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Union118
Ikomari-Onu Enforcement Caldari State
297
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Posted - 2015.01.14 08:46:00 -
[1] - Quote
8 militia on my team and 12 Proto on the other team. We won by a landslide.
Starter Fit Suits are OP :-)
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LT SHANKS
Amarr Templars Amarr Empire
4632
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Posted - 2015.01.14 08:56:00 -
[2] - Quote
Matchmaking is nonexistent. I've been getting put in games against 6 man corp squads for the last two days..... |
Union118
Ikomari-Onu Enforcement Caldari State
297
|
Posted - 2015.01.14 09:07:00 -
[3] - Quote
LT SHANKS wrote:Matchmaking is nonexistent. I've been getting put in games against 6 man corp squads for the last two days..... Wait whars match making?
Starter Fit Suits are OP :-)
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taxi bastard
Amarr Templars Amarr Empire
304
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Posted - 2015.01.14 10:28:00 -
[4] - Quote
i thought pubs were arranged so that one 6 man squad in full proto can practice shooting at solo front line suits and militia.
when all 150 clones have been destroyed - they can hit the showers and tell each other how good they are and how if they ever face another squad in a pub they would kick ass.
of course when another squad is encountered in a pub K/D ratio must be maintained so it considered honorable for one squad to drop out. on the rare occasion this does not happen the squad which is on the loosing side blames the blueberries, lag glitches ect ( this help save face in corp chat)
it is also a unspoken rule that in faction warfare members of a squad or corp can only fight for 2 of the factions. to learn which 2 factions this is you need to reach level 3 bromance in the showers after the battles and take one for the team. |
Ripley Riley
Incorruptibles
6622
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Posted - 2015.01.14 13:57:00 -
[5] - Quote
What a merc fits does not determine their mu score.
Mu score is what determines matchmaking.
Therefore, what dropsuits and weapons each player chose to field is irrelevant.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Onesimus Tarsus
is-a-Corporation
2856
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Posted - 2015.01.14 14:26:00 -
[6] - Quote
Ripley Riley wrote:What a merc fits does not determine their mu score.
Mu score is what determines matchmaking.
Therefore, what dropsuits and weapons each player chose to field is irrelevant.
... until they impact Mu.
This is a prototype-level sig. I worked hard for it, and I'm going to use it every time. So, just get used to it.
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Ripley Riley
Incorruptibles
6622
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Posted - 2015.01.14 14:29:00 -
[7] - Quote
Onesimus Tarsus wrote:... until they impact Mu. But they don't impact mu score. W/L, K/D, and lifetime seconds in match effect mu, if I can recall.
A player with 6mil SP might fit a proto dropsuit, it doesn't bolster his mu. A player with 60mil SP might fit a standard dropsuit, it doesn't reduce his mu.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Onesimus Tarsus
is-a-Corporation
2856
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Posted - 2015.01.14 14:30:00 -
[8] - Quote
Ripley Riley wrote:Onesimus Tarsus wrote:... until they impact Mu. But they don't impact mu score. W/L, K/D, and lifetime seconds in match effect mu, if I can recall. A player with 6mil SP might fit a proto dropsuit, it doesn't bolster his mu. A player with 60mil SP might fit a standard dropsuit, it doesn't reduce his mu. So, gear level has nothing to do with K/D or W/L? Then why have it?
This is a prototype-level sig. I worked hard for it, and I'm going to use it every time. So, just get used to it.
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Ku Shala
The Generals
1130
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Posted - 2015.01.14 14:48:00 -
[9] - Quote
Meta game matching SooNGäó........ or is that back burnered for personal warbarge ships or flaming dropsuit colours , or march break,......
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist)
Caldari Loyalist
Tiger Style
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Ripley Riley
Incorruptibles
6629
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Posted - 2015.01.14 15:07:00 -
[10] - Quote
Onesimus Tarsus wrote:So, gear level has nothing to do with K/D or W/L? Then why have it? ISK efficiency, for one. Gear is a choice. I run advanced, but I am capable of running proto in several dropsuits. I choose not too. Another merc might much more willing to spend ISK on proto than me.
Mu score is influenced by what you DO with your gear. Not the gear itself.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Bright Steel
Horizons' Edge
765
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Posted - 2015.01.14 15:08:00 -
[11] - Quote
Problem is with organized squads against randoms... Had an idea posted in F&I
Here's the link to that thread https://forums.dust514.com/default.aspx?g=posts&m=2568320#post2568320
Dust 514, the BEST WORST game you can't stop playing.
