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Alena Ventrallis
Vengeance Unbound
2318
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Posted - 2014.12.23 11:03:00 -
[1] - Quote
The ARR is performing better comparatively to the other assault variants, but I still don't see it as often as, say, the ACR which seems to be the most popular choice. Therefore, I was wondering if it would be possible to put the bolt pistol sight on the ARR? I feel like a lot of the time in ADS, especially beyond 30-40m, I miss a lot because the iron sights jump around as soon as it starts firing and blocks my view of the target. The bolt pistol sight would alleviate this, and all without adjusting recoil. You were able to put the ScR sight on the LR, so would you be able to/be interested in putting the BP sight on the ARR?
Do not go gentle into that good night;
Rage, rage against the dying of the light.
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D3LTA Blitzkrieg II
0uter.Heaven
142
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Posted - 2014.12.23 11:40:00 -
[2] - Quote
we are like 20,000 years into the future and still use iron sights xD
But I disagree with your statement regarding the popularity of the rifle. Seen plenty of people migrate to the IARR. In ambush at least. Decent dps, manageable recoil, power over distance and a balanced +10%/-10% profile make it a good overall choice. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1411
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Posted - 2014.12.23 15:15:00 -
[3] - Quote
I actually put a Trello card up on this on the Dust feedback board. I think the ASCR with the simple non-zoom reflex (I.e. Dot or chevron sight) is the standard for assault class weapons.
Cal - use the bolt pistol sight on the ARR (good call) AScr - stays same Min - use the SMG holo sight on the ACR Gal - probably use the ASCR sight w/out yellow tinted lens and the frame colored grey or green. Heck I would be happy if they just slapped it on there as is.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4086
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Posted - 2014.12.23 15:25:00 -
[4] - Quote
Jaysyn Larrisen wrote:I actually put a Trello card up on this on the Dust feedback board. I think the ASCR with the simple non-zoom reflex (I.e. Dot or chevron sight) is the standard for assault class weapons.
Cal - use the bolt pistol sight on the ARR (good call) AScr - stays same Min - use the SMG holo sight on the ACR Gal - probably use the ASCR sight w/out yellow tinted lens and the frame colored grey or green. Heck I would be happy if they just slapped it on there as is.
Or give me back my beloved Camera Scope that the Gal rifle used to have
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Fox Gaden
Immortal Guides Learning Alliance
5561
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Posted - 2014.12.23 16:13:00 -
[5] - Quote
Alena Ventrallis wrote:The ARR is performing better comparatively to the other assault variants, but I still don't see it as often as, say, the ACR which seems to be the most popular choice. Therefore, I was wondering if it would be possible to put the bolt pistol sight on the ARR? I feel like a lot of the time in ADS, especially beyond 30-40m, I miss a lot because the iron sights jump around as soon as it starts firing and blocks my view of the target. The bolt pistol sight would alleviate this, and all without adjusting recoil. You were able to put the ScR sight on the LR, so would you be able to/be interested in putting the BP sight on the ARR? Salving the problem you describe would make the ARR effective at both close and long range. The whole point of recent discussions was to make the ARR effective at close range, to provide an Urban warfare appropriate alternative for people who had skilled into the long range Rail Rifle. The ARR still has a lot of rage for a rifle that is good CQC, but the iron sight makes up for this by making it a bit harder to make use of that range.
Making the ARR more useful at shorter range is not going to quickly shift usage numbers from the ACR to the ARR because most people are not skilled into both, so ARR usage would only increase through RR users switching, and through players skiling into the Rail Rifle.
