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Kain Spero
Negative-Feedback
4416
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Posted - 2015.01.25 11:00:00 -
[1] - Quote
Something that I think would vastly increase the utility of the mCRU would be to let it be active whether or not a driver is in the vehicles. This may need to paired with the ability to lock the driver seat to be fully effective.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Supacharjed
Storm Wind Strikeforce Caldari State
192
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Posted - 2015.01.25 11:03:00 -
[2] - Quote
This is good. I agree. Should also introduce better mCRUs.
Commando CK.0 Proto Combat Rifle
Commando MK.0 Proto Rail Rifle
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shaman oga
Dead Man's Game
3788
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Posted - 2015.01.25 11:31:00 -
[3] - Quote
No, people would just park ds over the roofs and defend them while teammates with links come in. That would require constant massive AV. I don't like this idea of links with >3000 HP which can't be destroyed by normal weapons.
I would prefer better spawn time for Mcru and tiered Mcru.
Pronounced Scam - man - hoga
Minmatar omni-merc
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Lazer Fo Cused
Shining Flame Amarr Empire
635
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Posted - 2015.01.25 11:42:00 -
[4] - Quote
1. No
2. Why should a random blueberry be allowed to hijack my vehicle that i put SP and ISK into?
3. I cant even lock my vehicle anyways if i wanted this |
Breakin Stuff
Internal Error. Negative-Feedback
6732
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Posted - 2015.01.25 11:49:00 -
[5] - Quote
Lazer Fo Cused wrote:1. No
2. Why should a random blueberry be allowed to hijack my vehicle that i put SP and ISK into?
3. I cant even lock my vehicle anyways if i wanted this
It's a good thing very few people think you provide good input or this conversation might have ended already!
Seriously. learn to talk to people or give it up.
You're acting like an aspie who believes firmly that having a disorder equals license to treat other people like trash.
AV
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Iron Wolf Saber
Den of Swords
18475
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Posted - 2015.01.25 11:50:00 -
[6] - Quote
Lazer Fo Cused wrote:1. No
2. Why should a random blueberry be allowed to hijack my vehicle that i put SP and ISK into?
3. I cant even lock my vehicle anyways if i wanted this
Then don't install it you !%!@$
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Iron Wolf Saber
Den of Swords
18475
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Posted - 2015.01.25 11:50:00 -
[7] - Quote
shaman oga wrote:No, people would just park ds over the roofs and defend them while teammates with links come in. That would require constant massive AV. I don't like this idea of links with >3000 HP which can't be destroyed by normal weapons.
I would prefer better spawn time for Mcru and tiered Mcru.
^See this is constructive.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Kain Spero
Negative-Feedback
4420
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Posted - 2015.01.25 11:53:00 -
[8] - Quote
shaman oga wrote:No, people would just park ds over the roofs and defend them while teammates with links come in. That would require constant massive AV. I don't like this idea of links with >3000 HP which can't be destroyed by normal weapons.
I would prefer better spawn time for Mcru and tiered Mcru.
I can see the issue but at the same time it seems like utilizing a vehicle slot like this is a pretty heavy sacrifice. Personally though I really think that mCRU's should outshine uplinks in every way.
It also seems like that would give a solid purpose to things like the upcoming DHAV to provide that massive AV.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Breakin Stuff
Internal Error. Negative-Feedback
6732
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Posted - 2015.01.25 11:55:00 -
[9] - Quote
Kain Spero wrote:shaman oga wrote:No, people would just park ds over the roofs and defend them while teammates with links come in. That would require constant massive AV. I don't like this idea of links with >3000 HP which can't be destroyed by normal weapons.
I would prefer better spawn time for Mcru and tiered Mcru. I can see the issue but at the same time it seems like utilizing a vehicle slot like this is a pretty heavy sacrifice. Personally though I really think that mCRU's should outshine uplinks in every way. It also seems like that would give a solid purpose to things like the upcoming DHAV to provide that massive AV. make MCRUs nonfunctional when parked on a rooftop. Elevation limits might be crappy for links, but vehicles have operational tolerances that rarely include "on the top of a 300m skyscraper"
AV
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Kain Spero
Negative-Feedback
4420
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Posted - 2015.01.25 11:57:00 -
[10] - Quote
Maybe just make it where unoccupied ground vehicles are the only ones that have mCRU's alway active?
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Breakin Stuff
Internal Error. Negative-Feedback
6732
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Posted - 2015.01.25 12:02:00 -
[11] - Quote
you can call an LAV with an MCRU on a rooftop.
THat is the problem. Even if you couldn't, you can fly an MCRU dropship to the roof and park it there.
AV
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Iron Wolf Saber
Den of Swords
18476
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Posted - 2015.01.25 12:02:00 -
[12] - Quote
If only MCRUs can be turned on and off like a seige mode.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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shaman oga
Dead Man's Game
3791
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Posted - 2015.01.25 12:06:00 -
[13] - Quote
Kain Spero wrote:shaman oga wrote:No, people would just park ds over the roofs and defend them while teammates with links come in. That would require constant massive AV. I don't like this idea of links with >3000 HP which can't be destroyed by normal weapons.
