| Pages: 1  :: [one page] | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Tyjus Vacca
 The United Socialist Liberation Front
 
 294
 
 
      | Posted - 2014.12.11 20:55:00 -
          [1] - Quote 
 I personally think sniping in dust has never been better, but would be in favor of a range buff
 
 sniper changes !!? O_o | 
      
      
        |  Leadfoot10
 Molon Labe.
 General Tso's Alliance
 
 2586
 
 
      | Posted - 2014.12.11 21:15:00 -
          [2] - Quote 
 I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively!
 
 Have you tried moving closer, or do you die too much as a result?
 | 
      
      
        |  VAHZZ
 
 459
 
 
      | Posted - 2014.12.11 21:18:00 -
          [3] - Quote 
 Snipers don't need a range buff, our range is perfectly fine. Not all snipers are redline, just dumb n00bs.
 
 ~ Proud Sniper Scout | 
      
      
        |  da GAND
 Seykal Expeditionary Group
 Minmatar Republic
 
 1042
 
 
      | Posted - 2014.12.11 21:29:00 -
          [4] - Quote 
 
 VAHZZ wrote:Snipers don't need a range buff, our range is perfectly fine. Not all snipers are redline, just dumb n00bs. 
 
 lol ya but wouldn't mind a scope that I could use to see further out if the enemy is behind their redline. BTW what changes are we talking about? I didn't see any changes affecting snipers in the 1.10 patch notes
 
 Should Legion be on the ps4? | 
      
      
        |  LUGMOS
 YELLOW JESUS EXP FORCE
 
 1095
 
 
      | Posted - 2014.12.11 21:34:00 -
          [5] - Quote 
 I don't like it. There is not as much tactical sniping anymore, ie sniper v sniper hunting battles. I think that's mostly due to player base shunning snipers away and deeming them st00pit and unl337.
 
 Official QuafeGäó AdvocateAnti-FoTM Prof. V Forum Scavenger Prof. V | 
      
      
        |  calvin b
 Sinq Laison Gendarmes
 Gallente Federation
 
 2288
 
 
      | Posted - 2014.12.11 21:44:00 -
          [6] - Quote 
 The fact is sniping in Dust is near dead and the reason is no one gets the role of the sniper. The role of the sniper is reconnaissance and point defense from a far. Some maps this is impossible and on others it is near impossible. The objective is covered or blocked and the game lacks on certain maps the ideal sniper spot.
 
 The sniper needs a high spot to see the area around them and to give information to their team. They also need a spot that provides cover to hide their presence and to protect them from enemy fire. It should not give them impunity to attacks though. A sniper is a specialized role and has been neglected and neutered.
 
 What is wrong with the sniper rifle and not the role.
 
 1. Hit detection
 
 2. Damage- head shot kills show skill but they are not as common do to hit detection.
 
 3. Scope range and sites- The scope's sites are horrible on some as the dot is almost invisible when aiming on some targets in some environments. The range on some are pathetic, what sniper rifle in all of existence has a range less than 400M. Just sad.
 
 4. The sniper rifle should be a slower fire, high alpha damage weapon. That takes skill to use.
 
 Can the other voices in other peoples minds hear my voices in my head???? | 
      
      
        |  Atiim
 Titans of Phoenix
 
 14311
 
 
      | Posted - 2014.12.11 21:47:00 -
          [7] - Quote 
 I think the Charge SR receiving a mag size nerf was unnecessary, and it should be restored to 5.
 
 Something else I didn't like was the fact that each SR variant has a different range, which means if you're using a TacSR you're basically screwed if your fighting a NSR because you have to get closer to him (which means you'll be spotted).
 
 Personally, I don't think it matters as much as the fact that there are almost no Sniper locations that allow you to contribute to the match that don't involve going to a spot that's extremely obvious, or being so close that you can get #rkt by an RR or LR.
 
 
 LUGMOS wrote:I think that's mostly due to player base shunning snipers away and deeming them st00pit and unl337.  What's funny is that you have those people who cry about Snipers because they apparently don't contribute to battles, yet you have those same people AFKing in pubs via rubber band.
  
 The 1st Matari Commando -HAND | 
      
      
        |  Vitantur Nothus
 Nos Nothi
 
 1125
 
 
      | Posted - 2014.12.11 21:51:00 -
          [8] - Quote 
 
 Leadfoot10 wrote:I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively!
 Have you tried moving closer, or do you die too much as a result?
 
