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Thang Bausch
Pierrot Le Fou Industries
225
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Posted - 2014.09.25 02:42:00 -
[1] - Quote
now that I have my Min commando (both AoD and AV) and min logi fits where I wanted them, I am thinking I will branch out into scouts. It's a toss up between Gal or Min. I'm going to post more on that dilemma in another thread this week, but figure that understanding how nova knifing works is important to making that decision and worthy of a topic of its own.
How does damage work with nova knives?
my dual tanked adv min logi (around 700 HP if I remember correctly) gets OHK'ed by adv or proto knives. When I looked at the damage in the market, adv are 150 damage and proto are 200 damage. Prof 5 in knives and level 5 in min scout would only give 50% more damage (less if there is a stacking penalty) and the max number of high slots is 3, so even 3 complex damage modes added to that is still under 75% more damage which would mean the proto would do 350 damage. Something isn't adding up here. Does the charge time increase the damage?
Speaking of charge time, can you use them before the charge time is done or do you need to fully charge them before they can fire?
What is the damage profile for knives? I noticed the proficiency bonus does not favor one particular type of HP like all the other weapons do.
How hard are they to get used to? (I don't want to sink a boatload of SP into knives and suites to find out it is difficult to learn to some level of effectiveness let alone master)
How important are damage mods? I want some ewar (Precision enhancers) and shield extenders seem like a good idea. Do I need damage mods to OHK medium suites? Heavies?
Would running with REs in addition to knives be a good/necessary tactic?
Thanks in advance for any feedback/help. |
One Eyed King
Land of the BIind
4381
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Posted - 2014.09.25 02:51:00 -
[2] - Quote
Charge adds anywhere from 2 to 2.5 times the damage. And the numbers are seeing are per knife. So if you get 2 proto swings at 200 per knife, you get 400 per uncharged swipe with no passive skills.
There are no stacking penalties to the skill bonuses on the passive skills, only the modules.
You can get upwards of 1200 damage on 2 charged strikes on a fully skilled minja I believe, with all the bonuses and charge strike contributions.
I don't even run damage mods on my minja.
REs are fun and helpful in many situations, like defending an objective from a great distance from idiots who don't know how to flux an objective first, and AV. Tanks hate REs.
You can always tell a Millford Minja
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Ahkhomi Cypher
Opus Arcana Covert Intervention
246
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Posted - 2014.09.25 03:07:00 -
[3] - Quote
Each press is 2 swipes. That damage listed is per swipe. Charging does make the swipes do more damage. Forgot the modifier. Its like 2 or 2.5 or something. No you dont have to fully charge to extra damage. Does a 64% percent charge round down to 50% or does it just do 64% extra damage is something id like cleared up. no bonus or penalty to shield/armor. REs are legit. I dont use side mods unless im using 2 sidearms. I knife just fine without them. Im Minja 5 nk prof 3 tho. People have different knifing styles so i cant really say if it will be difficult for you or not. Depending on how i feel im either selective or "**** IT. HE GON DIE" both work.
Opus Arcana | TBD Ringleader | Yep Squad Spokesman
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Joel II X
Molon Labe. General Tso's Alliance
3612
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Posted - 2014.09.25 03:10:00 -
[4] - Quote
One Eye pretty much summed it up nicely.
Anywho, on to the question of how to get good with the knives. Everyone has different techniques to them. Recently, knives got a tad bit easier to use thanks to the increased range and the unnoticeable adhesion.
I got better with the knives by running a knife only fit for around a month. I did this some time around the Shinobi Event (glorious event, by the way). This forced me to really choose my targets, know when to strike, and when to wait. It forced me to rely on speed and my tacnet. Multiple people did this, too.
A proto minja with proto knives and CPX damage mods can down a proto heavy with full armor (PC Level Heavy) with a full charge swing and two more swings or another charged swing.
Good luck. |
Maken Tosch
Dust University Ivy League
9538
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Posted - 2014.09.25 03:20:00 -
[5] - Quote
I was about to answer but these guys beat me to it.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Thang Bausch
Pierrot Le Fou Industries
225
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Posted - 2014.09.25 13:10:00 -
[6] - Quote
Awesome info.
I assume you hold R1 to do the charge. Any indication of when it is fully charged? Can you hold the charge indefinitely? I assume you can move while charged, but not run. |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1594
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Posted - 2014.09.25 13:36:00 -
[7] - Quote
Thang Bausch wrote:Awesome info.
I assume you hold R1 to do the charge. Any indication of when it is fully charged? Can you hold the charge indefinitely? I assume you can move while charged, but not run.
The clip quarter circle is your charge, its pretty easy to see and hear when they are charged, which at Proto is damn fast, except when you really need it.
Yes, you can hold the charge until you start to run or switch, though, it is audible so it can give you away.
