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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5024
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Posted - 2014.11.21 03:53:00 -
[1] - Quote
Realistically I know the answer of course, but for a strafe shooter this seems like a bad combination of elements.
In realistic shooters this makes sense because you are meant to micromanage your actions much more carefully and can die instantly due to reckless behavior like attempting to bunny hop or whatever. But in arena shooters, or even strafe shooters, you need a leveled, non-shaky camera for such high speed combat. And while Dust is not an arena shooter, it does move at high speed for a lot of the combat.
To make matters worse, when you get stuck in this games infamous "quicksand" the camera spazzes out because of this mechanic making the situation even more frustrating.
Shouldn't this feature get the axe? It doesn't really add anything and bunny hopping is already discouraged due to stamina limitations.
It's my fault FA exists. Direct your rage to me.
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Minmatar Mercenary 9292
WarRavens Capital Punishment.
540
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Posted - 2014.11.21 03:58:00 -
[2] - Quote
Don't even get me started on that quicksand bullcrap, that really raises my blood pressure lol. I'll agree in any tracking or arena shooter I always have the sway/bobble turned off in the options but I feel like to the general player base it may seem unnatural and unpolished if it was just gone completely, but a setting in the options to turn it off would be amazing for me.
Da only good Amarr is a ded Amarr, an de ony fing betta than a ded one, is a dyin one who tells ya were 'is mates is!
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Joel II X
Bacon with a bottle of Quafe
4653
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Posted - 2014.11.21 04:13:00 -
[3] - Quote
Because in certain glitchy areas, they are reserved for traps so that enemies can kill you with little to no resistance due to you being unable to aim. |
Benjamin Ciscko
Fatal Absolution
3486
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Posted - 2014.11.21 04:18:00 -
[4] - Quote
Himiko Kuronaga wrote:Realistically I know the answer of course, but for a strafe shooter this seems like a bad combination of elements.
In realistic shooters this makes sense because you are meant to micromanage your actions much more carefully and can die instantly due to reckless behavior like attempting to bunny hop or whatever. But in arena shooters, or even strafe shooters, you need a leveled, non-shaky camera for such high speed combat. And while Dust is not an arena shooter, it does move at high speed for a lot of the combat.
To make matters worse, when you get stuck in this games infamous "quicksand" the camera spazzes out because of this mechanic making the situation even more frustrating.
Shouldn't this feature get the axe? It doesn't really add anything and bunny hopping is already discouraged due to stamina limitations. I died to kingthunderbolt because of that its so annoying just freezing up the game resuming and me being dead.
Fatal Absolution Director
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Meeko Fent
Kirkinen Risk Control Caldari State
2115
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Posted - 2014.11.21 05:19:00 -
[5] - Quote
Possibly you are clipping through the ground.
Clipping was a huge issue back in 1.4-ish times.
Because you wanted to be something you're not.
A hero.
Do you feel like one now?
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