Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
189
|
Posted - 2015.01.17 23:17:00 -
[1] - Quote
So I have now done some research and have found that a completely random grouping of people in Pubs in a squad does work even without mic support, just using basic squad commands (squad leader knows what he/she is doing with the almighty wheel) and by playing as a team of people.
To do this I made a "Public" squad and waited for it to fill up with people. As time went on we went from Dominating the matches (domination mode) to outright cloning out the other team over the course of 3 hrs. The squad started as 2 members and grew with each match and was successful. We had squad members from more than one random corp and it was amazing how well everyone who just wanted to play as a team could work together both without comms and without any instructions other than normal squad commands.
We did not proto stomp, we rolled over all the solo players on the other teams. Like a wave of terror they ran fleeing to the hills and tried to snipe us but still we came on strong and persevered. It was like a death squad in some horror film, not even the tanks that they threw at us could stand up to our fury.
Keep in mind this was a completely random group of mercs who all joined a squad and deployed with some simple planning before hand. Punch for ammo, stay together to stay alive, follow squad orders for movement. This is not hard to do guys and really funny how well it worked.
Thank you to all who participated in the application of bullets with me this afternoon. It was a true pleasure I will be running these Public Access Squads on a regular basis, if you want to be part of the "education process" join me in schooling the solos, one match at a time.
How long til this hits PC?
|
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
396
|
Posted - 2015.01.18 05:17:00 -
[2] - Quote
Thanks for stating an observation that many of us advanced players who survived our journey through Dust have been trying to make clear to Newberrys. Your observation needs to be repeated, and often. The cool thing about this game is that it looks like a proto-to-win shooter on the surface, but fully allows ANY grouping of players who can work together cohesively, to overrun players with far better weaponry, and win consistent matches.
Official Corp induction, Seal-Team style MIC linking, and extensive clubhouse squading, are NOT required. Just a willingness and patience to hang with a few random people and work along with them for an afternoon of matches.
DJINN, please post the name of your public-access squad, so Newberrys ( and players like me who would love to contribute our vehicle support for you squad from time to time), can recognize you on the NeoCom when we're on Dust.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
|
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
203
|
Posted - 2015.01.18 06:31:00 -
[3] - Quote
CELESTA AUNGM wrote: Thanks for stating an observation that many of us advanced players who survived our journey through Dust have been trying to make clear to Newberrys. Your observation needs to be repeated, and often. The cool thing about this game is that it looks like a proto-to-win shooter on the surface, but fully allows ANY grouping of players who can work together cohesively, to overrun players with far better weaponry, and win consistent matches. Official Corp induction, Seal-Team style MIC linking, and extensive clubhouse squading, are NOT required. Just a willingness and patience to hang with a few random people and work along with them for an afternoon of matches. DJINN, please post the name of your public-access squad, so Newberrys ( and players like me who would love to contribute our vehicle support for you squad from time to time), can recognize you on the NeoCom when we're on Dust. Tell us if your squad goes by a special merc-title in the Squad Finder. And Good Hunting out there!
No Mics DOM: For Domination No Mics AMB: For Ambush No Mics SKR: For Skirmish No Mics RND: For Random (all 3 types of Pub)
I don't generally do Faction Warfare as I don't care over much for the rewards offered.
Promoting Teamwork, Join a Squad Today!
