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![ACT1ON BASTARD ACT1ON BASTARD](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
ACT1ON BASTARD
Amarr Templars Amarr Empire
231
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Posted - 2014.10.18 07:43:00 -
[1] - Quote
It feels like it melts people faster than the assault and the regular. Give me some reviews. Also try that thing w damage mods, been melting scouts all day. |
![PARKOUR PRACTIONER PARKOUR PRACTIONER](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
PARKOUR PRACTIONER
Tronhadar Free Guard Minmatar Republic
2098
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Posted - 2014.10.18 07:53:00 -
[2] - Quote
Yes and love it. I dont use MODS but SS and PROF are enough. Its so accurate, in my opinion its a rapid fire, pre-nerf TT3 SCP. Its not OP and crushes andvrequires accuracy. I love the update on the sound of it. DAKKA-DAKKA-DAKKA. I think it has a sliiiiiight delay in fire as in youll only notice if you use it a lot and also run every SMG.
PSN Sil4ntChaozz
Hi guys several charge swipes later bye guys; I impress IJR!
Wannabe LeafinDaWind/Ghost
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![TooMany Names AlreadyTaken TooMany Names AlreadyTaken](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
TooMany Names AlreadyTaken
Going for the gold
203
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Posted - 2014.10.18 07:53:00 -
[3] - Quote
I realised that because it fires slower, less bullets miss the target, just like the RR and BAR.
Aim assist helps it greatly...
40 kills with the most basic, cheapest possible dual-wielding standard Bolt Pistol fit...
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![Atiim Atiim](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Atiim
13043
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Posted - 2014.10.18 07:55:00 -
[4] - Quote
I figured somebody else would catch on eventually. ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
Breach SMGs are really good if you can aim, especially against Scouts & Amarr/Gal Assaults. It's longer range (compared to A\SMGs) also makes it a better finisher. 2 Damage Mods & Prof. III is when it becomes godly, and if you put it on a MinAssault you can expect quite the fun times.
Along with that, I really like the sound that it makes when firing, a semi-slow soft tune is very refreshing when all you hear are choppy 80GJ Blasters, high-pitch Rail Rifles, and SCRs that sound like your scratching a chalkboard,
The 1st Matari Commando
-HAND
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![LT SHANKS LT SHANKS](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
LT SHANKS
Amarr Templars Amarr Empire
3613
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Posted - 2014.10.18 08:04:00 -
[5] - Quote
My MinAss sometimes uses two of them whenever I feel like being a pseudo-scout. |
![CommanderBolt CommanderBolt](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2016
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Posted - 2014.10.18 08:54:00 -
[6] - Quote
Cool, might have to give the breach a try.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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![Spectral Clone Spectral Clone](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Spectral Clone
Dust2Dust.
2913
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Posted - 2014.10.18 09:18:00 -
[7] - Quote
This certainly is good input for me when selecting the assault suit.
I used to use breach SMG before it was buffed just because it felt awesome.
"The DUST 514 Dev Team is not reduced or affected by the restructuring at CCP."
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![sabre prime sabre prime](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
sabre prime
Crux Special Tasks Group Gallente Federation
615
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Posted - 2014.10.18 09:32:00 -
[8] - Quote
The breach has been under appreciated for a long time. I always liked it because of the higher damage it did, and if you're accurate in aiming it was excellent. Nice to see the delta buff is getting it noticed.
The slow blade penetrates the shield.
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![2k2y 2k2y](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
2k2y
Crux Special Tasks Group Gallente Federation
30
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Posted - 2014.10.18 11:10:00 -
[9] - Quote
Atiim wrote:I figured somebody else would catch on eventually. ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Breach SMGs are really good if you can aim, especially against Scouts & Amarr/Gal Assaults. It's longer range (compared to A\SMGs) also makes it a better finisher. 2 Damage Mods & Prof. III is when it becomes godly, and if you put it on a MinAssault you can expect quite the fun times. Along with that, I really like the sound that it makes when firing, a semi-slow soft tune is very refreshing when all you hear are choppy 80GJ Blasters, high-pitch Rail Rifles, and SCRs that sound like your scratching a chalkboard, Is it superior to the breach scrambler pistol? |
![Leadfoot10 Leadfoot10](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Leadfoot10
Molon Labe. General Tso's Alliance
1749
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Posted - 2014.10.18 12:17:00 -
[10] - Quote
2k2y wrote:Atiim wrote:I figured somebody else would catch on eventually. ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Breach SMGs are really good if you can aim, especially against Scouts & Amarr/Gal Assaults. It's longer range (compared to A\SMGs) also makes it a better finisher. 2 Damage Mods & Prof. III is when it becomes godly, and if you put it on a MinAssault you can expect quite the fun times. Along with that, I really like the sound that it makes when firing, a semi-slow soft tune is very refreshing when all you hear are choppy 80GJ Blasters, high-pitch Rail Rifles, and SCRs that sound like your scratching a chalkboard, Is it superior to the breach scrambler pistol?