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Bright Steel
Horizons' Edge
765
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Posted - 2015.01.14 15:10:00 -
[12] - Quote
Ripley Riley wrote:Onesimus Tarsus wrote:So, gear level has nothing to do with K/D or W/L? Then why have it? ISK efficiency, for one. Gear is a choice. I run advanced, but I am capable of running proto in several dropsuits. I choose not too. Another merc might much more willing to spend ISK on proto than me. Mu score is influenced by what you DO with your gear. Not the gear itself. It's a quite simple concept I thought..... But maybe they missed the "what you do" part.
Dust 514, the BEST WORST game you can't stop playing.
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Thor Odinson42
Molon Labe. General Tso's Alliance
5744
|
Posted - 2015.01.14 15:24:00 -
[13] - Quote
I think people are full of it.
I never start out a match in proto. But I end up in proto many times because the MU sticks a bunch of window lickers on our side and it's a 6 v 16. Many times you can "form up" as a squad and kill enough of them that the blueberries on your team come out of the shadows and start to contribute. Because the payouts are so crappy the dudes that are the most eager on the other side usually adjust their fits to a more cheaper version and end up losing in the end.
But I'm not going to lose every match just because I feel bad for solo players.
I could get behind 4 man squads IF it also came with auto-squading. THEN I'd remove team scans UNLESS you are in a squad. Players don't have to participate with the squad, they don't have to voice with the squad, just accumulate WP together. But also getting the benefits of the passive and active scans that come with team play.
This is a team game. Too many people want to be able to excel in this game solo and I think that's BS. There are plenty of solo FPS games out there, this one is different.
Low payouts ensure that only the best are running decent gear.
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Union118
Ikomari-Onu Enforcement Caldari State
302
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Posted - 2015.01.14 21:24:00 -
[14] - Quote
Ku Shala wrote:Meta game matching SooNGäó........ or is that back burnered for personal warbarge ships or flaming dropsuit colours , or march break,......
Its on the back burner for sexifying dust.
Starter Fit Suits are OP :-)
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Union118
Ikomari-Onu Enforcement Caldari State
302
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Posted - 2015.01.14 21:45:00 -
[15] - Quote
Thor Odinson42 wrote:I think people are full of it.
I never start out a match in proto. But I end up in proto many times because the MU sticks a bunch of window lickers on our side and it's a 6 v 16. Many times you can "form up" as a squad and kill enough of them that the blueberries on your team come out of the shadows and start to contribute. Because the payouts are so crappy the dudes that are the most eager on the other side usually adjust their fits to a more cheaper version and end up losing in the end.
But I'm not going to lose every match just because I feel bad for solo players.
I could get behind 4 man squads IF it also came with auto-squading. THEN I'd remove team scans UNLESS you are in a squad. Players don't have to participate with the squad, they don't have to voice with the squad, just accumulate WP together. But also getting the benefits of the passive and active scans that come with team play.
This is a team game. Too many people want to be able to excel in this game solo and I think that's BS. There are plenty of solo FPS games out there, this one is different.
Before I jump in the match I take a look at our clone count. If our clones are 30 less than the other team im not going in. I learned since beta that numbers predict the out come and im right 99% of the time. Another key tool is who is dying by what. Ill wait and watch and if I see blues getting lucky with militia gear but stomped by a proto weapon right after im not going in. Ill sit on my ass and snipe as many reds as I can in my redline. Im not wasting another fcking suit when all day I have been getting stomped. It gets old and its not even fun.
Starter Fit Suits are OP :-)
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Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
304
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Posted - 2015.01.14 23:16:00 -
[16] - Quote
Squads > Strafing skills > Gear
Gû¼+¦GòÉGòÉn¦ñ How do ya like my knives on my minassault?
Gû¼+¦GòÉGòÉn¦ñ
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taxi bastard
Amarr Templars Amarr Empire
322
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Posted - 2015.01.15 00:21:00 -
[17] - Quote
just had an awesome game.