Can walk, but can't run..for now.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Boll Spirit
Iberica Racing Team
32
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Posted - 2014.09.25 14:10:00 -
[8] - Quote
Hi , i f you really want to learn how to use nova knives , first of all , you-¦ll have to learn and study how to move a scout . it exists several styles , but for me the most reliable way it-¦s a half biotic- ewar min scout with ishukone nives. Nova are so funny !! |
jace silencerww
Inner.Hell
48
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Posted - 2014.09.25 14:16:00 -
[9] - Quote
first the proficiency gives you a max of 15% to nk damage but it keep the flat damage to both shield & armor. the damage on nk are what one of the two swings with do. so using a proto min scout with max proficiency using proto kn is 280 per swing however each swing also does melee damage so using that set up you do 400 per swing . as for the charge up it does up to 2.5 times damage. there is a headshot bonus of 150% but you don't get the headshot noise nor the headshot kill bonus of 10 wp. so the max damage (not headshot) that can be done is 1640 that is full charged on proto min scout with max proficiency. 1400 is from nova knife and 240 from melee. so your 700 min logi can be killed by my adv nk with a half charge and both swings hit. so for using them you get hit the button to swing and you can use them form no charge to a full charge and holding until you release it. if you want to learn tactics use youtube and look at moody nova knife video. |
X7 lion
Mikramurka Shock Troop Minmatar Republic
263
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Posted - 2014.09.25 14:20:00 -
[10] - Quote
i use knives all the time, so let me tell ya if you gone be ninja what ever suit you use (this is subjectively true but useful to know) a nova knifer is only as good as the cannon fodder he has at his disposal.
Do not contribute to malice what can be explained by ignorance.
being contradictory is not the same as being offensive.
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Extraneus Tenebrarum
CaUsE-4-CoNcErN
78
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Posted - 2014.09.25 14:24:00 -
[11] - Quote
jace silencerww wrote:first the proficiency gives you a max of 15% to nk damage but it keep the flat damage to both shield & armor. the damage on nk are what one of the two swings with do. so using a proto min scout with max proficiency using proto kn is 280 per swing however each swing also does melee damage so using that set up you do 400 per swing . as for the charge up it does up to 2.5 times damage. there is a headshot bonus of 150% but you don't get the headshot noise nor the headshot kill bonus of 10 wp. so the max damage (not headshot) that can be done is 1640 that is full charged on proto min scout with max proficiency. 1400 is from nova knife and 240 from melee. so your 700 min logi can be killed by my adv nk with a half charge and both swings hit. so for using them you get hit the button to swing and you can use them form no charge to a full charge and holding until you release it. if you want to learn tactics use youtube and look at moody nova knife video. Melee in no way affects nova knife except that when you melee with nova knifes equiped the animation uses the knife but it does melee damge |
Adipem Nothi
Nos Nothi
5206
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Posted - 2014.09.25 14:44:00 -
[12] - Quote
I run knives on both MN and GA Scout, and I honestly can't tell you which one I prefer.
The MN hits much harder, but requires damps in 2 of its 3 lows (and still can't beat all scans unless proto cloaked). You can get better speed, dampening and scan precision out of GA, though these perks come with added risk when dealing with high-HP heavies. The odds of a fatty instaspinning and instasplatting you after being shanked are much higher with GA.
In a nutshell, Ganja NK builds are likely superior against non-Heavies, but when hunting big game you're better off with the Minja. Both builds are a blast; you're in for alot of fun either way.
Shoot scout with yes.
- Ripley Riley
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jace silencerww
Inner.Hell
48
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Posted - 2014.09.25 17:44:00 -
[13] - Quote
Extraneus Tenebrarum wrote:jace silencerww wrote:first the proficiency gives you a max of 15% to nk damage but it keep the flat damage to both shield & armor. the damage on nk are what one of the two swings with do. so using a proto min scout with max proficiency using proto kn is 280 per swing however each swing also does melee damage so using that set up you do 400 per swing . as for the charge up it does up to 2.5 times damage. there is a headshot bonus of 150% but you don't get the headshot noise nor the headshot kill bonus of 10 wp. so the max damage (not headshot) that can be done is 1640 that is full charged on proto min scout with max proficiency. 1400 is from nova knife and 240 from melee. so your 700 min logi can be killed by my adv nk with a half charge and both swings hit. so for using them you get hit the button to swing and you can use them form no charge to a full charge and holding until you release it. if you want to learn tactics use youtube and look at moody nova knife video. Melee in no way affects nova knife except that when you melee with nova knifes equiped the animation uses the knife but it does melee damge it does add into the damage I have a ticket from ccp saying it adds to the nova knive damage and tested it in faction warfare against a full armor amarr sentinel when the damage is done it did 1640 not 1400 |
Thang Bausch
Pierrot Le Fou Industries
226
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Posted - 2014.09.25 20:49:00 -
[14] - Quote
Adipem Nothi wrote:I run knives on both MN and GA Scout, and I honestly can't tell you which one I prefer.
