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jhon hartigan
Dead Man's Game RUST415
422
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Posted - 2014.11.23 20:43:00 -
[1] - Quote
I keep seeing sentinels, scouts, tanks and ADSs in PC.
Assaults and Commandos are almost completely missing ("almost" only because ai play assault in PC)
I'm not trying to prove anything here, this thread isnt here to discuss... It is a fact! |
Exile Code
Caldari State
5
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Posted - 2014.11.23 20:53:00 -
[2] - Quote
And your point is...?
I'm back after a 5 month break.
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jhon hartigan
Dead Man's Game RUST415
422
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Posted - 2014.11.23 21:02:00 -
[3] - Quote
Exile Code wrote:And your point is...? My point is: everything is fine, assaults and Commandos clearly dont need a buff, the game is balanced... |
Bethhy
Ancient Exiles.
2501
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Posted - 2014.11.23 21:13:00 -
[4] - Quote
jhon hartigan wrote:I keep seeing sentinels, scouts, tanks and ADSs in PC.
Assaults and Commandos are almost completely missing ("almost" only because ai play assault in PC)
I'm not trying to prove anything here, this thread isnt here to discuss... It is a fact!
Assaults haven't been a competitive factor for the average DUST PC user since 1.3.
From 1.4-1.9 Assaults in PC are near useless. Unless your someone like Kalante who can take advantage of the extra killing potential.
Commandos and assaults are situational suits designed around slaying... In PC your general score doesn't matter to much.. It's more the outcome of the entire match...
Having suits and roles that contribute to the general team like Heavies, Scouts and Logistics help you hold and defend points easier.
Someone has to be a stone cold slayer that dreams about the headshot sound effect as they sleep ae the nly people that have ever made those suits competitive in PC... and it's around them pushing points continuously and potentially dieing more then anyone else on the team in the process.
Summary: Assaults and Commandoes are a thankless difficult suits to run in PC and don't represent how they work and play in Pubs in many ways. PC has a completely different learning ccurve on how to even use the suit.
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Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
245
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Posted - 2014.11.23 21:32:00 -
[5] - Quote
If you couldn't put a remote or shotgun on a scout, you would only see a couple in a PC, rather then half the damn team ._.
G.L.O.R.Y solider,
Heavy, Assault, Logi...
I got what you need yo ;D
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sir RAVEN WING
Horizons' Edge Proficiency V.
434
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Posted - 2014.11.23 21:38:00 -
[6] - Quote
So I'm going to be one of the few?
AND I BACKED THE F*CK DOWN.
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jhon hartigan
Dead Man's Game RUST415
423
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Posted - 2014.11.23 21:44:00 -
[7] - Quote
Bethhy wrote:jhon hartigan wrote:I keep seeing sentinels, scouts, tanks and ADSs in PC.
Assaults and Commandos are almost completely missing ("almost" only because ai play assault in PC)
I'm not trying to prove anything here, this thread isnt here to discuss... It is a fact! Assaults haven't been a competitive factor for the average DUST PC user since 1.3. From 1.4-1.9 Assaults in PC are near useless. Unless your someone like Kalante who can take advantage of the extra killing potential. Commandos and assaults are situational suits designed around slaying... In PC your general score doesn't matter to much.. It's more the outcome of the entire match... Having suits and roles that contribute to the general team like Heavies, Scouts and Logistics help you hold and defend points easier. Someone has to be a stone cold slayer that dreams about the headshot sound effect as they sleep ae the nly people that have ever made those suits competitive in PC... and it's around them pushing points continuously and potentially dieing more then anyone else on the team in the process. Summary: Assaults and Commandoes are a thankless difficult suits to run in PC and don't represent how they work and play in Pubs in many ways. PC has a completely different learning ccurve on how to even use the suit. Ok so it is fine how it is, right? Sentinels attacking points, sentinels and scouts everywhere and no room for assaults or Commandos?
Ok |
Leadfoot10
Molon Labe. General Tso's Alliance
2280
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Posted - 2014.11.23 22:24:00 -
[8] - Quote
Bethhy wrote:jhon hartigan wrote:I keep seeing sentinels, scouts, tanks and ADSs in PC.
