squads leave at the start of the match cause they see who's on the enemy team, for one of two reasons 1.) op squad on other side and its not gonna be an easy win. 2.) lack of competition on other side.
 
 when these full squads leave it usually results in their team getting the shlt stomped out of them, more people leaving (including myself) resulting an even bigger stomp.
 
 which then results in people joining partial matches or matches that are almost over.
 
 yes you could punish players/squads for leaving, but i would rather not see that implemented because sometimes you leave cause one of your mates got scotty or the map simply isn't a good map for your playstyle.
 
 all feedback welcome and no "i like to see who is on other side so i don't waste isk on a match i cant win" is not a valid reason to keep this feature that results in stomps
 
 (n`-´)+Æ;;; shotgun blast yo ASs_/ \
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        |  bathtubist
 TRUE SAVAGES
 Learning Alliance
 
 44
 
 
      | Posted - 2015.02.13 04:51:00 -
          [2] - Quote 
 
 iKILLu osborne wrote:so many times i see full squads leave at the start of the match cause they see who's on the enemy team, for one of two reasons 1.) op squad on other side and its not gonna be an easy win. 2.) lack of competition on other side.
 when these full squads leave it usually results in their team getting the shlt stomped out of them, more people leaving (including myself) resulting an even bigger stomp.
 
 which then results in people joining partial matches or matches that are almost over.
 no...?
 
 yes you could punish players/squads for leaving, but i would rather not see that implemented because sometimes you leave cause one of your mates got scotty or the map simply isn't a good map for your playstyle.
 
 all feedback welcome and no "i like to see who is on other side so i don't waste isk on a match i cant win" is not a valid reason to keep this feature that results in stomps
 
 | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 7451
 
 
      | Posted - 2015.02.13 05:00:00 -
          [3] - Quote 
 I like to see who is on.the other team so I know what suit to run.
 
 Noobs? Minmatar Assault
 
 Heavies? Stealth Amarr Assault
 
 Vehicle + Proto? Commando
 
 Scouts? Gallente Assault
 
 By looking at the enemy list I can recognize players on the other side and choose an appropriate suit, make a strategy, remember tactics.
 
 Put your flags up in the sky.
And wave them side to side. 
Show the world where you're from. 
Show the world we are one. | 
      
      
        |  JUDASisMYhomeboy
 xCosmic Voidx
 
 405
 
 
      | Posted - 2015.02.13 05:13:00 -
          [4] - Quote 
 I don't need to see the enemy team. If i spawn in and immediately see "you have been scanned" i already know im gonna have a bad time.
 Really the best fix for this is to not replace the players who leave. The stompers can have fun running around on empty maps looking for the one guy who stayed for the isk
 
 "In a world gone mad,only a lunatic is truly insane" | 
      
      
        |  iKILLu osborne
 Dead Man's Game
 RUST415
 
 679
 
 
      | Posted - 2015.02.13 07:20:00 -
          [5] - Quote 
 
 DeadlyAztec11 wrote:I like to see who is on.the other team so I know what suit to run.
 Noobs? Minmatar Assault
 
 Heavies? Stealth Amarr Assault
 
 Vehicle + Proto? Commando
 
 Scouts? Gallente Assault
 
 By looking at the enemy list I can recognize players on the other side and choose an appropriate suit, make a strategy, remember tactics.
 and lore based you wouldn't even know who is on the enemy team...........
 
 (n`-´)+Æ;;; shotgun blast yo ASs_/ \
 | 
      
      
        |  iKILLu osborne
 Dead Man's Game
 RUST415
 
 679
 
 
      | Posted - 2015.02.13 07:23:00 -
          [6] - Quote 
 
 JUDASisMYhomeboy wrote:I don't need to see the enemy team. If i spawn in and immediately see "you have been scanned" i already know im gonna have a bad time.Really the best fix for this is to not replace the players who leave. The stompers can have fun running around on empty maps looking for the one guy who stayed for the isk
 then once a few left, everybody would leave because they would know they was at a permanent disadvantage
 
 (n`-´)+Æ;;; shotgun blast yo ASs_/ \
 | 
      
      
        |  JL3Eleven
 Ancient Exiles.
 
