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NAV HIV
The Generals Anime Empire.
2023
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Posted - 2014.08.27 16:42:00 -
[1] - Quote
Rei Shepard wrote:kopasus mark wrote:Cloaking in its current form is great. It creates a viable niche for scouts however that being said there needs to be a counter and I am not talking about loading 3 proto scan enhancers. I would like to open a topic of discussion looking at a module that would bring down the cloak field. It could be worn and broadcast over a area and have a timmer much like a cloak field. It could be a equipment that is placed on the ground that creates a safe area.
Currently cloak fields create a loop hole that is easily exploited. Cloaked scouts are now able to be top killer in any match. For lols I am runnng 2 ion pistols and coming out in the top 3. I look forward to hearing every ones response. You can see them while they r cloaked you know and "if" they notice that you have noticed and stand perfectly still, just scan the area with your crosshair till it turns red, he's standing riiiight there.
This ^
Use your eyes ... God gave you those modules lol
Nice way to start the thread though "Cloak Balance"
Should've said "Not another Cloak is OP" thread...
Triple SP event is ON... So get some SP, spec into it or use proper suits to Counter it... Btw, teamwork is OP... Write next thread discussing how Team work needs balancing... Gal Logi with Proper modules and equipment... Try that scan... People still complain about scanners, since it's no Longer "Jump, Hold scan and do 360" ... Learn to use the tools given by CCP if something in the game bothers you that much... Honestly, People need to stop crying over every single thing in this game and honestly need to get good... Hotfix A, B and C had some flaws here and there, but overall there's a sense of balance now... People just cry over stuff they don't have... it's been like this since day 1 .... So ccp please remove garbage thread likes this... |
NAV HIV
The Generals Anime Empire.
2023
|
Posted - 2014.08.27 16:43:00 -
[2] - Quote
Apothecary Za'ki wrote:kopasus mark wrote:Cloaking in its current form is great. It creates a viable niche for scouts however that being said there needs to be a counter and I am not talking about loading 3 proto scan enhancers. I would like to open a topic of discussion looking at a module that would bring down the cloak field. It could be worn and broadcast over a area and have a timmer much like a cloak field. It could be a equipment that is placed on the ground that creates a safe area.
Currently cloak fields create a loop hole that is easily exploited. Cloaked scouts are now able to be top killer in any match. For lols I am running 2 ion pistols and coming out in the top 3. I look forward to hearing every ones response. cloak doesn't need a counter as such.. i just feel they need a DELAY on RE-CLOAKING.. so a scout cannot just pop some one with a shotgun from cloak then instantly cloak back up.. id propose cloaks get std 15 seconds adv 10 second pro 5 second cooldown period after De-cloaking, this would force scouts to make a choice.. pro cloak and knives.. or std+rifle.. or adv +shotgun... at least i believe it will and this may lessen the QQ about bricked scouts with cloaks with rifles or w/e
You are worse than the OP |
NAV HIV
The Generals Anime Empire.
2025
|
Posted - 2014.08.27 19:21:00 -
[3] - Quote
kopasus mark wrote:NAV HIV wrote:Rei Shepard wrote:kopasus mark wrote:Cloaking in its current form is great. It creates a viable niche for scouts however that being said there needs to be a counter and I am not talking about loading 3 proto scan enhancers. I would like to open a topic of discussion looking at a module that would bring down the cloak field. It could be worn and broadcast over a area and have a timmer much like a cloak field. It could be a equipment that is placed on the ground that creates a safe area.
Currently cloak fields create a loop hole that is easily exploited. Cloaked scouts are now able to be top killer in any match. For lols I am runnng 2 ion pistols and coming out in the top 3. I look forward to hearing every ones response. You can see them while they r cloaked you know and "if" they notice that you have noticed and stand perfectly still, just scan the area with your crosshair till it turns red, he's standing riiiight there. This ^ Use your eyes ... God gave you those modules lol Nice way to start the thread though "Cloak Balance" Should've said "Not another Cloak is OP" thread... Triple SP event is ON... So get some SP, spec into it or use proper suits to Counter it... Btw, teamwork is OP... Write next thread discussing how Team work needs balancing... Gal Logi with Proper modules and equipment... Try that scan... People still complain about scanners, since it's no Longer "Jump, Hold scan and do 360" ... Learn to use the tools given by CCP if something in the game bothers you that much... Honestly, People need to stop crying over every single thing in this game and honestly need to get good... Hotfix A, B and C had some flaws here and there, but overall there's a sense of balance now... People just cry over stuff they don't have... it's been like this since day 1 .... So ccp please remove garbage thread likes this... I have a fully proto scout and proto skills. I have always ran a rail rifle but yesterday I put on basic knifes and realized just how out of balance the cloak is. Getting in close is so easy and with the nova knife douvale combo I am taking down 2 or 3 guys a suicide run.
It the Players fault for dying to that or letting other guys flank them lol |
NAV HIV
The Generals Anime Empire.
2026
|
Posted - 2014.08.28 13:11:00 -
[4] - Quote
Apothecary Za'ki wrote:NAV HIV wrote:Apothecary Za'ki wrote:kopasus mark wrote:Cloaking in its current form is great. It creates a viable niche for scouts however that being said there needs to be a counter and I am not talking about loading 3 proto scan enhancers. I would like to open a topic of discussion looking at a module that would bring down the cloak field. It could be worn and broadcast over a area and have a timmer much like a cloak field. It could be a equipment that is placed on the ground that creates a safe area.
Currently cloak fields create a loop hole that is easily exploited. Cloaked scouts are now able to be top killer in any match. For lols I am running 2 ion pistols and coming out in the top 3. I look forward to hearing every ones response. cloak doesn't need a counter as such.. i just feel they need a DELAY on RE-CLOAKING.. so a scout cannot just pop some one with a shotgun from cloak then instantly cloak back up.. id propose cloaks get std 15 seconds adv 10 second pro 5 second cooldown period after De-cloaking, this would force scouts to make a choice.. pro cloak and knives.. or std+rifle.. or adv +shotgun... at least i believe it will and this may lessen the QQ about bricked scouts with cloaks with rifles or w/e You are worse than the OP better then eve where cloaks got 30 second cooldown on cloak and a long time before they can attack :P
Compare EvE - Dust Time to Kill ... If it takes same amount of time to kill a clone, then why not... |
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