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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Atiim
 
 12851
 
 
      | Posted - 2014.10.10 11:44:00 -
          [1] - Quote 
 Input your thoughts here.
 
 The 1st Matari Commando -HAND | 
      
      
        |  Pushing Charlie
 Elite Intergalactic Mercenaries
 
 274
 
 
      | Posted - 2014.10.10 12:55:00 -
          [2] - Quote 
 Maybe they should try to fix it instead of cutting it out.
 
 Knight Soiaire I BELIEVE! | 
      
      
        |  Atiim
 
 12854
 
 
      | Posted - 2014.10.10 12:57:00 -
          [3] - Quote 
 
 Pushing Charlie wrote:Maybe they should try to fix it instead of cutting it out. Performance and optimization involves making changes to the map, which requires client-side changes.
 
 Basically, it's not happening.
 
 The 1st Matari Commando -HAND | 
      
      
        |  Pushing Charlie
 Elite Intergalactic Mercenaries
 
 274
 
 
      | Posted - 2014.10.10 13:03:00 -
          [4] - Quote 
 
 Atiim wrote:Pushing Charlie wrote:Maybe they should try to fix it instead of cutting it out. Performance and optimization involves making changes to the map, which requires client-side changes. Basically, it's not happening. 
 Most of all it would require competent developers. Something that will not be found here.
 
 Knight Soiaire I BELIEVE! | 
      
      
        |  Bradric Banewolf
 D3ATH CARD
 
 400
 
 
      | Posted - 2014.10.10 14:17:00 -
          [5] - Quote 
 Just move the supply depot above ground. Otherwise it will continue to be laggy as ever. Client-side fix so it's not happening?! I like the map, but it's beyond unreasonably laggy at times?!
 
 "Anybody order chaos?" | 
      
      
        |  Fiddlestaxp
 TeamPlayers
 Negative-Feedback
 
 1051
 
 
      | Posted - 2014.10.13 22:03:00 -
          [6] - Quote 
 
 Bradric Banewolf wrote:Just move the supply depot above ground. Otherwise it will continue to be laggy as ever. Client-side fix so it's not happening?! I like the map, but it's beyond unreasonably laggy at times?! Green mushroom was a fun map. If they could change the OB mechanic so that it murks people on the midlevel of the shroom and lower WPs required to about 3.5k, it would be perfect.
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        |  hfderrtgvcd
 
 788
 
 
      | Posted - 2014.10.13 23:37:00 -
          [7] - Quote 
 
 Atiim wrote:Pushing Charlie wrote:Maybe they should try to fix it instead of cutting it out. Performance and optimization involves making changes to the map, which requires client-side changes. Basically, it's not happening. Did you even see what rattati wrote?
 
 You can't fight in here! This is the war room. | 
      
      
        |  Wolfica
 Fatal Absolution
 General Tso's Alliance
 
 716
 
 
      | Posted - 2014.10.14 08:29:00 -
          [8] - Quote 
 
 hfderrtgvcd wrote:Atiim wrote:Pushing Charlie wrote:Maybe they should try to fix it instead of cutting it out. Performance and optimization involves making changes to the map, which requires client-side changes. Basically, it's not happening. Did you even see what rattati wrote? 
 
 yes but writing and doing are two different things.
 
 "Look what I destroyed in 2 days" -Kane spero Look what we destroyed in 2 hours Owner of TLoDT, Director in FA | 
      
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