I would prefer better spawn time for Mcru and tiered Mcru. I can see the issue but at the same time it seems like utilizing a vehicle slot like this is a pretty heavy sacrifice. Personally though I really think that mCRU's should outshine uplinks in every way. It also seems like that would give a solid purpose to things like the upcoming DHAV to provide that massive AV. Well,if we don't take in account bugs, MCRU is really worthy in armor vehicles, it provides 3 different benefits:
- Tanked and mobile uplink
- WP farm
- Protection from AV when mercs spawn in.
The third point is a bit based on luck, but a teammate that spawn in and kill/stop the AVer is 100% more worthy than every other module. I think sacrifice to fit that module is well rewarded.
Agree on Mcru should outshine links.
Pronounced Scam - man - hoga
Minmatar omni-merc
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Kain Spero
Negative-Feedback
4422
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Posted - 2015.01.25 12:10:00 -
[14] - Quote
Breakin Stuff wrote:you can call an LAV with an MCRU on a rooftop.
THat is the problem. Even if you couldn't, you can fly an MCRU dropship to the roof and park it there.
They actually killed this ability off in most places.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Kain Spero
Negative-Feedback
4422
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Posted - 2015.01.25 12:12:00 -
[15] - Quote
shaman oga} Well,[b wrote:if we don't take in account bugs[/b]
Lol, so true. It does seem like some of the mCRU bugs are getting crushed though.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Kain Spero
Negative-Feedback
4442
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Posted - 2015.01.27 16:00:00 -
[16] - Quote
Just had a thought. If they ever introduce the MAV why not give it a mCRU that's always on whether there is a pilot or not?
Basically give Dust a PS2 Sunderer.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Derpty Derp
Dead Man's Game
673
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Posted - 2015.01.27 16:47:00 -
[17] - Quote
shaman oga wrote:No, people would just park ds over the roofs and defend them while teammates with links come in. That would require constant massive AV. I don't like this idea of links with >3000 HP which can't be destroyed by normal weapons.
I would prefer better spawn time for Mcru and tiered Mcru.
Fitting the mcru = less room for hp, also they're quite expensive to fit.
a swarm of the same tier as the vehicle will probably down it without a reload (that isn't MASSIVE av...) There's already cru's that you can't destroy without AV weapons and they have a lot more hp.
You can still hack the vehicle, just as you could hack the cru.
You can place spawn uplinks on rooftops and no one really cares... A moving mcru would be more of a hassle than one parked on a rooftop.
Your team should also have vehicles on it... This will give them another target to shoot at, one that's worthwhile, instead of 5wp uplinks.
Instead of thinking 'I don't have vehicles, so you shouldn't have an advantages over my dropsuit.' Feel free to consider the people on your team that are using vehicles... It's each individuals choice what they want to use. If your team doesn't have a HMG with a Logi, you're at a disadvantage. If you don't have vehicles filling certain roles, you should also be at a disadvantage.
Team composition needs to count for something, rather than the, 1v1 equilibrium that would make it pointless to use anything other than a dropsuit + rifle combo, everyone seems to want on the forums.
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AC Vintage
Osmon Surveillance Caldari State
2
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Posted - 2015.01.28 00:23:00 -
[18] - Quote
Kain Spero wrote:Just had a thought. If they ever introduce the MAV why not give it a mCRU that's always on whether there is a pilot or not?
Basically give Dust a PS2 Sunderer. I was just thinking about the re-introduction of the Logistic vehicles and/or the incorporation of MAV / APCs. They would have built in MCRUs that are constantly on. There could be a "clone bay" where clones can wait until there is an opportune time to exit the vehicle. Instead of having clones occupy a slot in the vehicle, they hang around in the clone bay until they feel like exiting. There should be a max capacity of course, but there could be a driver/pilot, a gunner, and a squad of mercs just riding inside to the next objective.
Much like the forward spawns in MAG, the Heli's & APCs served as spawnpoints regardless of who was inside them. Also, remember popping APC's with a full squad inside them? Good times...
ALTERNATIVE: remove the MCRU module altogether and make MAVs / APCs / LOGIs come with built-in MCRUs. This creates a niche role and the vehicle skill can modify spawn times and clone bay capacities. Modules can further augment these capabilities.
Cable & Internetworking Technician in-training
Studying for the CompTIA A+, N+, and CCNA
Tips 'n Tricks appreciated!
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Juno Tristan
Obscure Reference
309
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Posted - 2015.01.28 07:43:00 -
[19] - Quote
Lazer Fo Cused wrote:1. No
2. Why should a random blueberry be allowed to hijack my vehicle that i put SP and ISK into?
3. I cant even lock my vehicle anyways if i wanted this
I think I'm going to have to agree with lazer on the 2nd point
If you've ever played a pub match you know blueberries have no qualms about stealing your ride.
