True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17020
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Posted - 2015.02.08 21:40:00 -
[1] - Quote
shaman oga wrote:This is a problem mainly for blaster tanks, that need to get close to other tanks to be effective. Is it possible to tone down the scanning range of tanks? The change you made on infantry to see tank farther also apply to other tanks and imo it's not fair in a tank vs tank battle.
Setting up an ambush is probably the most valuable tecnique when playing with tanks, going frontal assault is always a secondary option based on technical superiority and not requiring skill. This large scan radius partially defeat the most skilled tecnique and encourage massive HP tanking.
That's somewhat subjective..... as "the most skilled technique" but hell it certainly works. However the Vehicle scanner is essentially the counter play module to a tank in hard cover or a socket. In many respects I wish the scanner would also tell you which direction your foe was facing in and perhaps even at what angle their turret was.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17022
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Posted - 2015.02.08 22:37:00 -
[2] - Quote
shaman oga wrote:True Adamance wrote:shaman oga wrote:This is a problem mainly for blaster tanks, that need to get close to other tanks to be effective. Is it possible to tone down the scanning range of tanks? The change you made on infantry to see tank farther also apply to other tanks and imo it's not fair in a tank vs tank battle.
Setting up an ambush is probably the most valuable tecnique when playing with tanks, going frontal assault is always a secondary option based on technical superiority and not requiring skill. This large scan radius partially defeat the most skilled tecnique and encourage massive HP tanking. That's somewhat subjective..... as "the most skilled technique" but hell it certainly works. However the Vehicle scanner is essentially the counter play module to a tank in hard cover or a socket. In many respects I wish the scanner would also tell you which direction your foe was facing in and perhaps even at what angle their turret was. I'm not talking about the active scanner modules, i talk about the 50 and more meters tanks have of passive scan that detect other tanks, for infantry it's fine, but once you enter the tank you should have a different range of passive scan which is unable to detect other tanks if not in close proximity, 20-25 meters.
Ah I understand. Makes sense.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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