You clearly have some some issues as far as the frame rate is concerned and I've brought them to the attention of CCP, who will then hopefully put some action plan in place to investigate what can be done.
Good. Thanks.But I have to say that accusing people of flat out lying when they offer a contradictory view to your own is just not cool.
I have not played with a single person that did not have framerate issues every now and then. So when people come to me and try to tell me that everything is fine and that the problem must be on my end, I'm sorry, but I tend to lose it a bit.I don't have frame rate issues, the game runs at a near consistent 28-30 frames per second for me.
It's fine for me as well ~most of the time~. But every now and then I get into a match where at some point framerate drops so low that it is hard to continue playing.
Frame rate drops also seem to be related to playing against people from other regions, which dosn't make much sense to me. I'd understand to have lag, but not a drop in frame rate.I don't doubt that there are players out there having problems but I also don't doubt there players out there that don't have these problems. There are at least two
dozen PS3 configurations out there
And DUST seems to be the only game that I've played that has issues with that so far.
Look, I understand that it's hard to make it right for evey configuration there is. But you also have to understand that this is not a new issue. This has been ongoing for as long as I can remember.
I did not mind poor performance in closed beta, and during open beta my biggest hope for Uprising was fps improvements. I did not mind when performance improvements were not their biggest problems when Uprising was released.
But after 1.5 years after official release there are still frame rate issues and it seems that we still are far away from any fix to it. I'm sorry but I'm getting a bit upset about this lately.I've brought it to attention of Rattati, linked this and several other threads to the team. I'll keep asking and pushing for improvements and I won't let them forget.
Thanks.But please don't accuse me of lying because I don't have the same issues you're having. It's just counterproductive.
But then again, coming into a thread where people are calling for help because of an issue only to say "nope, all fine on my end",
or advise them to make modifications to the hardware, no matter how small (btw, if you **** it up with applying new thermal paste you might in the worst case even make your PS3 break sooner),
or advise them to change their ISPs (which might not be possible for some people for various reasons)
isn't too helpful either, don't you agree? Especially when these issues are only related to this one game.
Also there might be differences in perception of this issue. For some people playing a shooter game at only 28fps might be fine, for me it's really pushing it already. But if the frame rate drops below that on a regular basis we very quickly come to a point where the game becomes close to unplayable. A lower frame rate means that your aiming will suffer, your timing will suffer, your precision will suffer. Frame rate is so important for shooter games but in Dust we have seen little (perceived) progress to fixing it so far.