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IMMORTAL WAR HERO
NECROM0NGERS
229
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Posted - 2014.09.22 21:34:00 -
[1] - Quote
i remember it was half decent one point but now its just stupid a good incubus pilot will kill any good python pilot just by ramming or flying above tap = dead it stupid where does this come from not EVE i imagine never heard of gallente titan ramming a caldari one and insta killing it and if its a sheild why is my armor affect then dont sheilds hover above armor
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1551
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Posted - 2014.09.22 21:36:00 -
[2] - Quote
CCP programming?
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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IMMORTAL WAR HERO
NECROM0NGERS
229
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Posted - 2014.09.22 21:41:00 -
[3] - Quote
ResistanceGTA wrote:CCP programming?
ccp seems to have issuse with equality and balance
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1553
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Posted - 2014.09.22 21:47:00 -
[4] - Quote
IMMORTAL WAR HERO wrote:ResistanceGTA wrote:CCP programming? ccp seems to have issuse with equality and balance
To be fair, I'm sure there was some logic back when it was programmed. These are the same people who removed the demon that was burn damage..though it would be cool for the PLC.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3004
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Posted - 2014.09.22 21:50:00 -
[5] - Quote
there's been weird-ass collision artifacting in the game since day 1.
Every time they thump off one artifact, another one rises to take it's place. |
IMMORTAL WAR HERO
NECROM0NGERS
229
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Posted - 2014.09.23 16:14:00 -
[6] - Quote
ResistanceGTA wrote:IMMORTAL WAR HERO wrote:ResistanceGTA wrote:CCP programming? ccp seems to have issuse with equality and balance To be fair, I'm sure there was some logic back when it was programmed. These are the same people who removed the demon that was burn damage..though it would be cool for the PLC.
Im very sure it was logical at one point when there were dropship bpos but those are gone pythons are here now and the collision damage doesn't suit the situation anymore
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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Iron Wolf Saber
Den of Swords
16520
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Posted - 2014.09.23 16:15:00 -
[7] - Quote
remember when 10mph crashes killed you but 120 mph ones didnt?
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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Operative 1125 Lokaas
True Companion Planetary Requisitions
382
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Posted - 2014.09.23 16:20:00 -
[8] - Quote
Caldari are hit and run and long distance fighters. Gallante are close range tankers. Collision damage being removed from tanks made sense due to two dimensional movement. Caldari DS has the speed; why should they also get the tank? Look how devastating the missile turret can be at close range with the bonuses with the Python hanging around too long.
If anything, nerf the movement speed of an Incubus and give it more tank. That way it can't ram as easily but can use its tank to make up for slow getaways.
THIS IS THE VOICE OF RÁN
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IMMORTAL WAR HERO
NECROM0NGERS
229
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Posted - 2014.09.23 16:37:00 -
[9] - Quote
Iron Wolf Saber wrote:remember when 10mph crashes killed you but 120 mph ones didnt?
lol ya those were fun regardless of being broken
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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IMMORTAL WAR HERO
NECROM0NGERS
229
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Posted - 2014.09.23 16:39:00 -
[10] - Quote
Operative 1125 Lokaas wrote:Caldari are hit and run and long distance fighters. Gallante are close range tankers. Collision damage being removed from tanks made sense due to two dimensional movement. Caldari DS has the speed; why should they also get the tank? Look how devastating the missile turret can be at close range with the bonuses with the Python hanging around too long.
If anything, nerf the movement speed of an Incubus and give it more tank. That way it can't ram as easily but can use its tank to make up for slow getaways.
have you ever flown a python and be killed by a grimnse my friend?
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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Joel II X
Molon Labe. General Tso's Alliance
3588
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Posted - 2014.09.23 18:36:00 -
[11] - Quote
ResistanceGTA wrote:IMMORTAL WAR HERO wrote:ResistanceGTA wrote:CCP programming? ccp seems to have issuse with equality and balance To be fair, I'm sure there was some logic back when it was programmed. These are the same people who removed the demon that was burn damage..though it would be cool for the PLC. Burn damage was awesome. I remember having to save my active repair module just to save myself from frying due to an AV Grenade lol |
IMMORTAL WAR HERO
NECROM0NGERS
229
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Posted - 2014.09.23 18:55:00 -
[12] - Quote
Joel II X wrote:ResistanceGTA wrote:IMMORTAL WAR HERO wrote:ResistanceGTA wrote:CCP programming? ccp seems to have issuse with equality and balance To be fair, I'm sure there was some logic back when it was programmed. These are the same people who removed the demon that was burn damage..though it would be cool for the PLC. Burn damage was awesome. I remember having to save my active repair module just to save myself from frying due to an AV Grenade lol
remember double flux grenades lol
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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