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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Spademan
 Fatal Absolution
 General Tso's Alliance
 
 5118
 
 
      | Posted - 2014.12.18 20:32:00 -
          [1] - Quote 
 So we're one grenade short of a full house right? Well I had the best idea. (Scientifically proven)
 Imagine for a moment, an Illusion Grenade.
 You throw it, it detonates and project an image of you moving forward. With like 5 hp so one shot and it's down, but it appear on Tacnet to throw enemies off. Perfect for sneakity sneaks, or even for a false assault.
 
 I am part shovel, part man, full scout, and a little bit special. Official Time Lord of the Scout Community | 
      
      
        |  A Sassy BlackWoman
 Forty-Nine Fedayeen
 Minmatar Republic
 
 31
 
 
      | Posted - 2014.12.18 20:40:00 -
          [2] - Quote 
 I don't know what you smokin' honey child, but pass that ish over here!!!
  | 
      
      
        |  Ku Shala
 The Generals
 
 1080
 
 
      | Posted - 2014.12.18 20:46:00 -
          [3] - Quote 
 reminds me of throwing av nades at infantry and shooting them in the back while they run for cover
 
 -¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist) Caldari Loyalist Burst RR should fire like a charge sniper | 
      
      
        |  Spademan
 Fatal Absolution
 General Tso's Alliance
 
 5119
 
 
      | Posted - 2014.12.18 22:06:00 -
          [4] - Quote 
 
 Ku Shala wrote:reminds me of throwing av nades at infantry and shooting them in the back while they run for cover I'm going to take that as a vote of support
 
 I am part shovel, part man, full scout, and a little bit special. Official Time Lord of the Scout Community | 
      
      
        |  Spademan
 Fatal Absolution
 General Tso's Alliance
 
 5122
 
 
      | Posted - 2014.12.19 01:18:00 -
          [5] - Quote 
 Totes not a bump.
 
 I am part shovel, part man, full scout, and a little bit special. Official Time Lord of the Scout Community | 
      
      
        |  Vitantur Nothus
 Nos Nothi
 
 1278
 
 
      | Posted - 2014.12.19 04:42:00 -
          [6] - Quote 
 All Decoys must look and behave like AM Sentinel.
 
 | 
      
      
        |  Spademan
 Fatal Absolution
 General Tso's Alliance
 
 5137
 
 
      | Posted - 2014.12.19 14:22:00 -
          [7] - Quote 
 
 Vitantur Nothus wrote:All Decoys must look and behave like AM Sentinel.
 I was thinking for it to be dependent on the suit being worn at the time.
 
 I am part shovel, part man, full scout, and a little bit special. Official Time Lord of the Scout Community | 
      
      
        |  Meeko Fent
 True Illuminate
 
 2301
 
 
      | Posted - 2014.12.19 14:24:00 -
          [8] - Quote 
 Miasma?
 
 I am the bluedot. And I will rise again. | 
      
      
        |  Spademan
 Fatal Absolution
 General Tso's Alliance
 
 5137
 
 
      | Posted - 2014.12.19 15:03:00 -
          [9] - Quote 
 
 Truth be told I don't have much faith in that. The name cropped up like 2 years ago, and still nothing.
 Was there ever even a plan or idea for that? Or did they just think it was a cool name?
 
 I am part shovel, part man, full scout, and a little bit special. Official Time Lord of the Scout Community | 
      
      
        |  Sgt Kirk
 Fatal Absolution
 
 8887
 
 
      | Posted - 2014.12.19 16:27:00 -
          [10] - Quote 
 My not a radar scrambler grenade?
 
 Although in all honesty the flux should be the one screwing all of your electronics.
 
 Maybe put in a grenade that slows you down and drains your stamina.
 
 CCP holds the Caldari's hand so this doesn't happen again.  | 
      
      
        |  Spademan
 Fatal Absolution
 General Tso's Alliance
 
 5138
 
 
      | Posted - 2014.12.19 17:01:00 -
          [11] - Quote 
 
 Sgt Kirk wrote:My not a radar scrambler grenade? 
 Although in all honesty the flux should be the one screwing all of your electronics.
 
 Maybe put in a grenade that slows you down and drains your stamina.
 Both pretty good. One thing to keep in mind that it would probably have to be Amarr related, 'cause they're the ones missing a grenade.
 Though having said that I don't actually know much about Amarr tech other than Lasers. And lights I guess. And that's where the Illusion part came from. Lights.
 
 Anyway, putting that aside, more grenade variety is always a good thing, keep 'em coming.
 
 I am part shovel, part man, full scout, and a little bit special. Official Time Lord of the Scout Community | 
      
      
        |  Sgt Kirk
 Fatal Absolution
 
 8889
 
 
      | Posted - 2014.12.19 17:33:00 -
          [12] - Quote 
 
 Spademan wrote:Sgt Kirk wrote:My not a radar scrambler grenade? 
 Although in all honesty the flux should be the one screwing all of your electronics.
 
 Maybe put in a grenade that slows you down and drains your stamina.
 Both pretty good. One thing to keep in mind that it would probably have to be Amarr related, 'cause they're the ones missing a grenade. Though having said that I don't actually know much about Amarr tech other than Lasers. And lights I guess. And that's where the Illusion part came from. Lights. Anyway, putting that aside, more grenade variety is always a good thing, keep 'em coming. 
 I always thought the Flux should have been an Amarr Grenade.
 
 In EVE Amarr have these modules in the Highslots (Our Weapon slots) that can zap the capacitor of a targeted ship, they also have a module that takes some of that energy and transfers it over to you.
 
 Now, with that in mind it would seem that the Amarr grenade would have something to do with energy, like a flux or a stamina decreasing module.
 
 There are also Weapon Destabilizers, things that make a targets ships turrets fire with increased inaccuracy.
 If there was a Aim Assist Module that was given to the Minmatar instead of having Aim Assist built in, that would be a great module to have to counteract it but that's messing in the area of just being unreal.
 
 It's better to just translate that idea to something like an Grenade that slows your movement by a certain percentage. Make it based off of an algorithm that makes it where it has the biggest impact on high speed movers while having a negligible impact on slower individuals.
 
 
 
 I always wanted the Gallente Grenade to have something like a White Phosphorus Grenade or a Molotov Cocktail a Damage over time AOE grenade.
 
 CCP holds the Caldari's hand so this doesn't happen again.  | 
      
      
        |  Man of Spade
 Nos Nothi
 
 587
 
 
      | Posted - 2014.12.19 17:45:00 -
          [13] - Quote 
 Ah right, gotcha.
 That stamina 'nade is a really good idea, halt stamina regen and empty it for like 5 seconds or so.
 
 Destabilizer : What if it was combined with a flash bang to blind them and jacked up their dispersion for a second or two.
 
 Totally not Spademan. That guy is a real jackass. Official Time Lord of the Scout Community | 
      
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