TheD1CK
Dead Man's Game RUST415
1426
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Posted - 2014.11.02 11:33:00 -
[1] - Quote
So the upcoming Cloak changes will change the methods scouts are using in some cases For a certainty it will keep the better scouts on their toes, and the rest will go back to Assault/Logi. I don't mind the Cloak changes, weapon delay is needed and the block to your own passives is really awesome As now you can't have both at once (Cloak+Scans) so I'm interested to see how it plays out.
As to Arkena's comment on not too many Gallogi's ... well I would not make a call on that until 1.9 drops (Gallogi's will increase in use) as it will become a very easy method to keep objectives pinned down and block Scouts from entering undetected. Gal Scouts will have to dedicate a lot of fitting to hide from Gallogi.. Unless mistaken, the Cal can also with 2 damps and Ishukone Cloak.. Leaving (bias incoming) my 2 scout suits open to be abused by the new Scans Mk.0 and Ak.0 Scouts will not hold much chance when you are scanned 90% of the time
So if CCP could confirm, why do they have 2 suits with dedicated Cloaking bonuses but unable to actually run their setups without being insta-countered by Scans ?????
And if CCP are at all inclined to change this then I will put this suggestion forward...
- Bear with me Rattati, the work might payoff but it will require some bonus switching - Change bonuses on Scout suits (the Cloak bonus is an insult to suits unable to carry one) - Add the Cloak reduction bonus to the Cloak fields skill ~ Cloak lvl 1 = 15% reduction to cloak cost on Scout suits.
This leaves the Scout bonus empty and if you re-worked some of the bonuses I would love to see all scouts get a dampening bonus per level, as speccing into a suit for stealth and not being able to utilize it doesn't add up in my opinion and we have Cloaked Scouts for a reason - Let us use them!!!!!
I will be testing my Cloaked fits throughout 1.9 and will be able to comment then on how it fares Please consider making all Cloaked scouts viable, it's an awesome role that adds great gameplay into the Dust514 battlefields and with just a few more tweaks they can easily be in a balanced state.
DMG D1CTATOR
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Baal Omniscient
Onslaught Inc RISE of LEGION
2073
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Posted - 2014.11.02 12:14:00 -
[2] - Quote
Sounds more than reasonable. I cannot see any way in which this change is abusable as long as the new scout dampening bonuses are reasonable and any extra racial bonuses added are within acceptable bounds.
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
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