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Spankdamonke
Dapper Gentlemen Corporation
26
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Posted - 2014.10.07 11:12:00 -
[1] - Quote
Probably can't/won't happen, but back in December 2013 CCP Rouge mentioned implementing a variant of an OB that would destroy all equipment over the target area, but leave dropsuits/vehicles alone (EMP Bombardment). If memory serves, it was meant to cost significantly less than an OB, and have a wider area of effect.
This would be a very useful tactical option. Have some pesky rooftop campers/snipers? Destroy their uplinks and hives, and you've popped their greedy little mouths off the proverbial teat. (and it would make trading hands in Dom much more likely, no more bum-rushing an entirely entrenched team of reds without a better option)
Perhaps it could simply be done by applying a flux 'nade effect to the current OB? Maybe cost 1500wp?
Definitely want input, but I think we can all agree that we need more tactical command options on the field. |
Dimitri Rascolovitch
The Immortal Knights
247
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Posted - 2014.10.07 12:25:00 -
[2] - Quote
Spankdamonke wrote:Probably can't/won't happen, but back in December 2013 CCP Rouge mentioned implementing a variant of an OB that would destroy all equipment over the target area, but leave dropsuits/vehicles alone (EMP Bombardment). If memory serves, it was meant to cost significantly less than an OB, and have a wider area of effect.
This would be a very useful tactical option. Have some pesky rooftop campers/snipers? Destroy their uplinks and hives, and you've popped their greedy little mouths off the proverbial teat. (and it would make trading hands in Dom much more likely, no more bum-rushing an entirely entrenched team of reds without a better option)
Perhaps it could simply be done by applying a flux 'nade effect to the current OB? Maybe cost 1500wp?
Definitely want input, but I think we can all agree that we need more tactical command options on the field.
this exists, but only in FW, and its useless because it kills nothing but shields and equip, which isnt very viable in a combat situation like FW where eve pilots earn the ob
Bring back the Marauders, Enforcers, Logistic, and Scout LAVS and Dropships
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Apothecary Za'ki
Biomass Positive
974
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Posted - 2014.10.07 12:33:00 -
[3] - Quote
Spankdamonke wrote:Probably can't/won't happen, but back in December 2013 CCP Rouge mentioned implementing a variant of an OB that would destroy all equipment over the target area, but leave dropsuits/vehicles alone (EMP Bombardment). If memory serves, it was meant to cost significantly less than an OB, and have a wider area of effect.
This would be a very useful tactical option. Have some pesky rooftop campers/snipers? Destroy their uplinks and hives, and you've popped their greedy little mouths off the proverbial teat. (and it would make trading hands in Dom much more likely, no more bum-rushing an entirely entrenched team of reds without a better option)
Perhaps it could simply be done by applying a flux 'nade effect to the current OB? Maybe cost 1500wp?
Definitely want input, but I think we can all agree that we need more tactical command options on the field. bad idea is bad. it will just get abused to hell and back by squads and protostompers and will make it far too easy to pushback/redline the opposing force.. even more so then it is already
[[LogiBro in Training]]
Level 2 Forum Pariah
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Apothecary Za'ki
Biomass Positive
974
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Posted - 2014.10.07 12:33:00 -
[4] - Quote
Dimitri Rascolovitch wrote:Spankdamonke wrote:Probably can't/won't happen, but back in December 2013 CCP Rouge mentioned implementing a variant of an OB that would destroy all equipment over the target area, but leave dropsuits/vehicles alone (EMP Bombardment). If memory serves, it was meant to cost significantly less than an OB, and have a wider area of effect.
This would be a very useful tactical option. Have some pesky rooftop campers/snipers? Destroy their uplinks and hives, and you've popped their greedy little mouths off the proverbial teat. (and it would make trading hands in Dom much more likely, no more bum-rushing an entirely entrenched team of reds without a better option)
Perhaps it could simply be done by applying a flux 'nade effect to the current OB? Maybe cost 1500wp?
Definitely want input, but I think we can all agree that we need more tactical command options on the field. this exists, but only in FW, and its useless because it kills nothing but shields and equip, which isnt very viable in a combat situation like FW where eve pilots earn the ob never seen it in FW.
[[LogiBro in Training]]
Level 2 Forum Pariah
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Dimitri Rascolovitch
The Immortal Knights
247
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Posted - 2014.10.07 12:37:00 -
[5] - Quote
Apothecary Za'ki wrote:Dimitri Rascolovitch wrote:Spankdamonke wrote:Probably can't/won't happen, but back in December 2013 CCP Rouge mentioned implementing a variant of an OB that would destroy all equipment over the target area, but leave dropsuits/vehicles alone (EMP Bombardment). If memory serves, it was meant to cost significantly less than an OB, and have a wider area of effect.