32 players and no more than 2 from the same corp.
we got cloned on the domination but they only won by about 20 clones and there was not much left on the ticker for us to win. i ran a basic suit and militia gun but did not face any suits or guns above advanced and the battle was on a knife edge throughout.
this was more or less a solo player only battle without much gear advantage to any one team, without the presence of large squads looking down the list WP's at each place seemed pretty even comparing the two sides. no one left and everyone kept pushing on the objective as it was not a lost cause.
on that note i stopped playing early |
Union118
MONSTER SYNERGY
304
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Posted - 2015.01.15 00:23:00 -
[18] - Quote
Mex-0 wrote: Squads > Strafing skills > Gear Strafing is something not everone on this game can do. Therefore inorder to have balanced gameplay strafing should be eliminated so that players who cant do it have a better chance to kill someone who can. Also strafing causes a lot of hit detection problem and since the faster the suit he faster the strafe, hit detection sucks on fast suits. People who are good at strafing dont want it gone cuz they are cant handle a newb out gunning them. I mean god forbid im a bad shot but my strafing keeps me alive long enough to kill my opponent. I think thats kinda cheap.
Starter Fit Suits are OP :-)
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Union118
MONSTER SYNERGY
304
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Posted - 2015.01.15 00:28:00 -
[19] - Quote
taxi bastard wrote:just had an awesome game.
32 players and no more than 2 from the same corp.
we got cloned on the domination but they only won by about 20 clones and there was not much left on the ticker for us to win. i ran a basic suit and militia gun but did not face any suits or guns above advanced and the battle was on a knife edge throughout.
this was more or less a solo player only battle without much gear advantage to any one team, without the presence of large squads looking down the list WP's at each place seemed pretty even comparing the two sides. no one left and everyone kept pushing on the objective as it was not a lost cause.
on that note i stopped playing early You stopped because you want to end it on a good game instead of running another match in fear of getting stomped. That I agree with cuz iv had thoes matches and id rather stop playing dust on a good game then leaving dust on a game that made me upset. Good for you mate.
Starter Fit Suits are OP :-)
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taxi bastard
Amarr Templars Amarr Empire
325
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Posted - 2015.01.15 01:13:00 -
[20] - Quote
Thor Odinson42 wrote: This is a team game. Too many people want to be able to excel in this game solo and I think that's BS. There are plenty of solo FPS games out there, this one is different.
people play computer games for enjoyment, in the case of dust it is the minority who play as squads but they are the most vocal here on the forums.
If you consider that normally squads comprise of somewhere between 20-40% of the battle and use this as a benchmark of RL money contributions towards dust then solo players are what keeps the game going.
personally i do not see what is wrong with having multiple squad vs squad battles, team deploy battles ect catering for the more hardcore player base which would create more even and enjoyable battles as well as catering for the majority with solo/small squad battles which without a large squad would also be alot more even and easier to balance creating more enjoyable matches for those wishing to play that way.
player retention is key to the development of dust and its long term future - telling the majority to do it my way or do one is the wrong attitude if you actually care about the game.
personally i get board as hell when being on the stomping side or being stomped, its not fun or enjoyable so why even bother playing? unfortunately some players enjoy dominating unbalanced battle this confuses me as personally i cannot see what enjoyment can be had for either party. most people actually want balanced battles and good games, CCP needs to understand what different sections of the community want and how best to implement it. you obviously favor squad play and team deploys ect which is great - to get the best out of this CCP needs to take action to provide the type of balanced battles you crave, this is not forcing the majority to play as you wish but providing game modes for like minded players. |
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Viktor Hadah Jr
Negative-Impact Back and Forth
6988
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Posted - 2015.01.15 01:20:00 -
[21] - Quote
Was in a game today.
our squad: 5 0uter Heaven and myself Enemy squad: 6 pure Evil
Full out proto brawl. someone in our squad got a payout of over 1mil.
Matched ended with our side 3 clones enemy side 0 clones.
was pretty awesome. good job CCP match making.
CBM
[Event] Dust Hunger Games
PC, ISK,EVE & Corp Services
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JUDASisMYhomeboy
xCosmic Voidx
269
|
Posted - 2015.01.15 01:24:00 -
[22] - Quote
http://imgur.com/6qq9ZGf
an oms from earlier today
"In a world gone mad,only a lunatic is truly insane"
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Union118
MONSTER SYNERGY
310
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Posted - 2015.01.15 01:28:00 -
[23] - Quote
Viktor Hadah Jr wrote:Was in a game today.
our squad: 5 0uter Heaven and myself Enemy squad: 6 pure Evil
Full out proto brawl. someone in our squad got a payout of over 1mil.
Matched ended with our side 3 clones enemy side 0 clones.
was pretty awesome. good job CCP match making. I was in that match I was sniping.