 If there's a sniper left in the game who engages from relatively close range, it is Tyjus Vacca.
 
 @ Tyjus
 Having lots of fun with the Tac SR. Not a fan of the current Charge; it's basically headshot or nothing, and clunky aiming + clunky character movements makes placing headshots more about luck than skill. Bar the occasional fool who stands perfectly still.
 | 
      
      
        |  Alex-ZX
 Valor Coalition
 Red Whines.
 
 77
 
 
      | Posted - 2014.12.11 21:54:00 -
          [9] - Quote 
 
 Tyjus Vacca wrote:I personally think sniping in dust has never been better, but would be in favor of a range buff  
 No range buff for u, so snipers can be murdered in the battlefield and not the redline, lol
 
 
 *Alex's modified ZX-030 HMG Luis' modified VC-107 CR Alex's modified VC-107 SMG* Owner of this beasts | 
      
      
        |  Tyjus Vacca
 The United Socialist Liberation Front
 
 295
 
 
      | Posted - 2014.12.11 22:18:00 -
          [10] - Quote 
 
 Alex-ZX wrote:Tyjus Vacca wrote:I personally think sniping in dust has never been better, but would be in favor of a range buff  No range buff for u, so snipers can be murdered in the battlefield and not the redline, lol 
 Honestly I can use the SR however I desired, I would just use it more as it is intended to be used if it had more range :D
 
 
 
 sniper changes !!? O_o | 
      
      
        |  Tyjus Vacca
 The United Socialist Liberation Front
 
 295
 
 
      | Posted - 2014.12.11 22:21:00 -
          [11] - Quote 
 
 Leadfoot10 wrote:I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively!
 Have you tried moving closer, or do you die too much as a result?
 
 your RR and AR arnt under-performing..... dude im getting so tired of hearing the red line argument its like a broken record
 
 sniper changes !!? O_o | 
      
      
        |  Edau Skir2
 duna corp
 
 70
 
 
      | Posted - 2014.12.11 22:21:00 -
          [12] - Quote 
 I snipe more than anything else. Getting up close and personal with a magsec is always fun, stops those ****** scouts getting to me, cheeky sods
 | 
      
      
        |  Tyjus Vacca
 The United Socialist Liberation Front
 
 295
 
 
      | Posted - 2014.12.11 22:22:00 -
          [13] - Quote 
 
 Vitantur Nothus wrote:Leadfoot10 wrote:I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively!
 Have you tried moving closer, or do you die too much as a result?
 If there's a sniper left in the game who engages from relatively close range, it is Tyjus Vacca.  @ Tyjus Having lots of fun with the Tac SR. Not a fan of the current Charge; it's basically headshot or nothing, and clunky aiming + clunky character movements makes placing headshots more about luck than skill. Bar the occasional fool who stands perfectly still. 
 Idk the charge is the best sniper for rooftop forges... btw tac ftw
 
 sniper changes !!? O_o | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 6362
 
 
      | Posted - 2014.12.11 23:16:00 -
          [14] - Quote 
 I see nothing wrong with the range of Snipers. As it stands, the only noticeable difference is that I cannot currently be sniped from the farthest corners of the map. Though, I can still be sniped from the MCC to more than half the map on many maps.
 
 I find that the Sniper Rifle is easier to use now more than ever before because of the head shot bonus. No more people barely making it out alive with two shots to the head, at least not unless they are a maxed out sentinel in which case I can just shoot multiple shots into them because of their slow speed.
 
 Put your flags up in the sky.
And wave them side to side. 
Show the world where you're from. 
Show the world we are one. | 
      
      
        |  RemingtonBeaver
 Molon Labe.
 General Tso's Alliance
 
 1502
 
 
      | Posted - 2014.12.11 23:36:00 -
          [15] - Quote 
 This is a song I sing to myself and sometimes my squad mates.
 
 
 Snipers are gaaaaaarrrrrrbbbbbaaaaaaaagggggeeee!
 
 
 That's it. That's the whole song.
 
 
 It's easy to learn, so please sing along.
 
