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Apothecary Za'ki
Biomass Positive
772
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Posted - 2014.09.04 17:53:00 -
[1] - Quote
they be OP yo!
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
774
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Posted - 2014.09.04 18:00:00 -
[2] - Quote
Atiim wrote:Bad player is bad. actually no.. DELBOY was the user of the missile turret no matter what i tried he just wouldnt die.. and he could seemingly 1 volly my heavy buffer tank.. and the blinding flash from the missile explosions is OP as it basically compleatly blinds you
[[LogiBro in Training]]
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Apothecary Za'ki
Biomass Positive
778
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Posted - 2014.09.04 20:13:00 -
[3] - Quote
LudiKure ninda wrote:Apothecary Za'ki wrote:Atiim wrote:Bad player is bad. actually no.. DELBOY was the user of the missile turret no matter what i tried he just wouldnt die.. and he could seemingly 1 volly my heavy buffer tank.. and the blinding flash from the missile explosions is OP as it basically compleatly blinds you That delboy guy is one of the best missile users naw he just likes to use proto.. same differance between standard and proto light weapons 1 volly of proto missiles took a standard buffer SHIELD tanked tank down form like 3850 down to maybe 5% shield remaining and if you take into account damage profiles his explosive missiles should have been -20% vs shield meaning they are OP as all hell
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Apothecary Za'ki
Biomass Positive
778
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Posted - 2014.09.04 20:15:00 -
[4] - Quote
MarasdF Loron wrote:Heimdallr69 wrote:If you lose while in a shield tank then you should quit tanking cuz you're terrible at it. Actually, in the Lag City (Research Facility) the missiles will in some matches freeze your whole game when you get hit by them, resulting in you being pounded while being unable to do anything, but that is not the fault of the missiles but instead the terrible coding in that map. Just sayin'... it was just the typical "Bridge" single cap point map.. missiles have too much range for the dps they do.. a heavy range nerf or dps nerf is needed to bring them in line..
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Apothecary Za'ki
Biomass Positive
778
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Posted - 2014.09.04 20:18:00 -
[5] - Quote
Mauren NOON wrote:Apothecary Za'ki wrote:they be OP yo!
they give too much shake to the person being pummled with the missiles they do too much damage the explosions are seemingly blinding when in first person or in enclosed spaces where it restricts visability above you the splash damage is just op too.. Ur Bahd Kyd....missle are garbage against infantry. And sheild tanks usually live a volley anyway. So if you want to fight a missle tank.....DON'T USE ARMOR TANKS i was useing a SHIELD tanked tank.. 1 of his volleys did like 3200 damage.. do damage profiles mean nothing? should have been -20% vs shields cause missiles are EXPLOSIVE
i was useing KaalaKiota Tactical HAV 3519 shield hp and 1500 armor.. yet his missiles ignored damage profiles it seems
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
778
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Posted - 2014.09.04 20:23:00 -
[6] - Quote
Coleman Gray wrote:LudiKure ninda wrote:Apothecary Za'ki wrote:Atiim wrote:Bad player is bad. actually no.. DELBOY was the user of the missile turret no matter what i tried he just wouldnt die.. and he could seemingly 1 volly my heavy buffer tank.. and the blinding flash from the missile explosions is OP as it basically compleatly blinds you That delboy guy is one of the best missile users Really? Tanks are in a bad way indeed then. All he seems to do is drive away from the enemy. well considering the Missiles stupid range seeming to be longer then even railgun turret he can sit back in relative safety and pound other tanks while they try to get in range
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
779
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Posted - 2014.09.04 20:51:00 -
[7] - Quote
Death Shadow117 wrote:Apothecary Za'ki wrote:Mauren NOON wrote:Apothecary Za'ki wrote:they be OP yo!