This would be a very useful tactical option. Have some pesky rooftop campers/snipers? Destroy their uplinks and hives, and you've popped their greedy little mouths off the proverbial teat. (and it would make trading hands in Dom much more likely, no more bum-rushing an entirely entrenched team of reds without a better option)
Perhaps it could simply be done by applying a flux 'nade effect to the current OB? Maybe cost 1500wp?
Definitely want input, but I think we can all agree that we need more tactical command options on the field. this exists, but only in FW, and its useless because it kills nothing but shields and equip, which isnt very viable in a combat situation like FW where eve pilots earn the ob never seen it in FW. because it is worthless, why EMP an area, when you can drop lazers in instead and murder everything in the area
i got EMPed in FW once, it was hillarious any smart EVE pilot will use tactical laser S ammo because its the best ob ammo, as hybrid ammo is very dispersed, and EMP ammo gets zero kills
Bring back the Marauders, Enforcers, Logistic, and Scout LAVS and Dropships
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Adipem Nothi
Nos Nothi
5540
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Posted - 2014.10.07 15:34:00 -
[6] - Quote
Creative solution for a legitimate problem.
+1
Shoot scout with yes.
- Ripley Riley
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Cross Atu
OSG Planetary Operations Covert Intervention
3159
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Posted - 2014.10.07 19:06:00 -
[7] - Quote
Dimitri Rascolovitch wrote:Spankdamonke wrote:Probably can't/won't happen, but back in December 2013 CCP Rouge mentioned implementing a variant of an OB that would destroy all equipment over the target area, but leave dropsuits/vehicles alone (EMP Bombardment). If memory serves, it was meant to cost significantly less than an OB, and have a wider area of effect.
This would be a very useful tactical option. Have some pesky rooftop campers/snipers? Destroy their uplinks and hives, and you've popped their greedy little mouths off the proverbial teat. (and it would make trading hands in Dom much more likely, no more bum-rushing an entirely entrenched team of reds without a better option)
Perhaps it could simply be done by applying a flux 'nade effect to the current OB? Maybe cost 1500wp?
Definitely want input, but I think we can all agree that we need more tactical command options on the field. this exists, but only in FW, and its useless because it kills nothing but shields and equip, which isnt very viable in a combat situation like FW where eve pilots earn the ob ^Correct
In FW, or PC (any player dropped OB situation) there are three types of OB.
Very simply put they are 1. Hybrid - Essentially like the NPC OBs from Pubs 2. Laser - Smaller AoE higher damage applied 3. EMP - Wider AoE, only damages shields and deployed equipment (basically a huge flux nade)
The way this proposal differs from current player dropped OBs is, as far as I can tell 1. That this would offer them in Pubs as well 2. That dropping them would cost less than the standard OBs
0.02 ISK Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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One Eyed King
Land of the BIind
4648
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Posted - 2014.10.07 19:56:00 -
[8] - Quote
Assuming that it wouldn't require the EVE pilot, this would be a fantastic counter to all that EQ spam and hard to reach uplinks.
You can always tell a Millford Minja
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
95
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Posted - 2014.10.07 20:22:00 -
[9] - Quote
Can't we get back when we could chose what type of strike? This game was so interesting with those. It felt better playing with squads. How about we keep everything as is. Normal bombardment when 5k wp are reached. Only change is that now you get a emp strike at 2.5k. So your getting a chance to destroy equipment/shields halfway before you call in normal ws. Or reduse wp to 3.5k wp and let us choose between standard laser(current/kills) emp(equipmet) hybrid(both but with less damage) or missles.
37 kills with nova knives
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2250
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Posted - 2014.10.07 20:30:00 -
[10] - Quote
Why not just allow nerfed versions of all three per 5k WP (e.g. you get to choose one every 5k WP)?
Obviously EvE OBs would be much more powerful, but having the tactical option of any of the strikes would be a nice change of pace. Using a destroyer in Eve with 8 guns is the max damage a single OB could do, so the pub versions could be equal to about 4-5 Eve turrets.
I like it.
Dust was real! I was there!
Dear diary, Rattati senpai noticed me today~
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ACT1ON BASTARD
Amarr Templars Amarr Empire
208
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Posted - 2014.10.07 21:48:00 -
[11] - Quote
Ive dropped 2 obs in about a week. I usually barely earn them at the end of the match. I do play ambush mostly,but obs are too rare now. |
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