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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Luna McDuffing
 COALICION LATINA
 Top Men.
 
 80
 
 
      | Posted - 2014.11.07 04:06:00 -
          [1] - Quote 
 There is something definitely wrong with the team builder script or whatever it is called. In every battle all I got was blue berries on my team. I mean, literally new people from corps I've never seen before yet, on the other team it was the who is who from dust 514. There was even 1 battle that it had at least 2 representatives from the top corps like fatal absolution, nyan san, gods among men etc etc. All proto stomping ofcourse. Now, I'm not against playing top teams but, when everybody on team A is proto and everybody in team B is a noob then that is unfair. Needless to say I brought out my cheapo suits and still got top place on every battle which is kind of sad. There was another battle where the enemy team was not only running proto, they also brough out 2 tanks 3 ships and a few cars. Needless to say we got cloned out and it was a 5 letter skirmish. Yes, they even took all 5 letters.
 
 One thing I heard is that the trick to spam the system is to put a noob as a squad lead. This way the team builder utility goes by the the noobs score and not the entire team. I don't know if this is true or not but, there is something fishy about the way the teams are set up lately.
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        |  postapo wastelander
 Wasteland Desert Rangers
 
 573
 
 
      | Posted - 2014.11.07 04:13:00 -
          [2] - Quote 
 I can support this, today just three balanced games.
 Rest (approx 15 games) completely off the MUs scale.
 Basicaly noname blues seems like just kickced from academy agains full proto groups.
 Basicaly i was lucky when i stazed alive for few minutes, blues were completely confused what they should do.
 I dont feel arsekicked i was on BPO, but blues hell they left or stayed afk.
 Overall not great experience for them, MU was more stable before now its like 30 notched rest just he dont care.
 Sometimes i feel like MU working just when i was really good PIRMATAR
  
 "Nanohives, repairs or droplinks, just ask me on field i can tink anything" | 
      
      
        |  Super Sniper95
 Bloodline Rebellion
 Capital Punishment.
 
 393
 
 
      | Posted - 2014.11.07 05:17:00 -
          [3] - Quote 
 No problem here, running solo against 4 or 5 or so squads of a same corp and beat them all. All matches were awesome, good enemy team and good teammates. Won 6 Doms in a row and I was lonewolfing on scouts gk & ck, or Im just this good or my teammates werent so ******.
 
 Hand-Eye Coordination Prof 5... Deal with it. | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 4392
 
 
      | Posted - 2014.11.07 06:02:00 -
          [4] - Quote 
 I don't look at player scores/names much, unless I recognize a few, but I can confirm I mostly get placed in **** teams if I'm not running in a squad with less than 3 people.
 
 I've literally lost a game around a full minute after deploying. That's 60 seconds of playtime, and the enemy team had 3/4 objectives while the friendly team had 0.
 
 We didn't even hack our own home point...
 
 Anywho, yeah. Needs a look at.
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        |  Leadfoot10
 Molon Labe.
 General Tso's Alliance
 
 2050
 
 
      | Posted - 2014.11.07 06:16:00 -
          [5] - Quote 
 In general, I've been seeing good matchmaking, so I'm not quite sure why there's been such an outcry of the forums as we've seen over the past few days.
 
 Until just a few mins ago, when it put a squad of us with a squad of GLORY. The results weren't pretty -- four capped most of the match and about a 60 clone advantage before the MCC blew up -- and I cannot imagine how we got paired together instead of against each other.
 
 I did have a few newbros with me, and our squad lead is what I would call a low-MU player, so perhaps there's something to that, or perhaps some of the guys on the other team were squadded and/or better than they played and I didn't realize it... but they certainly didn't play that way.
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        |  Luna McDuffing
 COALICION LATINA
 Top Men.
 
 82
 
 
      | Posted - 2014.11.07 11:56:00 -
          [6] - Quote 
 Another problem that I've seen is that matches either are so hard that are impossible or so easy that they are not worth playing. All I ask is that they redistribute the teams a little bit better. If you are going to put a Glory and fatal absolution ton one side then give me 1.u.p on mine. Nope they put 1 u.p on their side too and give me scrub corp 101 on mine. I mean, when you can get 3rd place using a basic scout and hacking objectives well, that is a problem right there. That is literally what I have been doing. Running a basic minmatar scout, putting a link here and there and hacking. Easy 2nd or 3rd place. Makes me wonder what the heck everybody else is doing.
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        |  Blueprint For Murder
 Immortal Guides
 
 212
 
 
      | Posted - 2014.11.07 12:03:00 -
          [7] - Quote 
 When your ratios are proper and no longer inflated it will work properly duh.
 
