Kallas Hallytyr
Skullbreakers
741
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Posted - 2014.09.08 12:44:00 -
[1] - Quote
Numbers warning. Warning, this post contain excessive use of numbers. For those with a feint heart, or are currently with child, I advise you read the TL;DR.
TL; DR The changes to be made to the Small Railgun should be: * ROF reduced from 120 to 92 (as currently suggested) * Damage reduced by 10% (not 30%)
Why: The proposed changes (fix the damage profile, -30% damage and -24% ROF) are too steep for the intended change (to make Small Rails less effective against infantry) and would, in fact, make Small Railguns significantly weaker versus vehicles and rendering them if not impotent then St least relegated to being weight of fire only.
By altering the proposed damage change to -10% instead, while fixing the profile and reducing the ROF, we get a Small Turret that his effective against vehicles (roughly 20% less effective against shields than currently; roughly 10% more effective against armour than currently) and still less effective against infantry, period.
Even with a Particle Cannon (434.2 base damage) most Medium (Assault/Logistics) and all Heavy (Sentinel/Commando) suits require 2+ shots to kill currently. With a 10% damage reduction (390.78), more suits will require more shots and the reduced ROF will factor in more noticeably in that follow up shots will require more skill to land successfully.
DPS Comparison (using Particle Cannon, for simplicity) Base Damage, current: 434.2 Shield Damage, current (77%): 334.334 Armour Damage, current (68%): 295.256
Base Damage, HF Delta (70% of current): 303.9 Shield Damage, HF Delta (90%): 273.51 Armour Damage HF Delta (110%): 334.29
DPS Values (DPS = Damage x ROF / 60) Base, current: 868.4 Shields, current: 668.668 Armour, current: 590.512
Base, HF Delta: 466.0413 (-46.3%) Shields, HF Delta: 419.382 (-37.3%) Armour, HF Delta: 512.578 (-13.2%)
DPS Values, Gallente ADS 5 Current ROF: 180 (120 x 1.5) HF Delta ROF: 138 (92 x 1.5)
Base, current: 1302.6 Shields, current: 1003.002 Armour, current: 885.768
Base, HF Delta: 698.97 Shields, HF Delta: 629.073 Armour, HF Delta: 768.867
I hope that format isn't ungodly to read.
Essentially, Small Railguns, with current change numbers, will be getting nerfed in every aspect. I don't know what numbers to suggest, but to me this is not a good fix for Small Railguns being too effective against infantry. Despite the efficaciousness vs armour increasing, the reduction in base damage means it will actually be harder to kill not only shield vehicles (fair enough, it should be an anti-armour weapon like the Hybrid - Rail profile is supposed to be) but also 13.2% less effective against armour.
In layman's terms that means it will take roughly 7 shots in Delta to do the same amount of damage as 6 shots currently does. This does not sound like much, but shields will also take almost 14 shots to do the same damage as 10 currently. What this means is that Small Rails will lose all power versus vehicles, rendering them, for all intents and purposes, impotent against their primary target whilst doing little (reduced ROF only) to really dissuade use vs infantry.
Currently, armour vehicles are substantially less afraid of Incubi than Shields vehicles and this situation will actually worsen with this change while shield vehicles will also get a break.
I would suggest a change of -10% Damage and ROF down to 92 (ROF as suggested) These are the numbers of the 10% change:
New Proposal DPS Base Damage: 390.78 Shield Damage (90%): 351.702 Armour Damage (110%): 429.858
Base DPS: 599.196 (-31%) Shield DPS: 539.2764 (-19.4%) Armour DPS: 659.1156 (+11.6)
This change means that Small Railguns are almost 20% less effective against shields than currently, but slightly more than 10% more effective against armour.
For those interested, Incubus Level 5 @ -10% base: Base DPS: 898.794 (-31%) Shield DPS: 808.9146 (-19.4%) Armour DPS: 988.6734 (+11.6%)
TL; DR The changes to be made to the Small Railgun should be: * ROF reduced from 120 to 92 * Damage reduced by 10% (not 30%)
Alt of Halla Murr.
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Kallas Hallytyr
Skullbreakers
782
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Posted - 2014.09.18 22:22:00 -
[4] - Quote
manboar thunder fist wrote:fixing their OP ability to destroy pythons.
Part of that OPness (hur hur...Pness...) is due to the efficaciousness being shield biased. With 10% damage/ROF nerf and fixed efficacy, small rails will be better against armour than shields and will be overall less effective against shields than currently/slightly more effective against armour than currently.
manboar thunder fist wrote:Rails get a 50% efficiency to infantry...
That I could get behind. Explain it however you like: the shots are more likely to impact and ricochet/whatever. It'd make it less infantry killy.
manboar thunder fist wrote:ROF stays the same.... Rails get 65% shield, 75% armour against dropships Rails get 80% shield, 100% armour against LAVS Rails get 70% shield, 80% armour against tanks
I strongly disagree with having different efficaciesu, mostly because they are intended to be AV. Not ALAV,not AHAV and not ADS: they're anti vehicle in general. And honestly, Incubi are one of the few natural predators of the Python: with -10% D/ROF, they will not be auto-dead as currently, but they will be a big threat, as they should be.
Alt of Halla Murr.
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