|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics
4434
|
Posted - 2014.11.05 07:43:00 -
[1] - Quote
Because logistics. And having fun, FFS... God forbid I enjoy myself!
And CQC mass drivers
and lolfits
and suicide RE runs
and jumping out of dropships into the middle of the enemy guns blazing because it's awesome
Plus, the size of my actual peen (apeen?) and hot wife make me not give two f*cks about you neckbeards and/or other assorted virgins and your useless video game stats
Honestly, if you obsess about your "stats" in a video game to the point it makes you play a different way than what is most fun to you, then you are doing it wrong.
(The godfather of tactical logistics)
|
John Demonsbane
Unorganized Ninja Infantry Tactics
4436
|
Posted - 2014.11.05 13:18:00 -
[2] - Quote
Summa Militum wrote:John Demonsbane wrote:Because logistics. And having fun, FFS... God forbid I enjoy myself!
And CQC mass drivers
and lolfits
and suicide RE runs
and jumping out of dropships into the middle of the enemy guns blazing because it's awesome
Plus, the size of my actual peen (apeen?) and hot wife make me not give two f*cks about you neckbeards and/or other assorted virgins and your useless video game stats
Honestly, if you obsess about your "stats" in a video game to the point it makes you play a different way than what is most fun to you, then you are doing it wrong. HAHAHA!! I had to google "neckbeard" to figure out what that meant and the pictures accompanied with the definition did not disappoint. In reality though if you were to actually stand next to me I would make you feel very insecure with yourself.
If you hadnt noticed, it takes an awful lot to make me feel insecure about myself, but sure.
Summa Militum wrote:I would have to say I don't follow your logic. You seem to be saying that you can not have fun playing a game if you chose to at the same time care about how well you perform playing said game.
No, what I am saying is I am going to play the way that is fun regardless of what any arbitrary "measurement" of my skill says. If having fun gives me great stats, all the better. If it doesn't, then I don't particularly care.
(The godfather of tactical logistics)
|
John Demonsbane
Unorganized Ninja Infantry Tactics
4437
|
Posted - 2014.11.05 16:52:00 -
[3] - Quote
Charlotte O'Dell wrote:Because during 1.7 or Chromosome, anyone could run a Madrugar with a blaster and have a 3.0 KDR with very little effort. It's not a very good stat at all.
Plus, it's just a game.
Some people measure success in ISK, some in KDR, some in WP...
Wow, people really are coming back from the dead around here. Pretty cool. (3.0 is also lowballing it quite a bit? Maybe for a 1.7 MLT tank, for a maddie I'd think you could double that for a pilot that wasn't totally clueless)
(The godfather of tactical logistics)
|
John Demonsbane
Unorganized Ninja Infantry Tactics
4437
|
Posted - 2014.11.05 16:59:00 -
[4] - Quote
Summa Militum wrote:I have made an assessment of the mindset of a good portion of the people who play this game based on the responses I just read and I have assessed that this game is played by a lot of pathetic losers who fail so miserably in life to accomplish something on an individual level that they are forced to grasp at the accomplishments of others. Some of you people for some reason feel better about yourself if you lose as a team as opposed to accepting your loss on an individual basis.
I don't understand how some of you people can think that a person caring about their KDR is counterproductive to the 15 other people on the team and their goal to win. It's like you are saying that if you care about your KDR you are now forced to ensure that no one on your team loses because if they do it is going to be your fault and wont have anything to do with that persons lack of skill.
Some of you people are saying that caring about your KDR is a selfish move in a team oriented game yet the only reason I even questioned this was because of the complaints I read from people who are no longer allowed to spawn trap their teammates with the nanite injectors. Reading those complaints got me wondering what type of person would think that caring about your KDR is selfish but spawn trapping your own teammates for the sake of acquiring War Points wouldn't be selfish.
(BTW, the kill/revive thing with needles is griefing, not WP farming. You don't get points for every revive.)
(The godfather of tactical logistics)
|
John Demonsbane
Unorganized Ninja Infantry Tactics
4439
|
Posted - 2014.11.05 18:24:00 -
[5] - Quote
Summa Militum wrote:John Demonsbane wrote:Summa Militum wrote:I have made an assessment of the mindset of a good portion of the people who play this game based on the responses I just read and I have assessed that this game is played by a lot of pathetic losers who fail so miserably in life to accomplish something on an individual level that they are forced to grasp at the accomplishments of others. Some of you people for some reason feel better about yourself if you lose as a team as opposed to accepting your loss on an individual basis.
I don't understand how some of you people can think that a person caring about their KDR is counterproductive to the 15 other people on the team and their goal to win. It's like you are saying that if you care about your KDR you are now forced to ensure that no one on your team loses because if they do it is going to be your fault and wont have anything to do with that persons lack of skill.
Some of you people are saying that caring about your KDR is a selfish move in a team oriented game yet the only reason I even questioned this was because of the complaints I read from people who are no longer allowed to spawn trap their teammates with the nanite injectors. Reading those complaints got me wondering what type of person would think that caring about your KDR is selfish but spawn trapping your own teammates for the sake of acquiring War Points wouldn't be selfish.
(BTW, the kill/revive thing with needles is griefing, not WP farming. You don't get points for every revive.) I never used the nanite injector so I was unaware that they didn't continuously get points with it. If they don't get continuous points with it then I must assess that there are a lot of assholes in this game. Why death-trap your teammate with the nanite injector if you don't even benefit from it? The ability to acquire War Points might be a crappy reason to screw over your teammate but at least it is some form of reason.
Don't try to get into the heads of griefer a-holes. You might never come out.
Anyway, now that you are being more thoughtful, I'll give a less trolololol answer to your first quoted post above.
It's less that "caring" about your KDR is bad. I mean, it would be nice if mine was higher but it's not something I'm going to change my playstyle to accomplish. Nor do I want to be a liability to my team, my KDR is not quite 1 but that's because when I logi I usually go 3/4, 5/6, something like that.
The real issue is when that's all you care about.
Those people, the ones who roofcamp with RR sentinels, or hangs back behind cover and let everyone else do the dangerous stuff like hacking or breaking through chokepoints, or even farmed kills with the old 1.7 blaster tanks and then ran for the redline the second someone pulls out some AV... or whine about the 5% of the time a competent logi revives them and they get killed quickly when the other 95% wins battles and saves them ISK.
F*ck those guys.
(The godfather of tactical logistics)
|
|
|
|