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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
5
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Posted - 2014.12.01 00:16:00 -
[1] - Quote
This. Is. A. Huge. Problem.
No, really... A huge problem.
Only certain fits are viable in battle, and those fits MUST include HP to be effective. You'll see a 25 rep python? Lol waste of pg, should've put a pg upgrade to increase your shield instead.
^ im tired, im hungry, so im rushing through before i forget.
-- please please please do this instead: Rebuild vehicles and the modules. What I think would solve this problem is this:
Nerf the HP into the ground. (25-75% reduction). Increase the module slots to near EVE level, and increase CPU/PG. While nerfing modules lightly.
^ let us all have special fits. Im tired of seeing same old same old...
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15248
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Posted - 2014.12.01 00:29:00 -
[2] - Quote
Shamarskii Simon wrote:This. Is. A. Huge. Problem.
No, really... A huge problem.
Only certain fits are viable in battle, and those fits MUST include HP to be effective. You'll see a 25 rep python? Lol waste of pg, should've put a pg upgrade to increase your shield instead.
^ im tired, im hungry, so im rushing through before i forget.
-- please please please do this instead: Rebuild vehicles and the modules. What I think would solve this problem is this:
Nerf the HP into the ground. (25-75% reduction). Increase the module slots to near EVE level, and increase CPU/PG. While nerfing modules lightly.
^ let us all have special fits. Im tired of seeing same old same old...
I don't think 75% nerfs are necessary to that degree. We actually already have slots equivalent to Frigates and Destroyers in EVE which I think is more or less what we need to look at basing vehicle designs on.
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
6
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Posted - 2014.12.01 03:07:00 -
[3] - Quote
3/1? 4/2? These layouts blows... Especially with the linear modules... One has the main slots to play with while the secondary slots are "any leftovers?" or "CPU/PG." this is what i dont like... That fits are very direct and usually all the fits are the same or alike.
Sure 75% is high but im emphasising the "nerf it to the ground"
But what im saying... Is that we should have cruisers... Just really low hp so that hp modules wouldnt make tank LAVs, etc. Now (lol) 7/5 is pretty big yeah, but i hope you understand what i mean by nerf modules to make up for the slot layout
(also aware dust can only support max 5 slots sadly. :( ) |
DUST Fiend
Onslaught Inc RISE of LEGION
15326
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Posted - 2014.12.01 14:44:00 -
[4] - Quote
Vehicle fits are painfully boring and lack any real diversity.
Does anyone know why they changed the rack size? It used to be 6 didn't it? Wasn't it 2/4 and 4/2 for loig ships, or am I remembering wrong?
All I know is that vehicle fits are so dull right now
Flight Academy coming soon(tm) to my YouTube
WoD 514
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Pokey Dravon
OSG Planetary Operations Covert Intervention
3673
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Posted - 2014.12.01 15:56:00 -
[5] - Quote
DUST Fiend wrote:Vehicle fits are painfully boring and lack any real diversity.
Does anyone know why they changed the rack size? It used to be 6 didn't it? Wasn't it 2/4 and 4/2 for loig ships, or am I remembering wrong?
All I know is that vehicle fits are so dull right now
HAVs used to be 5/2 and 2/5 for Standard types, now its 3/2 and 2/3
Hotfix Delta Sentinel eHP Calcs
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Spkr4theDead
Red Star. EoN.
2412
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Posted - 2014.12.01 22:39:00 -
[6] - Quote
Do you even pilot? These are absolutely terrible ideas.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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