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Thread Statistics | Show CCP posts - 0 post(s) |
Piraten Hovnoret
Molon Labe. General Tso's Alliance
663
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Posted - 2014.12.25 10:49:00 -
[1] - Quote
The formula for matchmaking is just...... Not working
LOL
how can it ( still) put 2 squads one side and a bunch of randoms on the other ? That should NEVER happen ( we are talking pub now )
The most tragic part is that you leave a game like that and then are thrown into a ongoing game at rufly the same timer with the same problem 2 squads against a bunch of randoms.
How about putting those 4 squads up against one and other in the first place !
Regards
LOL
War never changes
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
733
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Posted - 2014.12.25 10:55:00 -
[2] - Quote
Yes, taking another look at matchmaking would be a good idea, because it's not working the way you guys say it is. That, or it is working as intended and we just don't have a large enough playerbase
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Maken Tosch
DUST University Ivy League
10577
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Posted - 2014.12.25 11:07:00 -
[3] - Quote
It use to work very well back in 1.8 when CCP Rattati released a stealth hotfix that introduced MU for arranging a balanced team composition. But then when 1.9 arrived later on, all that went to hell.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Spectral Clone
Abandoned Privilege Top Men.
3418
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Posted - 2014.12.25 11:11:00 -
[4] - Quote
My guess, they merged the old code back into the main branch. Version control is hard.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Piraten Hovnoret
Molon Labe. General Tso's Alliance
664
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Posted - 2014.12.25 11:51:00 -
[5] - Quote
Maken Tosch wrote:It use to work very well back in 1.8 when CCP Rattati released a stealth hotfix that introduced MU for arranging a balanced team composition. But then when 1.9 arrived later on, all that went to hell.
Nice knowing that more people than me noticed this.
War never changes
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Maken Tosch
DUST University Ivy League
10579
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Posted - 2014.12.25 12:52:00 -
[6] - Quote
Piraten Hovnoret wrote:Maken Tosch wrote:It use to work very well back in 1.8 when CCP Rattati released a stealth hotfix that introduced MU for arranging a balanced team composition. But then when 1.9 arrived later on, all that went to hell. Nice knowing that more people than me noticed this.
I figured something was wrong with the MU system as soon as 1.9 came out. At first I assumed it was just a case of bad luck. But as time went on and I experienced the issue more and more, it came to a point where I had to acknowledge that somehow the MU system got broken.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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CrotchGrab 360
Yon Hyaku Nijuu Moyase
1723
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Posted - 2014.12.25 13:58:00 -
[7] - Quote
Piraten Hovnoret wrote:The formula for matchmaking is just...... Not working
LOL
how can it ( still) put 2 squads one side and a bunch of randoms on the other ? That should NEVER happen ( we are talking pub now )
The most tragic part is that you leave a game like that and then are thrown into a ongoing game at rufly the same timer with the same problem 2 squads against a bunch of randoms.
How about putting those 4 squads up against one and other in the first place !
Regards
LOL
see i think this every day, but i'm tired of making the same threads. so i thank you for bringing it up and im bumping this up!
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