|
Kaze Eyrou
DUST University Ivy League
1775
|
Posted - 2015.01.22 06:28:00 -
[4] - Quote
DJINN Jecture wrote:CELESTA AUNGM wrote: Thanks for stating an observation that many of us advanced players who survived our journey through Dust have been trying to make clear to Newberrys. Your observation needs to be repeated, and often. The cool thing about this game is that it looks like a proto-to-win shooter on the surface, but fully allows ANY grouping of players who can work together cohesively, to overrun players with far better weaponry, and win consistent matches. Official Corp induction, Seal-Team style MIC linking, and extensive clubhouse squading, are NOT required. Just a willingness and patience to hang with a few random people and work along with them for an afternoon of matches. DJINN, please post the name of your public-access squad, so Newberrys ( and players like me who would love to contribute our vehicle support for you squad from time to time), can recognize you on the NeoCom when we're on Dust. Tell us if your squad goes by a special merc-title in the Squad Finder. And Good Hunting out there! No Mics DOM: For Domination No Mics AMB: For Ambush No Mics SKR: For Skirmish No Mics RND: For Random (all 3 types of Pub) I don't generally do Faction Warfare as I don't care over much for the rewards offered. Mind if I steal these ideas? I am bad with names and was hoping to train newberries, giving them a name to a squad that's inviting to them. Great idea!
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
|
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
219
|
Posted - 2015.01.22 21:39:00 -
[5] - Quote
Kaze Eyrou wrote:DJINN Jecture wrote:CELESTA AUNGM wrote: Thanks for stating an observation that many of us advanced players who survived our journey through Dust have been trying to make clear to Newberrys. Your observation needs to be repeated, and often. The cool thing about this game is that it looks like a proto-to-win shooter on the surface, but fully allows ANY grouping of players who can work together cohesively, to overrun players with far better weaponry, and win consistent matches. Official Corp induction, Seal-Team style MIC linking, and extensive clubhouse squading, are NOT required. Just a willingness and patience to hang with a few random people and work along with them for an afternoon of matches. DJINN, please post the name of your public-access squad, so Newberrys ( and players like me who would love to contribute our vehicle support for you squad from time to time), can recognize you on the NeoCom when we're on Dust. Tell us if your squad goes by a special merc-title in the Squad Finder. And Good Hunting out there! No Mics DOM: For Domination No Mics AMB: For Ambush No Mics SKR: For Skirmish No Mics RND: For Random (all 3 types of Pub) I don't generally do Faction Warfare as I don't care over much for the rewards offered. Mind if I steal these ideas? I am bad with names and was hoping to train newberries, giving them a name to a squad that's inviting to them. Great idea! Go ahead, I may join you if I see a squad up with that name
Promoting Teamwork, Join a Squad Today!
|
Leadfoot10
Molon Labe. General Tso's Alliance
3082
|
Posted - 2015.01.31 22:04:00 -
[6] - Quote
Teamwork + Communcation > Teamwork
But I don't find it coincidental that the best slayers in this game tend to say the least.
Regardless, this is a fabulous idea, so both liked and BTT. |
Mahal Daj
Mahal Tactical Enterprises
126
|
Posted - 2015.02.06 21:39:00 -
[7] - Quote
This comes from the Eve-Legacy... more players (coordinated) players are always* superior to fewer, better equipped players.
woot
-daj
See my Post on Crashes: https://forums.dust514.com/default.aspx?g=posts&m=2413361#post2413361
|
DJINN Jecture
MANUFACTURERS OF DEATH
275
|
Posted - 2015.03.17 22:29:00 -
[8] - Quote
Mahal Daj wrote:This comes from the Eve-Legacy... more players (coordinated) players are always* superior to fewer, better equipped players.
woot
-daj This has nothing to do with Eve-Legacy, just plain fact, 6 players vs 1 player, outright will out DPS the 1 player every time.
--I am a Free Agent for Hire--
|
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
212
|
Posted - 2015.03.18 08:40:00 -
[9] - Quote
Well good on you for running the experiment to test the theory!
The issue that gets me is when I just want another match and...I can't get into one (and I don't know what the squad leader is doing) |
DJINN Jecture
MANUFACTURERS OF DEATH
276
|
Posted - 2015.03.18 12:46:00 -
[10] - Quote
Blake Kingston wrote:Well good on you for running the experiment to test the theory, OP!
The issue that gets me is when I just want another match and...I can't get into one (and I don't know what the squad leader is doing) Sounds like it may be time to jump in to player squads at the start of the match or form your own group and start squad leading yourself. We all started somewhere.
--I am a Free Agent for Hire--
|
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |