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[Veteran_SuperMido]
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Posted - 2012.05.14 00:09:00 -
[1] - Quote
I personally totally dislike the score board. Why?? Because all it shows is your K/D ratio. I think that the scoreboard should change depending on the mode. So for example in TDM, you'd have what it is right now. But in a mode like Skirmish, which is an objective based game mode, the scoreboard should have a lot of emphasis on the objective play. So it should have things like Installations hacked, control points captured, total points earned (War points), etc.
The reason I'm saying this is because I don't want people in the objective based modes to look at their scoreboards and be like "damn, I died too many times, my K/D is getting ruined. Let camp for the rest of the round". But if they look at their scoreboard and see the amount of points, hacks, etc increasing, they'll be tempted to do more of it. Which is definitely a plus for team play in my opinion. |
[Veteran_cody-p]
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Posted - 2012.05.14 04:10:00 -
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couldnt agree more... |
[Veteran_Faern Swiftfoot]
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Posted - 2012.05.14 13:46:00 -
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Agreed. A major problem from the BC2 days were the KD as the score. I'd even prefer to not see it at all in a match, just as a global statistic -- points are what matter in a round, and if everyone is concerned about their dying, teamwork may suffer as a result. |
[Veteran_SuperMido]
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Posted - 2012.05.14 14:05:00 -
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Faern Swiftfoot wrote:Agreed. A major problem from the BC2 days were the KD as the score. I'd even prefer to not see it at all in a match, just as a global statistic -- points are what matter in a round, and if everyone is concerned about their dying, teamwork may suffer as a result.
BC2 does NOT show your K/D in the scoreboard, only your points. Which is really good in my opinion. BF3 shows your K/D tho. |
[Veteran_Grideris]
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Posted - 2012.05.14 16:58:00 -
[5] - Quote
It's a minor issue, but I do agree. I'm sure there are better stats they could add instead of K/D for certain match types. |
[Veteran_JohnnyAugust]
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Posted - 2012.05.15 18:21:00 -
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Grideris wrote:It's a minor issue, but I do agree. I'm sure there are better stats they could add instead of K/D for certain match types.
Agreed w/ Grid. Something that is easily fixed, and if it's not you can be sure have your own team that goes towards objectives. Who wants to fight w/ randoms anyways. |
[Veteran_Heinz]
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Posted - 2012.05.15 18:36:00 -
[7] - Quote
we just need more data, give us all stats and lets us choose what to pay attention to. |
[Veteran_SuperMido]
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Posted - 2012.05.15 18:47:00 -
[8] - Quote
JohnnyAugust wrote:Grideris wrote:It's a minor issue, but I do agree. I'm sure there are better stats they could add instead of K/D for certain match types. Agreed w/ Grid. Something that is easily fixed, and if it's not you can be sure have your own team that goes towards objectives. Who wants to fight w/ randoms anyways.
I know its a small thing, easily fixed, etc. But the purpose of the forums is to provide feedback about everything, whether its small or big. We all want Dust 514 to be the best it can be, so lets try and do our best getting everything out there. |
[Veteran_JohnnyAugust]
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Posted - 2012.05.15 19:04:00 -
[9] - Quote
SuperMido wrote:JohnnyAugust wrote:Grideris wrote:It's a minor issue, but I do agree. I'm sure there are better stats they could add instead of K/D for certain match types. Agreed w/ Grid. Something that is easily fixed, and if it's not you can be sure have your own team that goes towards objectives. Who wants to fight w/ randoms anyways. I know its a small thing, easily fixed, etc. But the purpose of the forums is to provide feedback about everything, whether its small or big. We all want Dust 514 to be the best it can be, so lets try and do our best getting everything out there.
Sorry, I didnt mean to say it was unimportant. I hope its a feature too. |
[Veteran_xprotoman23]
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Posted - 2012.05.16 03:24:00 -
[10] - Quote
SuperMido wrote:I personally totally dislike the score board. Why?? Because all it shows is your K/D ratio. I think that the scoreboard should change depending on the mode. So for example in TDM, you'd have what it is right now. But in a mode like Skirmish, which is an objective based game mode, the scoreboard should have a lot of emphasis on the objective play. So it should have things like Installations hacked, control points captured, total points earned (War points), etc.
The reason I'm saying this is because I don't want people in the objective based modes to look at their scoreboards and be like "damn, I died too many times, my K/D is getting ruined. Let camp for the rest of the round". But if they look at their scoreboard and see the amount of points, hacks, etc increasing, they'll be tempted to do more of it. Which is definitely a plus for team play in my opinion.
K/D should always be displayed. It's not going to make people push any harder for an objective. We pay for our "fits" in DUST. Logic would tell you to conserve your "fits" and "Camp" if it's applicable. There needs to be more ways to earn points and a greater emphasis on squad player rather than anything else. If more people played the game as a team there wouldn't need to be any need to ever worry about KDR.
I don't know about you, but I like to keep track of the number of kills/ number of suits I lose in a match. Therefore K/D should stay in objective based modes. |
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[Veteran_SuperMido]
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Posted - 2012.05.16 15:45:00 -
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xprotoman23 wrote: K/D should always be displayed. It's not going to make people push any harder for an objective. We pay for our "fits" in DUST. Logic would tell you to conserve your "fits" and "Camp" if it's applicable. There needs to be more ways to earn points and a greater emphasis on squad player rather than anything else. If more people played the game as a team there wouldn't need to be any need to ever worry about KDR.
I don't know about you, but I like to keep track of the number of kills/ number of suits I lose in a match. Therefore K/D should stay in objective based modes.
I gotta agree with you on this, because in Dust 514 every death actually costs you either ISK or AUR, so knowing how many deaths you've had would be helpful. So I say let keep the K/D there, but have more things on the Scoreboard. Kinda like the old Battlefield games, look at the scoreboard of BF2 or BF2142.
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[Veteran_Memeotis]
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Posted - 2012.05.18 10:06:00 -
[12] - Quote
I think for the in-game scoreboard Warpoints should be the only thing displayed. Once the game finishes, however, players should be able to access everyone's stats in detail: number of installations hacked, number of objectives complete, K/D, assists, number of revives, number of ticks supplied to other players (nanohive), number of players dropped from dropship, number of players spawning at mobile CRU, etc etc.
In other words: VERY DETAILED. Maybe players should even be allowed to go deeper and clicking on 'Installations hacked' will show which types of installations and how many of each that player hacked. And clicking on number of revives shows who was revived and how many times. All this information would never be able to fit on the in-game screen, but post-match players should be able to dig into their teammates' and enemies' performance.
Perhaps players could also choose to find out information by clicking on 'Game' option which would display all relevant to the game that just finished. This way, if A, B, C had been captured 12 times in total, players would not have to look through individuals, but simply be able to click on 'Control points hacked' and a list of names would appear with both a number and a percentage attached to each of them, listing all the players who hacked the control points and how many times they did so.
Also, if you choose to display warpoints and ranking players based on that, you would not have to change what stats is displayed on in-game scoreboard depending on the gamemode (number of flags capture, for CTF), but rather make playing the objective the most rewarding in terms of warpoints. |
[Veteran_Hunter Cazaderon]
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Posted - 2012.05.18 14:21:00 -
[13] - Quote
While in game, K\D and War points is enough. No matter wich mode. And a detailled chart at the end of the map so people can analyze in depth what happend during the battle. Also, it would be nice to give SP\ISK bonuses to say the 3 best players of each team. Depending on kill counts for DeathMatch and WP earned in objective based modes.
Also, no matter what the mode is, i still like to see my kill and death. Especially when you know that checking on your death count will be important if you don't want to be ruined at the end of a disastrous game lol ^^ |
[Veteran_knight dt]
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Posted - 2012.05.19 06:45:00 -
[14] - Quote
What about having a display of battles won/lost not just K/D (on the character sheet obviously - not the scorecard)?
