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Sinboto Simmons
Dead Man's Game RUST415
7669
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Posted - 2015.02.08 18:28:00 -
[1] - Quote
I've recently skilled back into tanks, feeling some nostalgia, and I've got one thing that annoys me:Spider tank This bs with tanks crawling over eachother, friendly or hostile, annoys me greatly...
It doesn't make sense, and I've been killed a few times by tankers that force themself under me so I can't shoot them, I mean what the hell is that? Meantime if you even tap anyone in a LAV you go up in flames.
Just ranting at a stupid mechanic.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 2
Born of the Brutor tribe
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Pocket Rocket Girl
Psygod9
287
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Posted - 2015.02.08 18:41:00 -
[2] - Quote
Sinboto Simmons wrote:I've recently skilled back into tanks, feeling some nostalgia, and I've got one thing that annoys me:Spider tank This bs with tanks crawling over eachother, friendly or hostile, annoys me greatly...
It doesn't make sense, and I've been killed a few times by tankers that force themself under me so I can't shoot them, I mean what the hell is that? Meantime if you even tap anyone in a LAV you go up in flames.
Just ranting at a stupid mechanic.
I was expecting a AV QQ to be honest, but yeah tankers complained about ramming damage so it was removed if anything im sure that throwing aurm at the problem will fix it
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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shaman oga
Dead Man's Game
3990
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Posted - 2015.02.08 18:56:00 -
[3] - Quote
If you can't take them out from distance.........
Some have luck, some have money, trading is not a crime.
Minmatar omni-merc
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Derpty Derp
Dead Man's Game
712
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Posted - 2015.02.08 19:27:00 -
[4] - Quote
I don't see a problem with this.
They can't go over/under your tank if you move away from them, correct positioning is more interesting than the usual 'sit back and see who has the best build/turret' that usually goes on, is also the only thing that counters a rail turret at close range (where it's supposed to be useless!) Try to turbo around the rail tank and it'll just pirouette keeping you in it's sights.
Not to mention, flipping tanks is funny as hell. |
Sinboto Simmons
Dead Man's Game RUST415
7670
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Posted - 2015.02.08 19:56:00 -
[5] - Quote
Derpty Derp wrote:I on't see a problem with this.
They can't go over/under your tank if you move away from them, correct positioning is more interesting than the usual 'sit back and see who has the best build/turret' that usually goes on, is also the only thing that counters a rail turret at close range (where it's supposed to be useless!) Try to turbo around the rail tank and it'll just pirouette keeping you in it's sights.
Not to mention, flipping tanks is funny as hell. You don't see the problem with this, you don't see the problem with a multi ton vehicle running under (not over, not around) another multi ton vehicle with no consequence whatsoever?
No damage from hitting anything but LAVs, and that may just be the explosion, that's ok?
That's not ok, that's asinine.
Part of being a tanker is using your earned skills and modules to build different fits for different situations, as well as position placement, running over another tank at full speed to avoid damage is not 'correct positioning' in any sense, way, or form.
Not trying to be hostile but what you're saying doesn't make sense to me.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 2
Born of the Brutor tribe
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2952
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Posted - 2015.02.08 20:22:00 -
[6] - Quote
Collision damage only hurts shield vehicles. It used to be a thing before 1.8 that the best way to kill a Gunnlogi is to just ram it. If they should change anything, just make it more difficult for a tank to get over another tank, or that the tank pushes the other tank instead.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17019
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Posted - 2015.02.08 20:28:00 -
[7] - Quote
Sinboto Simmons wrote:Derpty Derp wrote:I on't see a problem with this.
They can't go over/under your tank if you move away from them, correct positioning is more interesting than the usual 'sit back and see who has the best build/turret' that usually goes on, is also the only thing that counters a rail turret at close range (where it's supposed to be useless!) Try to turbo around the rail tank and it'll just pirouette keeping you in it's sights.
Not to mention, flipping tanks is funny as hell. You don't see the problem with this, you don't see the problem with a multi ton vehicle running under (not over, not around) another multi ton vehicle with no consequence whatsoever? No damage from hitting anything but LAVs, and that may just be the explosion, that's ok? That's not ok, that's asinine. Part of being a tanker is using your earned skills and modules to build different fits for different situations, as well as position placement, running over another tank at full speed to avoid damage is not 'correct positioning' in any sense, way, or form. Not trying to be hostile but what you're saying doesn't make sense to me.
It's a pain in the ass to be sure. I hated knowing that some **** who'd ballsed up their initial attack and was now on the back foot could basically straddle my tank until their modules or reload was complete before going back on the offensive with nothing I could do.
This is never a problem for me in WarThunder since being able to "shunt" tanks comes down to tonnage and drive system. Since I am usually in the 50+ tonne tanks nothing rolls me or shifts me mainly because trying to get within 200m of a Tiger is awfully hard.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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