 2163
 
 
      | Posted - 2015.02.13 07:29:00 -
          [7] - Quote 
 lolno. Never hear of people leaving because DMG was in a match lol. No offence but No.
 
 Can I haz ur ISK? Do you have officer gear or rare items to sell or trade? Message me in game with details. | 
      
      
        |  Operative 1174 Uuali
 Y.A.M.A.H
 
 447
 
 
      | Posted - 2015.02.13 07:34:00 -
          [8] - Quote 
 People leave because it's going to be a stomp in the first place. Answer?
 
 FIX MATCHMAKING!
 
 Death is a serious business. So is running a shoddy, half-baked game company. | 
      
      
        |  One Eyed King
 Nos Nothi
 
 7829
 
 
      | Posted - 2015.02.13 07:41:00 -
          [9] - Quote 
 
 iKILLu osborne wrote:JUDASisMYhomeboy wrote:I don't need to see the enemy team. If i spawn in and immediately see "you have been scanned" i already know im gonna have a bad time.Really the best fix for this is to not replace the players who leave. The stompers can have fun running around on empty maps looking for the one guy who stayed for the isk
 then once a few left, everybody would leave because they would know they was at a permanent disadvantage Which would also make it boring for stompers and create an incentive for them not to stomp.
 
 However, Rattati just stated some of the changes coming for matchmaking, and it should make it better.
 
 Former CEO of the Land of the BIind. Any double entendre is unintended I assure you. | 
      
      
        |  Darken-Soul
 BIG BAD W0LVES
 
 2049
 
 
      | Posted - 2015.02.13 07:42:00 -
          [10] - Quote 
 They are leaving because they queued on opposite Sides.
 
 Who wants some? | 
      
      
        |  elric the enchanter
 xCosmic Voidx
 
 423
 
 
      | Posted - 2015.02.13 07:59:00 -
          [11] - Quote 
 
 Darken-Soul wrote:They are leaving because they queued on opposite Sides. 
 Their loss
 
 Some of our most entertaining matches have been failed Q-synch 'civil wars'.
 My core locus to the face from our CEO is still spoken of to this day!
 
 Cosmic Void Minister of Silly Weapons Heinz Guderian predicted Tank514 | 
      
      
        |  iKILLu osborne
 Dead Man's Game
 RUST415
 
 679
 
 
      | Posted - 2015.02.13 09:23:00 -
          [12] - Quote 
 
 Darken-Soul wrote:They are leaving because they queued on opposite Sides. sometimes
 
 (n`-´)+Æ;;; shotgun blast yo ASs_/ \
 | 
      
      
        |  iKILLu osborne
 Dead Man's Game
 RUST415
 
 679
 
 
      | Posted - 2015.02.13 09:27:00 -
          [13] - Quote 
 
 One Eyed King wrote:iKILLu osborne wrote:JUDASisMYhomeboy wrote:I don't need to see the enemy team. If i spawn in and immediately see "you have been scanned" i already know im gonna have a bad time.Really the best fix for this is to not replace the players who leave. The stompers can have fun running around on empty maps looking for the one guy who stayed for the isk
 then once a few left, everybody would leave because they would know they was at a permanent disadvantage Which would also make it boring for stompers and create an incentive for them not to stomp. However, Rattati just stated some of the changes coming for matchmaking, and it should make it better. no it wouldn't, have you EVER seen anyone not stomp if they CAN stomp? didn't think so they would just see it as free isk and/or a chance to complete some daily missions.
 
 link? on rattati's post
 
 (n`-´)+Æ;;; shotgun blast yo ASs_/ \
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