Good stat? Bad stat? Is there such a thing as a bad stat? |
[Veteran_CasonovaX]
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Posted - 2012.05.21 17:56:00 -
[15] - Quote
I generally have many and sometimes more kill assists than kills (97 is my all time kill assists in one 25min match (other fps)) in matches. I take much pride in my kill assists, so please implement it to the scoreboard. |
[Veteran_Senkiri Mitsuho]
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Posted - 2012.05.21 18:16:00 -
[16] - Quote
CasonovaX wrote:I generally have many and sometimes more kill assists than kills (97 is my all time kill assists in one 25min match (other fps)) in matches. I take much pride in my kill assists, so please implement it to the scoreboard.
I agree, kill assists should be labelled in there somewhere... Kind of sucks that you only get credit for the "killshot" when you might have done all the hard work and had someone snipe/join in and get the kill shot at the last minute then you get blobbed by a grenade and so you end up with another death and no kill credit as a result.
knight dt wrote:What about having a display of battles won/lost not just K/D (on the character sheet obviously - not the scorecard)?
Good stat? Bad stat? Is there such a thing as a bad stat?
I would say for the time being this is a BAD stat. Why? Because right now I can select to join a match and join it approximately 30 seconds to it being over and my team being defeated even though I never had a chance to spawn onto the field, let alone impact the outcome.
This might change in the future, but I have to heartily oppose "battles won/lost" right now based on how the game works and the lack of cohesive teamwork in most battles I've experienced (quite a few of them in this, my first weekend). |
[Veteran_Milk Supreme]
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Posted - 2012.06.18 03:40:00 -
[17] - Quote
bamping this |
[Veteran_Tommy Freelander]
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Posted - 2012.06.22 20:15:00 -
[18] - Quote
While I think that K/D should definitely be displayed on the scoreboard, I think the rankings for all match tyopes should be sorted either by ISK earned, or possibly even by net ISK (the amount of ISK earned minus the cost of lost fits).
My initial thought was that it should be sorted by SP earned, but there are ways to boost that via Aurum, so it isn't necessarily a fair indicator of contribution.
If done correctly, ISK distribution should accurately reflect how much any individual has contributed to their team, and given how economy oriented EVE is and I assume DUST will be, I would think that would be the one stat that players would demand be as accurate and fair as possible. As it is now there is no way for players to even see if they're getting what they think is their fair cut of the war chest.
Also, the scoreboards need to keep everyone who participated in the game listed. As it is now, if I don't hit continue quickly enough at the end of the game, any players who have left the game before I do so are no longer listed, and I can't get a real feel for how well I did. |
[Veteran_Ryan MacGrath]
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Posted - 2012.06.22 21:11:00 -
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I agree with the scoreboard changing to match the battle mode. Also, in trailers the emphasize that death means nothing. We're just clones. So why would K/D matter? We should be striving to get high kill scores, not high K/D ratios |
[Veteran_Torvus Niminen]
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Posted - 2012.06.22 21:15:00 -
[20] - Quote
SuperMido wrote:I personally totally dislike the score board. Why?? Because all it shows is your K/D ratio. I think that the scoreboard should change depending on the mode. So for example in TDM, you'd have what it is right now. But in a mode like Skirmish, which is an objective based game mode, the scoreboard should have a lot of emphasis on the objective play. So it should have things like Installations hacked, control points captured, total points earned (War points), etc.
The reason I'm saying this is because I don't want people in the objective based modes to look at their scoreboards and be like "damn, I died too many times, my K/D is getting ruined. Let camp for the rest of the round". But if they look at their scoreboard and see the amount of points, hacks, etc increasing, they'll be tempted to do more of it. Which is definitely a plus for team play in my opinion.
Exactly! Some times a round of ambush feels like a round of skirmish. Based on the game mode a player in skirmish should recieve 10x the points for hacking an objective (as a real motivation hack the objectives) and in ambush double score for killing infantry. There should be also something like choosable missions that guide you to play the game correct and reward you for doing so. Example: 10000 ISK for killing a enemy squadleader or commander (in ambush). 20000 ISK for hacking 2 objectives (in skirmish). Just a rough idea. |
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