 
 
 
 Empress $layer. | 
      
      
        |  Sinboto Simmons
 Murphys-Law
 General Tso's Alliance
 
 6710
 
 
      | Posted - 2014.12.11 23:44:00 -
          [16] - Quote 
 I hate that they went back to that tiny ass dot, seriously I don't use a bloody keyboard.
  
 Sinboto - The True Blood Minja Forum Warrior level 5 Prof 1 Born of the Brutor tribe | 
      
      
        |  Meeko Fent
 True Illuminate
 
 2273
 
 
      | Posted - 2014.12.12 00:05:00 -
          [17] - Quote 
 The issue of sniping as point eefence is that you can't counter sniping without another sniper.
 
 If I go and hack an obby and then get blapped, I need to get my own sniper to counter it. Because no other weapon has the range.
 
 PD works fine in BF or CoD, because they are counter able by regular guns there.
 
 Here, they have such extreme range that you can't counter them. No other weapon has the range.
 
 I am the bluedot. And I will rise again. | 
      
      
        |  Mejt0
 Fat'Kids are Hard to Kidnap
 
 579
 
 
      | Posted - 2014.12.12 00:14:00 -
          [18] - Quote 
 Snipers [rifle] are good now.
 Thay have good dmg,range.
 Especially TAC SR. It's amazing. Like superrange SG.
 
 However there is only one thing i would like to see.. Zoom. Damn zoom.
 Snipers should have zoom.
 
 Caldari Loyalist Markiplier fan.  Got 6815 WP only on wrecking tanks with Ion Cannon. | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 5038
 
 
      | Posted - 2014.12.12 00:15:00 -
          [19] - Quote 
 
 VAHZZ wrote:Snipers don't need a range buff, our range is perfectly fine. Not all snipers are redline, just dumb n00bs. I'd like a 50m increase across the board. Wouldn't hurt.
 | 
      
      
        |  CommanderBolt
 KILL-EM-QUICK
 RISE of LEGION
 
 2745
 
 
      | Posted - 2014.12.12 00:19:00 -
          [20] - Quote 
 
 RemingtonBeaver wrote:This is a song I sing to myself and sometimes my squad mates.
 
 Snipers are gaaaaaarrrrrrbbbbbaaaaaaaagggggeeee!
 
 
 That's it. That's the whole song.
 
 
 It's easy to learn, so please sing along.
 
 
 
 
 That is because the sniping mechanic in this game is garbage. With some tweaks to the way it works it could be a decent aspect of the game.
 
 Having to crouch down, being unable to fire decent standing shots after moving really hinders the gameplay and that's one of the main reasons sniping has been relegated to what we have now.
 
 "Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"  MY LIFE FOR AIUR! | 
      
      
        |  Nothing Certain
 Bioshock Rejects
 
 1368
 
 
      | Posted - 2014.12.12 01:48:00 -
          [21] - Quote 
 The charge sniper rifle just doesn't make sense to use anymore.The Tac SR makes sniping easier than ever. The only problem I have with sniping us that there are like 3 good sniping positions on each map, everyone, especially other snipers know where these are.
 
 Because, that's why. | 
      
      
        |  Everything Dies
 Santa is coming...FOR BLOOD
 
 1129
 
 
      | Posted - 2014.12.12 01:58:00 -
          [22] - Quote 
 
 Leadfoot10 wrote:I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively!
 Have you tried moving closer, or do you die too much as a result?
 
 1. Why move closer? CCP has made the decision that the vast majority of fighting will now be taking place inside of buildings/structures that offer limited locations to actually target. An enemy in an enclosed structure is just as unkillable from 200m as they are at 500m. Or should a sniper have to sprint around the battlefield to try and get the drop on a poor soul that has wandered too far out into the open?
 
 2. I'm assuming you're not a sniper; otherwise you'd realize that redlining is actually MORE prevalent now, due to the enemy having to wade further into the battlefield to try and countersnipe you. Hell, they've made redlining SAFER for snipers.
  
 
 Mike Patton is the greatest singer in music. Proof | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 6363
 
 
      | Posted - 2014.12.12 14:12:00 -
          [23] - Quote 
 
 Nothing Certain wrote:The charge sniper rifle just doesn't make sense to use anymore.The Tac SR makes sniping easier than ever. The only problem I have with sniping us that there are like 3 good sniping positions on each map, everyone, especially other snipers know where these are.  I doubt that highly.
 