IMO, no.
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![Kaughst Kaughst](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Kaughst
Nyain San General Tso's Alliance
719
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Posted - 2014.10.18 13:01:00 -
[11] - Quote
I recently switched out my Ion pistol for the SMG again...It only makes sense since I use a MD...Come to think of it I probably would be better off using a Breach SMG all things consider.
"Why do we fight?"
"To win the war."
"Meh... Works for me."
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![Gavr1lo Pr1nc1p Gavr1lo Pr1nc1p](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2615
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Posted - 2014.10.18 15:28:00 -
[12] - Quote
Breach is life, though assault is better for CQC still.
I use the breach now as a replacement for the basic
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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![Eruditus 920 Eruditus 920](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Eruditus 920
Prodigy Ops
572
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Posted - 2014.10.18 15:44:00 -
[13] - Quote
I swapped out the Assault SMG for the Breach SMG on all my fits after Delta dropped.
The lower rate of fire can allow you to drop a target then engage a second without having to reload if you are a decent shot, especially on my Min Assault.
As others have pointed out, the sound effect is much more pleasing than the regular version, which sounds "tinny" to me.
Prof 4 and Sharpshooter 4 and it's a hoot to shoot. The plan is to take those to 5. Always have a plan.
Wisdom is what you gain after you need it.
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![TRULY ELITE TRULY ELITE](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
TRULY ELITE
WarRavens Capital Punishment.
62
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Posted - 2014.10.18 16:25:00 -
[14] - Quote
A great weapon indeed however when in cqc against a scout I feel like it has some hit registering issues or the scout is just strafing too fast for it to connect |
![Atiim Atiim](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Atiim
13045
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Posted - 2014.10.18 16:46:00 -
[15] - Quote
2k2y wrote: Is it superior to the breach scrambler pistol?
Well no, but CCP Rattai said that the BSCP and BP are receiving nerfs soon so I'd wait 'till then to pass judgment.
The 1st Matari Commando
-HAND
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![Apothecary Za'ki Apothecary Za'ki](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Apothecary Za'ki
Biomass Positive
1235
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Posted - 2014.10.18 17:42:00 -
[16] - Quote
i have tried Breach and i would say i have mixed fealings and results
Normal - faster TTK -wastes more ammo -maybe only max of 2 kills per clip if your lucky a little better vs heavys
Breach -slower TTK -quite conservative with ammo -with good aim maybe 3 to 5 kills per clip (luck and ehp dependent) a little better vs scouts
Assault (have yet to test)
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![Apothecary Za'ki Apothecary Za'ki](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Apothecary Za'ki
Biomass Positive
1235
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Posted - 2014.10.18 17:43:00 -
[17] - Quote
Atiim wrote:2k2y wrote: Is it superior to the breach scrambler pistol?
Well no, but CCP Rattai said that the BSCP and BP are receiving nerfs soon so I'd wait 'till then to pass judgment. as the BP already recived 2 nerfs the only nerf left on BP is how buggy its hit detection is atm. (hitting targets when you should have missed)
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![Apothecary Za'ki Apothecary Za'ki](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Apothecary Za'ki
Biomass Positive
1235
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Posted - 2014.10.18 17:44:00 -
[18] - Quote
Atiim wrote:I figured somebody else would catch on eventually. ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Breach SMGs are really good if you can aim, especially against Scouts & Amarr/Gal Assaults. It's longer range (compared to A\SMGs) also makes it a better finisher. 2 Damage Mods & Prof. III is when it becomes godly, and if you put it on a MinAssault you can expect quite the fun times. Along with that, I really like the sound that it makes when firing, a semi-slow soft tune is very refreshing when all you hear are choppy 80GJ Blasters, high-pitch Rail Rifles, and SCRs that sound like your scratching a chalkboard, err i thought the spreadsheet clearly stated the breach was like 42.. normal was 44.. and assault was 46?
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![ACT1ON BASTARD ACT1ON BASTARD](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
ACT1ON BASTARD
Amarr Templars Amarr Empire
231
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Posted - 2014.10.18 18:39:00 -
[19] - Quote
Apothecary Za'ki wrote:Atiim wrote:I figured somebody else would catch on eventually. ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Breach SMGs are really good if you can aim, especially against Scouts & Amarr/Gal Assaults. It's longer range (compared to A\SMGs) also makes it a better finisher. 2 Damage Mods & Prof. III is when it becomes godly, and if you put it on a MinAssault you can expect quite the fun times. Along with that, I really like the sound that it makes when firing, a semi-slow soft tune is very refreshing when all you hear are choppy 80GJ Blasters, high-pitch Rail Rifles, and SCRs that sound like your scratching a chalkboard, err i thought the spreadsheet clearly stated the breach was like 42.. normal was 44.. and assault was 46? Just try it, dont pay too much attention to spreadsheets. Doesnt the AR have the best ttk of all the rifles and that thing sucks wet soggy nuts. |
![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Molon Labe. General Tso's Alliance
3889
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Posted - 2014.10.18 19:14:00 -
[20] - Quote
PARKOUR PRACTIONER wrote:Yes and love it. I dont use MODS but SS and PROF are enough. Its so accurate, in my opinion its a rapid fire, pre-nerf TT3 SCP. Its not OP and crushes andvrequires accuracy. I love the update on the sound of it. DAKKA-DAKKA-DAKKA. I think it has a sliiiiiight delay in fire as in youll only notice if you use it a lot and also run every SMG. Nope. I doubt we'll ever see a pre-nerf TT-3 like weapon. That thing was godly. Hell, even the MLT ScP was cool. |
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![LUGMOS LUGMOS](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
LUGMOS
YELLOW JESUS EXP FORCE
673
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Posted - 2014.10.18 19:33:00 -
[21] - Quote
Beat you to it. Posted it was good a while back in a Nerf BP thread. Yes, its great.