And whilst I very rarely get out of my tank, I do when we're redlined and need some uplinks
ADS Ramming Revenge!!
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Juno Tristan
Obscure Reference
309
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Posted - 2015.01.28 07:47:00 -
[20] - Quote
Also while we're on the subject of MCRUs, they should change the operation to give it an additional active mode that dramatically drops the spawn rate
This gives people an incentive to use it, but also signifies that it's safe to spawn (unless the pilot's trolling)
ADS Ramming Revenge!!
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Cross Atu
OSG Planetary Operations Covert Intervention
4029
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Posted - 2015.01.28 10:02:00 -
[21] - Quote
Kain Spero wrote:shaman oga wrote:No, people would just park ds over the roofs and defend them while teammates with links come in. That would require constant massive AV. I don't like this idea of links with >3000 HP which can't be destroyed by normal weapons.
I would prefer better spawn time for Mcru and tiered Mcru. I can see the issue but at the same time it seems like utilizing a vehicle slot like this is a pretty heavy sacrifice. Personally though I really think that mCRU's should outshine uplinks in every way. It also seems like that would give a solid purpose to things like the upcoming DHAV to provide that massive AV. They already do for the most part (barring bugs like when they show up for bleeding mercs) or can with stat level changes (more than one time of mCRU for example) I find adding another layer of buff with clear down sides to be a poor trade off.
Unlimited spawns from a user defined mobile location is of huge value once the tech for it is working properly. No need to add more to make it of higher utility, because it already is.
0.02 ISK Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Night 5talker 514
Freek Coalition Freek Alliance
341
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Posted - 2015.01.28 10:05:00 -
[22] - Quote
Iron Wolf Saber wrote:If only MCRUs can be turned on and off like a seige mode.
What if once activated, like a seige mode in EVE, the vehicles can't move, people spawn outside the vehicle and only the owner/squad can enter the vehicle. If left activated the vehicle is vulnerable to multiple forms of AV and if deactivated the vehicle can't move unitll the module finishes it's cycle. Perhaps this could be a special MCRU at advanced (super long cycle/vulnerability) and proto level (shorter cycle, but still enough to mae it a trade off) that requires investment of SP's . Just my brief thoughts/an attempt to be constructive ^^
Gaming Freek DUST 514 YouTube Channel
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shaman oga
Dead Man's Game
3870
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Posted - 2015.01.28 10:16:00 -
[23] - Quote
Derpty Derp wrote:
Fitting the mcru = less room for hp, also they're quite expensive to fit.
a swarm of the same tier as the vehicle will probably down it without a reload (that isn't MASSIVE av...) There's already cru's that you can't destroy without AV weapons and they have a lot more hp.
You can still hack the vehicle, just as you could hack the cru.
You can place spawn uplinks on rooftops and no one really cares... A moving mcru would be more of a hassle than one parked on a rooftop.
Your team should also have vehicles on it... This will give them another target to shoot at, one that's worthwhile, instead of 5wp uplinks.
Instead of thinking 'I don't have vehicles, so you shouldn't have an advantages over my dropsuit.' Feel free to consider the people on your team that are using vehicles... It's each individuals choice what they want to use. If your team doesn't have a HMG with a Logi, you're at a disadvantage. If you don't have vehicles filling certain roles, you should also be at a disadvantage.
Team composition needs to count for something, rather than the, 1v1 equilibrium that would make it pointless to use anything other than a dropsuit + rifle combo, everyone seems to want on the forums.
On armor vehicles Mcru fits pretty well. I stay on both sides of the fence with a vehicle alt, still i don't feel Mcru should be active if there is no one in the vehicle for the reasons above.
A note on hacking vehicles with Mcru: even if your team can spawn in them after they have been hacked, the WP for that spawn goes to the possessor of the vehicle, even if he's on the other team.
Swaglords 1.0 [smiley face]
Minmatar omni-merc
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Tesfa Alem
Death by Disassociation
787
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Posted - 2015.01.28 11:49:00 -
[24] - Quote
I'm trying to understand the logic behind having Mobiles Crus for unoccupied vehicles. Or rather why would anybody willfully abandon a vehicle parked, undefended for people to spawn into?
The only benifit to it would be landing a MCRU dropship on a roof, calling in a MCRU tank on the roof, calling MCRU LAV on a roof.
Assuming it isnt instantly stolen by the first blueberry to spawn in, there is no other usefull place to abandon a vehicle just to get 50 WP per spawn. Unless you abandon your "locked" vehicle the redline. So you could actually call in MCRU tank leave it in the redline, play the match, collect the WP from anyblues that spawn in, and bingo.
If you are going to fly transport, then fly transport. You want to park a dropship somwhere for your team to spawn in, your parked there with it. Otherwise, its a needless cheap tactic.
@breaking, no to the altimeter limit idea, pilots have to go somewhere.
Redline for Thee, but no Redline for Me.
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