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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
CharacterNameWasTaken
290
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Posted - 2014.11.25 19:51:00 -
[31] - Quote
CLONE ALPHA 001 wrote:Luk Manag wrote: The STD Assault Rail Rifles can be found in the LP store and they do less damage than the ADV version. LIES im looking in the lp store now and there is no standard assault rail rifle GTFO scrub ive seen mlt arrs so theres no reason that there isnt a std version.
"Stop it the bouncing is making me uncomfortable" - Senji/Crow
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Luk Manag
of Terror TRE GAFFEL
588
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Posted - 2014.11.25 19:52:00 -
[32] - Quote
I'm stuck at work or I would check it myself. If someone was able to switch in a prototype weapon, then they brought back a bug and they will lock it down ASAP.
On a side note, it would be nice if we could edit minor things, like the relative positions of equipment on logi/scout, weapon primary on the Commando, and the name of the setup.
There will be bullets. ACR+SMG [CEO of Terror]
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Twelve Guage
Death Firm.
314
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Posted - 2014.11.25 20:08:00 -
[33] - Quote
The stander assault combat rifle is different from the advanced combat rifle by 1 in damage.
Death Firm's sandwich maker.
You're been like by Twelve Gauge = her grabbing your @$$.
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Kaze Eyrou
Molon Labe. General Tso's Alliance
1006
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Posted - 2014.11.25 21:10:00 -
[34] - Quote
Ablerober wrote:Ripley Riley wrote:APEX devblog wrote:The APEXGÇôSeries Prototype BPOGÇÖs come pre-equipped with Standard modules so as to prevent them from being overpowered. Caldari 'Kampo' Logistics and Amarr 'Seraph' Logistics are packing advanced weapons. I guess weapons aren't modules, huh? Sneaky CCP Rattati, very sneaky. Anyway, so about those proto weapon BPOs. When can we expect them and can you provide an approximate price? Doesn't the Apex min logi have an assault combat rifle - which is also advance haha No, it has Republic Assault Combat Rifle.
Damage: 19.84 HP Rate of Fire: 1200.00 RPM Accuracy Rating: 59.64 Clip Size: 68 Max. Ammo: 408 Reload Time: 2.60s
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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Mad Syringe
ReDust Inc.
348
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Posted - 2014.11.25 22:09:00 -
[35] - Quote
Dear Rattati changer of things!
Can you please leave the suits in this way, that we can put other modules on, BUT WITH MUCH LESS CPU/PG?
I mean lets face it
You can't edit these You can't rename these and you can't even make them your favourite without dust forgetting about that after every logoff!!!
Please make them editable, but with less PG CPU!
This would make it possible, to put the modules on we want, without making them OP.
Just reduce the PG CPU on those suits, that we can put the basic stuff that we prefer on those suits. They won't be free anymore, since you have to pay for the modules, and you won't be able to make a cheap slayer pc suits...
The biggest thing is that I can't rename the suit, they sit at the bottom of tall the suits I have, and I tend to name suits that they appear in a certain order... This is highly annoying when you can't do that on the BPO's.
Thanks for consideration.
Dedicated Minmando Masshole with love for Swarmholing... Not playing logi that much anymore... which is a shame...
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Joel II X
Bacon with a bottle of Quafe
4784
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Posted - 2014.11.25 22:14:00 -
[36] - Quote
CCP Rattati wrote:Ablerober wrote:Ripley Riley wrote:APEX devblog wrote:The APEXGÇôSeries Prototype BPOGÇÖs come pre-equipped with Standard modules so as to prevent them from being overpowered. Caldari 'Kampo' Logistics and Amarr 'Seraph' Logistics are packing advanced weapons. I guess weapons aren't modules, huh? Sneaky CCP Rattati, very sneaky. Anyway, so about those proto weapon BPOs. When can we expect them and can you provide an approximate price? Doesn't the Apex min logi have an assault combat rifle - which is also advance haha We added (supposedly) standard versions to the LP store, to make them available to the APEX suits and FW players. The STD Burst AR was added, but the STD CR was switched to the STD ACR.
The standard burst variant of the Combat Rifle has been removed from the Minmatar Loyalty Store, is what I'm saying, dawg. |
Al the destroyer
NECROM0NGERS
206
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Posted - 2014.11.25 22:28:00 -
[37] - Quote
Luk Manag wrote:I'm stuck at work or I would check it myself. If someone was able to switch in a prototype weapon, then they brought back a bug and they will lock it down ASAP.
On a side note, it would be nice if we could edit minor things, like the relative positions of equipment on logi/scout, weapon primary on the Commando, and the name of the setup. I would love to move the equipment around to suit my taste! +1 |
Mike Ox Bigger
KILL-EM-QUICK RISE of LEGION
534
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Posted - 2014.11.25 23:15:00 -
[38] - Quote
My god guys it's not hard to understand. Logistics get an assault variant rifle. They are standard versions of the variant rifle. Only the logistics get this, I would guess it is to make up for only having one weapon.
Every other suit comes with a standard weapon.
There are also militia assault combat rifles and rail rifles to buy under militia gear now.
If you're not wearing proto, you're doing it wrong.
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voidfaction
Nos Nothi
658
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Posted - 2014.11.25 23:47:00 -
[39] - Quote
Mike Ox Bigger wrote:My god guys it's not hard to understand. Logistics get an assault variant rifle. They are standard versions of the variant rifle. Only the logistics get this, I would guess it is to make up for only having one weapon.
Every other suit comes with a standard weapon.
There are also militia assault combat rifles and rail rifles to buy under militia gear now. WHAT NO Tac-AR?
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Luk Manag
of Terror TRE GAFFEL
593
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Posted - 2014.11.28 00:45:00 -
[40] - Quote
Al the destroyer wrote:Luk Manag wrote:I'm stuck at work or I would check it myself. If someone was able to switch in a prototype weapon, then they brought back a bug and they will lock it down ASAP.
On a side note, it would be nice if we could edit minor things, like the relative positions of equipment on logi/scout, weapon primary on the Commando, and the name of the setup. I would love to move the equipment around to suit my taste! +1
I sort of bit the bullet and just changed the position of the cloak on all of my other scouts to match the annoying RE-Cloak-NK position on my Tiger scout. I have accidentally selected and thrown REs when I thought I was selecting the cloak, same story for the Nova Knives. There's nothing like a clumsy knife swing when you need to hide. I had previously always used cloak-equipment-sidearm, where, with an empty grenade slot it is easy to fast select the cloak.
There will be bullets. ACR+SMG [CEO of Terror]
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