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Juno Tristan
Obscure Reference
264
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Posted - 2015.01.17 07:09:00 -
[1] - Quote
1 Swarm launcher does not have Alpha damage, therefore it is difficult to kill an ADS that speeds away
2 Swarm launchers together have Alpha damage and therefore can kill an ADS very easily
Since we have 16 v 16 battles perhaps it is time to be less concerned with 1 v 1 fights |
Atiim
Titans of Phoenix
15115
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Posted - 2015.01.17 07:21:00 -
[2] - Quote
#2. Means nothing as it's 2 players against 1, therefore the 2 players should have a very easy time.
To put this into laymens terms have 1 player jump out in the open while two other players start shooting at him, and then see how difficult it is for the two players to kill the guy out in the open.
The 1st Matari Commando
-HAND
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Juno Tristan
Obscure Reference
264
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Posted - 2015.01.17 07:41:00 -
[3] - Quote
Atiim wrote:#2. Means nothing as it's 2 players against 1, therefore the 2 players should have a very easy time.
To put this into laymens terms have 1 player jump out in the open while two other players start shooting at him, and then see how difficult it is for the two players to kill the guy out in the open.
but if two players can much more easily take down 2,3,4 dropships then I think it is relevant |
Atiim
Titans of Phoenix
15115
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Posted - 2015.01.17 07:48:00 -
[4] - Quote
Juno Tristan wrote: but if two players can much more easily take down 2,3,4 dropships then I think it is relevant
You can feel free to think whatever you want, doesn't make you any more correct.
If those 2-4 dropships were working together as opposed to being completely independent (and therefore have the force and power of only 1 DS) than there's no way the 2 Swarmers would destroy them unless the Pilots are scrubs.
The 1st Matari Commando
-HAND
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Juno Tristan
Obscure Reference
264
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Posted - 2015.01.17 07:55:00 -
[5] - Quote
would you agree that the swarm launcher is not an alpha weapon?
would you agree that the ADS speed means that its harder for dps weapon to down? |
Spkr4theDead
Red Star.
2782
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Posted - 2015.01.17 08:24:00 -
[6] - Quote
Atiim wrote:#2. Means nothing as it's 2 players against 1, therefore the 2 players should have a very easy time.
To put this into laymens terms have 1 player jump out in the open while two other players start shooting at him, and then see how difficult it is for the two players to kill the guy out in the open. You're biased, go away, find another game to ruin.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Kallas Hallytyr
Skullbreakers
1262
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Posted - 2015.01.17 09:05:00 -
[7] - Quote
Atiim wrote:If those 2-4 dropships were working together as opposed to being completely independent (and therefore have the force and power of only 1 DS) than there's no way the 2 Swarmers would destroy them unless the Pilots are scrubs. Remind me again, how many dropsuits are lost to collision damage? And I'm not talking about that blueberry blocking the door.
Alt of Halla Murr. Sentinel.
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Leovarian L Lavitz
NECROM0NGERS
1321
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Posted - 2015.01.17 09:26:00 -
[8] - Quote
Juno Tristan wrote:1 Swarm launcher does not have Alpha damage, therefore it is difficult to kill an ADS that speeds away
2 Swarm launchers together have Alpha damage and therefore can kill an ADS very easily
Since we have 16 v 16 battles perhaps it is time to be less concerned with 1 v 1 fights yes, I agree, it should take at least two to four vehicles to kill my infantry.
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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Juno Tristan
Obscure Reference
264
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Posted - 2015.01.17 10:16:00 -
[9] - Quote
Leovarian L Lavitz wrote:Juno Tristan wrote:1 Swarm launcher does not have Alpha damage, therefore it is difficult to kill an ADS that speeds away
2 Swarm launchers together have Alpha damage and therefore can kill an ADS very easily
Since we have 16 v 16 battles perhaps it is time to be less concerned with 1 v 1 fights yes, I agree, it should take at least two to four vehicles to kill my infantry.
what if they have small turrets? |
Leovarian L Lavitz
NECROM0NGERS
1321
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Posted - 2015.01.17 10:26:00 -
[10] - Quote
Juno Tristan wrote:Leovarian L Lavitz wrote:Juno Tristan wrote:1 Swarm launcher does not have Alpha damage, therefore it is difficult to kill an ADS that speeds away
2 Swarm launchers together have Alpha damage and therefore can kill an ADS very easily
Since we have 16 v 16 battles perhaps it is time to be less concerned with 1 v 1 fights yes, I agree, it should take at least two to four vehicles to kill my infantry. what if they have small turrets? Well, if infantry could fit small turrets I think it would be fairly balanced.
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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Juno Tristan
Obscure Reference
264
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Posted - 2015.01.17 10:36:00 -
[11] - Quote
Leovarian L Lavitz wrote:Juno Tristan wrote:Leovarian L Lavitz wrote:Juno Tristan wrote:1 Swarm launcher does not have Alpha damage, therefore it is difficult to kill an ADS that speeds away
2 Swarm launchers together have Alpha damage and therefore can kill an ADS very easily
Since we have 16 v 16 battles perhaps it is time to be less concerned with 1 v 1 fights yes, I agree, it should take at least two to four vehicles to kill my infantry. what if they have small turrets? Well, if infantry could fit small turrets I think it would be fairly balanced.
nice one |
Atiim
Titans of Phoenix
15130
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Posted - 2015.01.18 06:49:00 -
[12] - Quote
Kallas Hallytyr wrote: Remind me again, how many dropsuits are lost to collision damage? And I'm not talking about that blueberry blocking the door.
So far?
There's is one that was documented, but there's probably a few more.
The 1st Matari Commando
-HAND
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