Giving the ARR the Bolt Pistol sight probably would dramatically increase it's usage, but that is not necessarily a good thing. I know if only one Assault Variant Rifle had a sight, that would be the Assault Variant Rifle that I would skill into. It would give the ARR too much of an advantage. Keep in mind that the Bolt Pistol, although deadly, has a very small clip size.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Alena Ventrallis
Vengeance Unbound
2324
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Posted - 2014.12.23 19:09:00 -
[6] - Quote
Fox Gaden wrote:Alena Ventrallis wrote:The ARR is performing better comparatively to the other assault variants, but I still don't see it as often as, say, the ACR which seems to be the most popular choice. Therefore, I was wondering if it would be possible to put the bolt pistol sight on the ARR? I feel like a lot of the time in ADS, especially beyond 30-40m, I miss a lot because the iron sights jump around as soon as it starts firing and blocks my view of the target. The bolt pistol sight would alleviate this, and all without adjusting recoil. You were able to put the ScR sight on the LR, so would you be able to/be interested in putting the BP sight on the ARR? Salving the problem you describe would make the ARR effective at both close and long range. The whole point of recent discussions was to make the ARR effective at close range, to provide an Urban warfare appropriate alternative for people who had skilled into the long range Rail Rifle. The ARR still has a lot of rage for a rifle that is good CQC, but the iron sight makes up for this by making it a bit harder to make use of that range. Making the ARR more useful at shorter range is not going to quickly shift usage numbers from the ACR to the ARR because most people are not skilled into both, so ARR usage would only increase through RR users switching, and through players skiling into the Rail Rifle. Giving the ARR the Bolt Pistol sight probably would dramatically increase it's usage, but that is not necessarily a good thing. I know if only one Assault Variant Rifle had a sight, that would be the Assault Variant Rifle that I would skill into. It would give the ARR too much of an advantage. Keep in mind that the Bolt Pistol, although deadly, has a very small clip size. I have also been calling for a direct range reduction to 60m optimal, letting it outrange all assault variants while having the lowest DPS. And the sight doesn't increase my effective range much at all. The sight still bounces around like it does now, its only easier to keep the target in sight when trying to track it. Out past 50-60m there would still be too much bouncing to reliably hit a moving target like it is now. This mainly helps the 30-40m range area, where I could have gotten the kill if not for the iron sight bouncing around blocking my view.
As well, it is the only weapon to have such high ADS kick in the first place. None of the other assault variants bounce around nearly as much; and even if they do, it's towards the end of the magazine, not right from the start.
Do not go gentle into that good night;
Rage, rage against the dying of the light.
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1414
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Posted - 2014.12.23 21:47:00 -
[7] - Quote
Fox Gaden wrote:Alena Ventrallis wrote:The ARR is performing better comparatively to the other assault variants, but I still don't see it as often as, say, the ACR which seems to be the most popular choice. Therefore, I was wondering if it would be possible to put the bolt pistol sight on the ARR? I feel like a lot of the time in ADS, especially beyond 30-40m, I miss a lot because the iron sights jump around as soon as it starts firing and blocks my view of the target. The bolt pistol sight would alleviate this, and all without adjusting recoil. You were able to put the ScR sight on the LR, so would you be able to/be interested in putting the BP sight on the ARR? Salving the problem you describe would make the ARR effective at both close and long range. The whole point of recent discussions was to make the ARR effective at close range, to provide an Urban warfare appropriate alternative for people who had skilled into the long range Rail Rifle. The ARR still has a lot of rage for a rifle that is good CQC, but the iron sight makes up for this by making it a bit harder to make use of that range. Making the ARR more useful at shorter range is not going to quickly shift usage numbers from the ACR to the ARR because most people are not skilled into both, so ARR usage would only increase through RR users switching, and through players skiling into the Rail Rifle. Giving the ARR the Bolt Pistol sight probably would dramatically increase it's usage, but that is not necessarily a good thing. I know if only one Assault Variant Rifle had a sight, that would be the Assault Variant Rifle that I would skill into. It would give the ARR too much of an advantage. Keep in mind that the Bolt Pistol, although deadly, has a very small clip size.
Fox, did you skill into the ASCR? That one has a sight like the ones Alena and I are proposing.
Having a nice non-zoom sight on a weapon is a good way add user value without direct application to lethality. You'll also notice that the heart of the proposal is that all the assault line weapons get a similar sight so there shouldn't be a clear winner loser. In fact, you could make a pretty good case that only Amarr and Cal because of their penchant for precision systems would be more likely to have the sights than Min or Gal but we are asking for parity across the weapon line in this one.
Also, for the ARR specifically I'm firmly in Alena's camp that the range should be brought down to about 60m btw.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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