they give too much shake to the person being pummled with the missiles they do too much damage the explosions are seemingly blinding when in first person or in enclosed spaces where it restricts visability above you the splash damage is just op too.. Ur Bahd Kyd....missle are garbage against infantry. And sheild tanks usually live a volley anyway. So if you want to fight a missle tank.....DON'T USE ARMOR TANKS i was useing a SHIELD tanked tank.. 1 of his volleys did like 3200 damage.. do damage profiles mean nothing? should have been -20% vs shields cause missiles are EXPLOSIVE i was useing KaalaKiota Tactical HAV 3519 shield hp and 1500 armor.. yet his missiles ignored damage profiles it seems Damage mods hoe. i tried that too but he would react and kill me in 2 vollys when it takes maybe 7 to 8 shots (burn out after 4th or 5th iirc) to kill him so during heat seize he is free to kill me at his leisure.. even JLAVs didnt work.. in the end i gave up and let the team down by giving up and just chooseing to now throw away more clones and feed that buttholes KDR
[[LogiBro in Training]]
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Apothecary Za'ki
Biomass Positive
790
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Posted - 2014.09.05 12:00:00 -
[8] - Quote
Iron Wolf Saber wrote:Proto missiles just hurt like hell. they are OP vs proto rail or proto blaster.. its like 2x blaster damage with no heat seize
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
790
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Posted - 2014.09.05 12:10:00 -
[9] - Quote
Sergeant Sazu wrote:Greetings Apothecary, I have info and stuff:
-Missiles have a range of 250m, Railguns have 300m. Missiles also have a slight damage fall-off starting at about 160m. Railguns don't.
-Missiles have dispersion if fired quickly. You have to space your shots when firing from a distance, in which case Railguns would win due to the time it takes to empty the 12 missiles and remain accurate.
-Missiles are the hardest to fit. (More CPU than Railguns, and almost as much PG as Blasters) High fitting=high reward
-Missiles need level 5 in Large Turret Operations, while the other two need just 1. This is sort of an SP=reward system.
-They take a while to reload, in which case you're a sitting duck if your opponent isn't dead from the first clip.
-Splash damage and radius suck. You need direct hits to deal good damage. killing infantry is a skill shot.
-If you're mad about your shield stacked Gunnlogi going down, consider the possibility of damage mods. Chances are this guy had 2 Complex Damage Mods, granting a 40% boost and negating the damage profile.
-Another thing: the damage profile for all Missile turrets is not 80/120, for whatever reason it's 69/129. Correct me on the numbers if I'm wrong, but it's definitely something very off center that makes it a bane to Madrugars and pitiful on Gunnlogis. (unless damage mods, of course)
I'm nice so I'll give advice for fighting Missile tanks:
-If you use a Railgun, distance is your ally.
-If you encounter at close range, I recommend a Nitrous Injector to dodge a few missiles and survive. Then shoot while they're reloading. In my opinion, Nitrous is a priortity on any tank fit. There's never a time that it's not useful. Getting places faster, escaping AV, dodging Missile/Railgun shots, etc..
Unfortunately I have no more advice, as I am rarely on the receiving end.
But from your story, it sounds like this guy is simply a really good tanker that was using proto. So it's best not to fight him on his own turf. Either way, I hope my info and advice helped. (Sorry if any of it seemed obvious and therefore arrogant; I don't know how knowledgeable you are on this stuff so I went over all the details) thank you for the info.. now lets put those SP investments into perspective.. the missiles have not had any if meny nerfs.. now look at sentinel+HMG the HMG needs a level 5 skill too and yet that has been nerfed hell knows how meny times.. i would think that there is a lack of data on how powerful missiles are vs rails or blasters because of that level 5 skill you mentioned and players not committing to getting missiles..
i think ccp should introduce an event with some missile HAVs given to the community to get that data.. like every one gets xx amount of kaalakiota HAVs with missiles and see how they fair against other tanks.. andif anything its an opportunity for shayz to make more cool AV videos
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
790
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Posted - 2014.09.05 15:25:00 -
[10] - Quote
True Adamance wrote:I dunno why people are hating on Delboy he's better than most of the tankers I've seen who claim to be amazing (probably includes me too). most tankers are just PC scrubs with deep pockets to spam vehicles.
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