The MN hits much harder, but requires damps in 2 of its 3 lows (and still can't beat all scans unless proto cloaked). You can get better speed, dampening and scan precision out of GA, though these perks come with added risk when dealing with high-HP heavies. The odds of a fatty instaspinning and instasplatting you after being shanked are much higher with GA.
In a nutshell, Ganja NK builds are likely superior against non-Heavies, but when hunting big game you're better off with the Minja. Both builds are a blast; you're in for alot of fun either way.
I did the math on passive scanners (thanks to whoever posted the spreadsheet in another thread!) and didn't find the Gal scout that attractive since the bonuses equate to a basic module benefit and I found that one damping module would let me avoid any passive scanners except a uber PE stacked cal scout or a proto skilled amar scout (but how many amarr scouts are there). I haven't done the math on active scanners though.
Gal scouts are also significantly slower than a Min scout and the speed must be an advantage for knifing. The big plus of the Gal scout for me is the extra low slot, but since I want really fast hacking, I would use one of those for a complex code breaker module. It's still a toss up for me. I need to do more poking around. At this point, I am trying to figure out if knifing is even the way to go. Because if I don't want to knife, I might as well go GAL.
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maluble
Art.of.Death VP Gaming Alliance
76
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Posted - 2014.09.25 21:26:00 -
[15] - Quote
Joel II X wrote:One Eye pretty much summed it up nicely.
Anywho, on to the question of how to get good with the knives. Everyone has different techniques to them. Recently, knives got a tad bit easier to use thanks to the increased range and the unnoticeable adhesion.
I got better with the knives by running a knife only fit for around a month. I did this some time around the Shinobi Event (glorious event, by the way). This forced me to really choose my targets, know when to strike, and when to wait. It forced me to rely on speed and my tacnet. Multiple people did this, too.
A proto minja with proto knives and CPX damage mods can down a proto heavy with full armor (PC Level Heavy) with a full charge swing and two more swings or another charged swing.
Good luck. No damage mod needed with proto suit and lvI 5 knives, scouts should not run damage mode. EWAR mods make you most effective.
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DEZKA DIABLO
THE FOOTCLAN
703
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Posted - 2014.09.25 21:54:00 -
[16] - Quote
A gal scout is good for knives and a sg and alot of situation s and you can fit suits with better gear.
With max proficiency i can knife on any suit but its just easier with a min, and having maxed myro mods and ohk suits with a punch is awesome and a minmatar thing, and super hacking is wicked.
But there is no room for error in a min, your ewar sucks your suit is weak and its very hard to fit, its hard mode, if you like that go minmatar if not dont.
DONT EVER COMPLAIN, USE CAPS LOCK OR POINT OUT WHAT BROKEN WITH OUR GAME OR WE WILL DEFINITELY BAN YOUR ASS FOR 6 MONTHS
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jace silencerww
Inner.Hell
49
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Posted - 2014.09.25 23:57:00 -
[17] - Quote
DEZKA DIABLO wrote:A gal scout is good for knives and a sg and alot of situation s and you can fit suits with better gear.
With max proficiency i can knife on any suit but its just easier with a min, and having maxed myro mods and ohk suits with a punch is awesome and a minmatar thing, and super hacking is wicked.
But there is no room for error in a min, your ewar sucks your suit is weak and its very hard to fit, its hard mode, if you like that go minmatar if not dont. don't run a shotgun and knives that is a no no you have no range weapon. |
Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
928
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Posted - 2014.09.26 00:05:00 -
[18] - Quote
Unless you have most of your core skills up, don't go scouts just yet. You want all your Ewar and some of your biotic skills up before you bother speccing into scouts. Until then, you won't be getting much out of them.
I'd recommend putting a little SP into advanced knives and trying them out on your logi suit. Just build it like a scout if you can, dampeners, kincats and the like. If you really enjoy the knives but find they're not doing enough damage for your tastes, go Minmatar. If you think you're ending up on passives too often, go Gallente, which is certainly the far superior scout and quite a bit more flexible.
Nova Knives are best sidearm.
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Thang Bausch
Pierrot Le Fou Industries
228
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Posted - 2014.09.26 13:24:00 -
[19] - Quote
Crimson ShieId wrote:Unless you have most of your core skills up, don't go scouts just yet. You want all your Ewar and some of your biotic skills up before you bother speccing into scouts. Until then, you won't be getting much out of them.
I'd recommend putting a little SP into advanced knives and trying them out on your logi suit. Just build it like a scout if you can, dampeners, kincats and the like. If you really enjoy the knives but find they're not doing enough damage for your tastes, go Minmatar. If you think you're ending up on passives too often, go Gallente, which is certainly the far superior scout and quite a bit more flexible.
I'm lvl 5 in shields, biotics, armor, eng, elect, and kin. Only 3 in the ewar skils. Figured I'd need at least adv modules to test run this.
running just knives on a logi suit sounds frightening. I am lvl 3 min assault, but I guess running lofi would force me to use only my knives (and the ewar is better on logi than an assault).
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