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Apocalyptic Destroyerr
Shining Flame Amarr Empire
0
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Posted - 2014.11.29 21:21:00 -
[1] - Quote
Would it be possible to make it to where the RE had 2 count'em TWO different Damage Types ? Instead of nerfing the initial damage it does, why not create a whole separate one just for suits. Ex:
For vehicles, the damage would remain as it is now, no need to change that.
But ! if it were used on suits, the Dmg dealt would change to (just an example) 400 or 500 depending on the tier.
Thusly, the Info of the RE would have: (Just examples)
Vehicle Damage: 2500 Dropsuit Damage: 500 |
One Eyed King
Land of the BIind
6235
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Posted - 2014.11.29 21:24:00 -
[2] - Quote
So massively tanked heavies can have a free for all?
Forget that.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
0
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Posted - 2014.11.29 21:27:00 -
[3] - Quote
They wouldn't. Obviously those numbers were merely used as an example. Of course the community and the Dev team would come up with more suitable numbers. Such as dropsuit damage 1100 for a Proto RE ? making Proto RE's ever more useful. |
One Eyed King
Land of the BIind
6235
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Posted - 2014.11.29 21:31:00 -
[4] - Quote
Apocalyptic Destroyerr wrote:They wouldn't. Obviously those numbers were merely used as an example. Of course the community and the Dev team would come up with more suitable numbers. Such as dropsuit damage 1100 for a Proto RE ? making Proto RE's ever more useful. Right, because heavies are not a significant problem at the moment as it is, topping even the most OP scouts in PC in terms of OPness.
REs aren't a problem.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
0
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Posted - 2014.11.29 21:51:00 -
[5] - Quote
You think heavies are a problem ? You seriously need to play more. Sorry. |
One Eyed King
Land of the BIind
6238
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Posted - 2014.11.29 22:41:00 -
[6] - Quote
Apocalyptic Destroyerr wrote:You think heavies are a problem ? You seriously need to play more. Sorry. This was according to CCP data, not my play time.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
0
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Posted - 2014.11.30 02:32:00 -
[7] - Quote
They need to play more. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2279
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Posted - 2014.11.30 15:21:00 -
[8] - Quote
Apocalyptic Destroyerr wrote:They need to play more. lol
No, they don't, they have server-side data they can look at.
I mean, if you think that playing one game at a time is more informative than looking at the data from all the players in all the games, well...... lol
Dust514/Legion should be a(n):
[_] Arcade Lobby Shooter
[X] Sci-fi Military Sim
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Vitantur Nothus
Nos Nothi
791
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Posted - 2014.11.30 15:21:00 -
[9] - Quote
Apocalyptic Destroyerr wrote:They wouldn't. Obviously those numbers were merely used as an example. Of course the community and the Dev team would come up with more suitable numbers. Such as dropsuit damage 1100 for a Proto RE ? making Proto RE's ever more useful. I admit I haven't kept track of the increasing HP ceiling, but isn't 1100 Assault-range HP now? In my personal opinion, RE spam is symptomatically related to the present state of heavies. |
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