 Check out the film Flame and Citron it is amazing! Wizard Talk | 
      
      
        |  Apothecary Za'ki
 Biomass Positive
 
 1638
 
 
      | Posted - 2014.11.07 12:03:00 -
          [8] - Quote 
 
 postapo wastelander wrote:I can support this, today just three balanced games. Rest (approx 15 games) completely off the MUs scale. Basicaly noname blues seems like just kickced from academy agains full proto groups. Basicaly i was lucky when i stazed alive for few minutes, blues were completely confused what they should do. I dont feel arsekicked i was on BPO, but blues hell they left or stayed afk. Overall not great experience for them, MU was more stable before now its like 30 notched rest just he dont care.  Sometimes i feel like MU working just when i was really good PIRMATAR   i agree iv been in many a onesided game where it was just stomping newberrys still in npc corps and MLT gear
 
 [[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]] All Hail our Lord and Savior CCP RATTATTI o7 | 
      
      
        |  Apothecary Za'ki
 Biomass Positive
 
 1638
 
 
      | Posted - 2014.11.07 12:05:00 -
          [9] - Quote 
 
 Blueprint For Murder wrote:When your ratios are proper and no longer inflated it will work properly duh. inflated?! my KDR is 1.01 and yet i am put against squads and protobears when i sign solo.. scotty needs to only put squads against squads and randomberrys against random berrys.
 
 [[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]] All Hail our Lord and Savior CCP RATTATTI o7 | 
      
      
        |  Ablerober
 Pretty Violence
 
 172
 
 
      | Posted - 2014.11.07 12:19:00 -
          [10] - Quote 
 
 Luna McDuffing wrote:There is something definitely wrong with the team builder script or whatever it is called. In every battle all I got was blue berries on my team. I mean, literally new people from corps I've never seen before yet, on the other team it was the who is who from dust 514. There was even 1 battle that it had at least 2 representatives from the top corps like fatal absolution, nyan san, gods among men etc etc. All proto stomping ofcourse. Now, I'm not against playing top teams but, when everybody on team A is proto and everybody in team B is a noob then that is unfair. Needless to say I brought out my cheapo suits and still got top place on every battle which is kind of sad. There was another battle where the enemy team was not only running proto, they also brough out 2 tanks 3 ships and a few cars. Needless to say we got cloned out and it was a 5 letter skirmish. Yes, they even took all 5 letters. 
 One thing I heard is that the trick to spam the system is to put a noob as a squad lead. This way the team builder utility goes by the the noobs score and not the entire team. I don't know if this is true or not but, there is something fishy about the way the teams are set up lately.
 
 I emailed Dust feedback etc last night questioning if the mechanics have been reset or if the Mu system got lost after 1.9.
 
 The matches I had last night were almost all stomps, with the big names and big corps on the opposing team. I also ran bpo's as there's no point in making a loss in a battle that where the outcome has already been decided.
 
 I don't mind the odd match against top tier opponents, but every match? Get's a bit tedious...
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        |  Apothecary Za'ki
 Biomass Positive
 
 1642
 
 
      | Posted - 2014.11.07 13:36:00 -
          [11] - Quote 
 
 Leadfoot10 wrote: and our squad lead is what I would call a low-MU player, you might be onto something there
 
 [[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]] All Hail our Lord and Savior CCP RATTATTI o7 | 
      
      
        |  Luna McDuffing
 COALICION LATINA
 Top Men.
 
 83
 
 
      | Posted - 2014.11.07 13:39:00 -
          [12] - Quote 
 
 Apothecary Za'ki wrote:postapo wastelander wrote:I can support this, today just three balanced games. Rest (approx 15 games) completely off the MUs scale. Basicaly noname blues seems like just kickced from academy agains full proto groups. Basicaly i was lucky when i stazed alive for few minutes, blues were completely confused what they should do. I dont feel arsekicked i was on BPO, but blues hell they left or stayed afk. Overall not great experience for them, MU was more stable before now its like 30 notched rest just he dont care.  Sometimes i feel like MU working just when i was really good PIRMATAR   i agree iv been in many a onesided game where it was just stomping newberrys still in npc corps and MLT gear 
 I had a battle where I went 29-5. My normal is more like 14-8. I was more concerned about running out of ammo than getting kill. That was not a good match making for the enemy team. I think the game was a bit more balance before 1.9
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        |  Luk Manag
 of Terror
 TRE GAFFEL
 
 557
 
 
      | Posted - 2014.11.07 13:50:00 -
          [13] - Quote 
 I had a small squad of 4 last night. For a time we had a lot of close fights. Later into the evening we (our team) were stacked with vets and the last 5 or 6 matches were full on pubstomp races for points.
 
 http://i.imgur.com/9CLtt5t.jpg
 
 There will be bullets. ACR+SMG [CEO of Terror] | 
      
      
        |  Ripley Riley
 Incorruptibles
 
 4583
 
 
      | Posted - 2014.11.07 14:00:00 -
          [14] - Quote 
 It seems that if you are even slightly proficient at Dust you will be pitted against full squads of seasoned mercs. While I'm sure this makes for great fun on their side, we get stomped more often than not.
 
 While I am still enjoying pub matches, there definitely does appear to be something up with team balancing.
 
 My advice to you, playa... | 
      
      
        |  CELESTA AUNGM
 Kang Lo Directorate
 Gallente Federation
 
 324
 
 
      | Posted - 2014.11.07 14:05:00 -
          [15] - Quote 
 
  
 LOL, we're having problems understanding something. There is NO engine that is going to figure out if "Harry" is going to do a good job and help you win the match in the next Skirmish.
 CCP says their studies show that the matchup engine is working well, and I think they are right.
 It may match us up based on our "number stats" from past games...
 
 But what does that have to do with whether "Pauly" (who has GREAT stats), will feel like doing his usual stuff using his usual suit in THIS match now? If Pauly is in a "screw my landlord" mood today, he's not bringing his A-game this time.
 
 If "Celee" is destracted by other stuff in her life right now, she may get in your match just to be on her own and shoot stuff for ISK--not do what "the matchup engine" says she's typically good at.
 
 Some days, you're going to get paired with a bunch of folks who aren't going to give your their best TODAY----nobody's created "automation-engine-thingy's" that will pamper us by detecting moods and concentration-abilities for our next match.
 
 It doesn't mean "Stuff is BRO--KIN". That's become WAY too trendy and spoiled an opinion for us. We're all getting guilty of using it too much. (yes, me too.)
  
 Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers. | 
      
      
        |  Ablerober
 Pretty Violence
 
 175
 
 
      | Posted - 2014.11.07 14:21:00 -
          [16] - Quote 
 
 CELESTA AUNGM wrote: LOL, we're having problems understanding something. There is NO engine that is going to figure out if "Harry" is going to do a good job and help you win the match in the next Skirmish.  CCP says their studies show that the matchup engine is working well, and I think they are right.  It may match us up based on our "number stats" from past games... But what does that have to do with whether "Pauly" (who has GREAT stats), will feel like doing his usual stuff using his usual suit in THIS match now? If Pauly is in a "screw my landlord" mood today, he's not bringing his A-game this time. If "Celee" is destracted by other stuff in her life right now, she may get in your match just to be on her own and shoot stuff for ISK--not do what "the matchup engine" says she's typically good at. Some days, you're going to get paired with a bunch of folks who aren't going to give your their best TODAY----nobody's created "automation-engine-thingy's" that will pamper us by detecting moods and concentration-abilities for our next match.  It doesn't mean "Stuff is BRO--KIN". That's become WAY too trendy and spoiled an opinion for us. We're all getting guilty of using it too much. (yes, me too.)  
 It's not all about winning - its about not losing 4 games in row 0/75 which seems to be the case at the moment.
 
 All I'm saying is the Mu initiative isn't working as well as it was last week.
 
 I understand that the first battle after logging in is the most tenuous, but this should not last all evening.
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