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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![Ivy Zalinto Ivy Zalinto](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Ivy Zalinto
Bobbit's Hangmen
373
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Posted - 2014.10.18 21:05:00 -
[22] - Quote
I rather like the breach smg. I wanted to use it since well before 1.8 and tried it again. Feels faster and more potent...
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Scrambler pistols are still lethal.
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![2k2y 2k2y](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
2k2y
Crux Special Tasks Group Gallente Federation
30
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Posted - 2014.10.18 21:35:00 -
[23] - Quote
Atiim wrote:2k2y wrote: Is it superior to the breach scrambler pistol?
Well no, but CCP Rattai said that the BSCP and BP are receiving nerfs soon so I'd wait 'till then to pass judgment. I did not know that they were planning to nerf the breach scrambler pistol. Anyway, thanks for letting me know. |
![Leadfoot10 Leadfoot10](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Leadfoot10
Molon Labe. General Tso's Alliance
1756
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Posted - 2014.10.18 21:39:00 -
[24] - Quote
That's news to me. I thought both had already received the nerf.
Tim, do you have a link? |
![Lloyd Orfay Lloyd Orfay](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Lloyd Orfay
Commando Perkone Caldari State
73
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Posted - 2014.10.18 23:18:00 -
[25] - Quote
I have a basic breach SMG When I take it out and use my tactical prowess it's like I'm using an assault weapon rather than a sidearm. But only with the tactical prowess taken into account. It's nearly balanced to say.
I'm going to call this feeling I have in my stomach Solo snipers/solo scouts. Why? Because it feels like Cancer.
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![xavier zor xavier zor](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
xavier zor
G.L.O.R.Y Dark Taboo
80
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Posted - 2014.10.18 23:23:00 -
[26] - Quote
Meh....the advanced breach smg does 31 DPS at 666 RPM
the advanced assault SMG does 18.1 DPS at 1200 RPM
so...double the ROF on the breach and halve the damage... 15.5DPS at 1322 RPM
Hardly better than the assault SMG
scout ck.0 here!
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![ACT1ON BASTARD ACT1ON BASTARD](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
ACT1ON BASTARD
Amarr Templars Amarr Empire
232
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Posted - 2014.10.18 23:33:00 -
[27] - Quote
xavier zor wrote:Meh....the advanced breach smg does 31 DPS at 666 RPM
the advanced assault SMG does 18.1 DPS at 1200 RPM
so...double the ROF on the breach and halve the damage... 15.5DPS at 1322 RPM
Hardly better than the assault SMG Dont pay too much attention to the spreadsheets, just try it. |
![Zindorak Zindorak](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zindorak
G0DS AM0NG MEN General Tso's Alliance
1122
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Posted - 2014.10.18 23:39:00 -
[28] - Quote
Its very good. I tried Six Kin and Boundless Breach on scout and i slayed
Pokemon master and Tekken Lord
Gk0 Scout yay :)
Pls fix SCR CCP
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![LT SHANKS LT SHANKS](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
LT SHANKS
Amarr Templars Amarr Empire
3614
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Posted - 2014.10.18 23:50:00 -
[29] - Quote
So, I've been running my dual BrSMGs more often and I have to say, these things are pretty amazing. On a shield/speed tanked min assault, you can dance around fire and keep your finger on the trigger the entire time because of the holy balls amount of ammo. |
![KEROSIINI-TERO KEROSIINI-TERO](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
KEROSIINI-TERO
The Rainbow Effect
1391
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Posted - 2014.10.19 03:13:00 -
[30] - Quote
xavier zor wrote:Meh....the advanced breach smg does 31 DPS at 666 RPM
the advanced assault SMG does 18.1 DPS at 1200 RPM
so...double the ROF on the breach and halve the damage... 15.5DPS at 1322 RPM
Hardly better than the assault SMG
Now you do realise that DPS means Damage per Second,
Otherwise it would take 1 minute 6 seconds of continous shooting to take down 1200HP heavy at DPS of 18,1.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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