Starter Fit Suits are OP :-)
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Union118
MONSTER SYNERGY
311
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Posted - 2015.01.15 01:29:00 -
[24] - Quote
JUDASisMYhomeboy wrote:http://imgur.com/6qq9ZGf
an oms from earlier today
Iv had thoes before.
Starter Fit Suits are OP :-)
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Union118
MONSTER SYNERGY
311
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Posted - 2015.01.15 01:46:00 -
[25] - Quote
taxi bastard wrote:Thor Odinson42 wrote: This is a team game. Too many people want to be able to excel in this game solo and I think that's BS. There are plenty of solo FPS games out there, this one is different.
people play computer games for enjoyment, in the case of dust it is the minority who play as squads but they are the most vocal here on the forums. If you consider that normally squads comprise of somewhere between 20-40% of the battle and use this as a benchmark of RL money contributions towards dust then solo players are what keeps the game going. personally i do not see what is wrong with having multiple squad vs squad battles, team deploy battles ect catering for the more hardcore player base which would create more even and enjoyable battles as well as catering for the majority with solo/small squad battles which without a large squad would also be alot more even and easier to balance creating more enjoyable matches for those wishing to play that way. player retention is key to the development of dust and its long term future - telling the majority to do it my way or do one is the wrong attitude if you actually care about the game. personally i get board as hell when being on the stomping side or being stomped, its not fun or enjoyable so why even bother playing? unfortunately some players enjoy dominating unbalanced battle this confuses me as personally i cannot see what enjoyment can be had for either party. most people actually want balanced battles and good games, CCP needs to understand what different sections of the community want and how best to implement it. you obviously favor squad play and team deploys ect which is great - to get the best out of this CCP needs to take action to provide the type of balanced battles you crave, this is not forcing the majority to play as you wish but providing game modes for like minded players. Thank you for your solid input.
Starter Fit Suits are OP :-)
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Bethhy
Ancient Exiles.
3119
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Posted - 2015.01.15 01:46:00 -
[26] - Quote
Union118 wrote:8 militia on my team and 12 Proto on the other team. We won by a landslide.
So your problem is that players are gifted an Infinite MLT suit supply, SO they run this suit solely to make money..
Not getting that investing even 30k in STD suits and items would yield them better earnings and results in a match? and still give them a profit for the match?
MLT suits are poor concept in this game... It directly competes with the core concept of this game.. Where every death matters. Players don't get emotionally invested or even invest ISK into the outcome of a match.
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Union118
MONSTER SYNERGY
311
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Posted - 2015.01.15 01:52:00 -
[27] - Quote
Bethhy wrote:Union118 wrote:8 militia on my team and 12 Proto on the other team. We won by a landslide. So your problem is that players are gifted an Infinite MLT suit supply, SO they run this suit solely to make money.. Not getting that investing even 30k in STD suits and items would yield them better earnings and results in a match? and still give them a profit for the match? MLT suits are poor concept in this game... It directly competes with the core concept of this game.. Where every death matters. Players don't get emotionally invested or even invest ISK into the outcome of a match. Most my team that game went 0-12 I was the only one who got 3-0 because I was redline snipeing. Thus I got the most benifit despite the isk and sp. Am I right?
Starter Fit Suits are OP :-)
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xavier zor
Rogue Instincts
416
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Posted - 2015.01.15 11:31:00 -
[28] - Quote
LT SHANKS wrote:Matchmaking is nonexistent. I've been getting put in games against 6 man corp squads for the last two days.....
I was in a match with you one time
if you can remember using Ishokune nova knives, i pulled out 2 tanks, which were wrecked by 2 damage-modded gunnlogi's sitting on a rooftop then 2 minmando's would jump out with proto swarms in case you tried to call in a DS
it was scrub to the max
Official Ishokune supporter
Knifed duna2002's tank, then the mercenary himself
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Onesimus Tarsus
is-a-Corporation
2861
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Posted - 2015.01.15 18:57:00 -
[29] - Quote
Ripley Riley wrote:Onesimus Tarsus wrote:So, gear level has nothing to do with K/D or W/L? Then why have it? ISK efficiency, for one. Gear is a choice. I run advanced, but I am capable of running proto in several dropsuits. I choose not too. Another merc might much more willing to spend ISK on proto than me. Mu score is influenced by what you DO with your gear. Not the gear itself. Gear is irrelevant then. It never affects outcome of encounters that drive mu up or down.
This is a prototype-level sig. I worked hard for it, and I'm going to use it every time. So, just get used to it.
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