 There are enough ridges and cliffs as well as buildings from which to snipe from.
 
 Put your flags up in the sky.
And wave them side to side. 
Show the world where you're from. 
Show the world we are one. | 
      
      
        |  ADAM-OF-EVE
 Dead Man's Game
 RUST415
 
 1707
 
 
      | Posted - 2014.12.12 14:37:00 -
          [24] - Quote 
 i thought sniper activity had gone up. it does seem that shots are landing more and doing the damage. i think they are in a good place as far as the balance of fear on the ground goes. its definitely in the back of my mind now where it was pretty much ignored in the past.
 
 All Hail Legion | 
      
      
        |  ADAM-OF-EVE
 Dead Man's Game
 RUST415
 
 1707
 
 
      | Posted - 2014.12.12 14:38:00 -
          [25] - Quote 
 
 DeadlyAztec11 wrote:Nothing Certain wrote:The charge sniper rifle just doesn't make sense to use anymore.The Tac SR makes sniping easier than ever. The only problem I have with sniping us that there are like 3 good sniping positions on each map, everyone, especially other snipers know where these are.  I doubt that highly. There are enough ridges and cliffs as well as buildings from which to snipe from.  
 and a good sniper never snipes from the same spot twice.
 
 All Hail Legion | 
      
      
        |  KING CHECKMATE
 Opus Arcana
 Covert Intervention
 
 6301
 
 
      | Posted - 2014.12.12 14:38:00 -
          [26] - Quote 
 
 Tyjus Vacca wrote:I personally think sniping in dust has never been better, but would be in favor of a range buff  
 No ty.
 
 I already have to run vast distances to Melt you guys with my SCR.
 
 Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7 | 
      
      
        |  Leadfoot10
 Molon Labe.
 General Tso's Alliance
 
 2595
 
 
      | Posted - 2014.12.12 16:05:00 -
          [27] - Quote 
 
 Tyjus Vacca wrote:Leadfoot10 wrote:I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively!
 Have you tried moving closer, or do you die too much as a result?
 your RR and AR arnt under-performing..... dude im getting so tired of hearing the red line argument its like a broken record 
 Why do you think it's like a broken record?
 
 Because it's broken.
 
 Come out into the field of battle where you can die like the rest of us, and I have no issue.
 
 Hide in the redline where you cannot be killed and people complain -- and rightfully so, IMO.
 
 Unfortunately, CCP has nerfed the range to nerf your effectiveness when redline sniping, but really they fixed the wrong thing, IMO.
 | 
      
      
        |  Tyjus Vacca
 The United Socialist Liberation Front
 
 295
 
 
      | Posted - 2014.12.12 17:57:00 -
          [28] - Quote 
 
 Leadfoot10 wrote:Tyjus Vacca wrote:Leadfoot10 wrote:I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively!
 Have you tried moving closer, or do you die too much as a result?
 your RR and AR arnt under-performing..... dude im getting so tired of hearing the red line argument its like a broken record The RR & AR certainly are underperforming against a redline or tower camping sniper rifle, wouldn't you say? Why do you think it's like a broken record? Because it's broken. Come out into the field of battle where you can die like the rest of us, and I have no issue. Hide in the redline where you cannot be killed and people complain -- and rightfully so, IMO. Unfortunately, CCP has nerfed the range to nerf your effectiveness when redline sniping, but really they fixed the wrong thing, IMO. It's the redline that's the problem. To a lesser extent it's the super high towers that put you entirely out of range of anything but another sniper rifle or forge gun. If you aren't one to exploit those things, then I say more power to you, if you are , I say you deserved the shortened range and more limited effectiveness. The game is better off that way. 
 I use the RR in the Red line more effectively than the RR, this may be the most eye opening revelation for everyone, but all weapons can be used in the red line. Sniping in the red line overall is NOT EFFECTIVE the best red liners I see net maybe 15 kills max using proto/officer gear in a pub is not game changing. Another thing Snipers in the red line are not as Invincible as every one says its really easy to kill them as for tower snipers have to call dropships to get up there is you dont want to sniper of forge them, you have to do the same...... the lack of range right now makes it harder to effectively snipe not as bad as the horrible zoom we had before but it still reduces our effectiveness.
 
 
 sniper changes !!? O_o | 
      
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