Assaults and Commandos are almost completely missing ("almost" only because ai play assault in PC)
I'm not trying to prove anything here, this thread isnt here to discuss... It is a fact! Assaults haven't been a competitive factor for the average DUST PC user since 1.3. From 1.4-1.9 Assaults in PC are near useless. Unless your someone like Kalante who can take advantage of the extra killing potential. Commandos and assaults are situational suits designed around slaying... In PC your general score doesn't matter to much.. It's more the outcome of the entire match... Having suits and roles that contribute to the general team like Heavies, Scouts and Logistics help you hold and defend points easier. Someone has to be a stone cold slayer that dreams about the headshot sound effect as they sleep ae the nly people that have ever made those suits competitive in PC... and it's around them pushing points continuously and potentially dieing more then anyone else on the team in the process. Summary: Assaults and Commandoes are a thankless difficult suits to run in PC and don't represent how they work and play in Pubs in many ways. PC has a completely different learning ccurve on how to even use the suit.
^^^ gets it. |
H0riz0n Unlimit
Dead Man's Game
204
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Posted - 2014.11.23 22:32:00 -
[9] - Quote
jhon hartigan wrote:Bethhy wrote:jhon hartigan wrote:I keep seeing sentinels, scouts, tanks and ADSs in PC.
Assaults and Commandos are almost completely missing ("almost" only because ai play assault in PC)
I'm not trying to prove anything here, this thread isnt here to discuss... It is a fact! Assaults haven't been a competitive factor for the average DUST PC user since 1.3. From 1.4-1.9 Assaults in PC are near useless. Unless your someone like Kalante who can take advantage of the extra killing potential. Commandos and assaults are situational suits designed around slaying... In PC your general score doesn't matter to much.. It's more the outcome of the entire match... Having suits and roles that contribute to the general team like Heavies, Scouts and Logistics help you hold and defend points easier. Someone has to be a stone cold slayer that dreams about the headshot sound effect as they sleep ae the nly people that have ever made those suits competitive in PC... and it's around them pushing points continuously and potentially dieing more then anyone else on the team in the process. Summary: Assaults and Commandoes are a thankless difficult suits to run in PC and don't represent how they work and play in Pubs in many ways. PC has a completely different learning ccurve on how to even use the suit. Ok so it is fine how it is, right? Sentinels attacking points, sentinels and scouts everywhere and no room for assaults or Commandos? Ok i will always have a spot for you :D but please skill into a scout or a heavy or vehicles ,lel
The KTM DuKe lives here, send a message after the "beep".
TheD1ck is on the table fan club.
MPRQ-MakingPeopleRageQuit
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Viktor Hadah Jr
Negative-Impact
6078
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Posted - 2014.11.23 22:35:00 -
[10] - Quote
jhon hartigan wrote:Exile Code wrote:And your point is...? My point is: everything is fine, assaults and Commandos clearly dont need a buff, the game is balanced... Wrong commando wise, i am a Proto cal mando and play a sh*t ton of PC. mando's are not used much not because they suck. They are not used because they fill a smaller role. Roof top camping, generally on cargo hubs you will have 1 commando maybe two shooting down from the cat walks or the rings onto the enemy team while having swarms in there other light slot to support AV. Mando's are roof top warrior they stay up and are very good at it the reason you don't see a full squad of commando in a PC is because you need boots of the ground taking and defending the points(Scouts and heavies) 1 mando can f*ck your day up but that is all that is needed because they can only stay at high ground and can't do anything on the ground to the level of scouts and heavy because they are not suppose to.
On production facility 3-4 mando on the mushroom will f*ck up the day of all the people on the two uncovered letters in the city as well as make the ADS pilots produce more tears than the production facility produces clones. Mando are very situational they are not used much in PC's because they don't need to be used that much, not because they suck.
NEG1 Amarr Fw
EVE 21 Day Trial
Viktor's 3rd Party Services
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