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Coleman Gray
Opus Arcana Covert Intervention
1125
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Posted - 2014.08.22 09:58:00 -
[1] - Quote
There IS a cap to how much of their SP a Vet is actually using, why people need to focus on ONE role and fitting at a time. A Vet may have proto in two-three suits but they can only use one of them at a time. They can use a max of two weapons at a time. It gets to a point your simply not making use of all your sp.
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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fragmentedhackslash
Vengeance Unbound
312
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Posted - 2014.08.22 10:08:00 -
[2] - Quote
Once a bittervet reaches 50 million odd SP, there is quite a variety of suits and weapon variants on each suit, this quickly makes the Merc fitting locked, if not sooner than 50 million SP, this is due to a ridiculous bracket restriction of only 28 suit fitting.
Trust me when I say bittervets have been asking for more fitting slots, and for the last 12 months, and as usual "if CCP actually wanted to fix this huge version of a throttle on your game play, then it would have been chamged already" Cheers CCP, you've done it again.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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I-Shayz-I
I----------I
4659
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Posted - 2014.08.22 10:17:00 -
[3] - Quote
But the advantage here is that while a 20 million sp player skilled into just one weapon and suit can be the best at what they do...a 50 million sp player can switch out to a variety of different weapon and dropsuit combinations to counter more types of playstyles.
There is no limit to how many times I can spawn in a different fitting...and yes I might not use every fitting every match, but I am definitely not limited to how often I can change my playstyle/fitting during a match.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Mregomies
Beer For Evil Mercs
240
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Posted - 2014.08.22 10:21:00 -
[4] - Quote
fragmentedhackslash wrote:Once a bittervet reaches 50 million odd SP, there is quite a variety of suits and weapon variants on each suit, this quickly makes the Merc fitting locked, if not sooner than 50 million SP, this is due to a ridiculous bracket restriction of only 28 suit fitting.
Trust me when I say bittervets have been asking for more fitting slots, and for the last 12 months, and as usual "if CCP actually wanted to fix this huge version of a throttle on your game play, then it would have been chamged already" Cheers CCP, you've done it again. I'm at 40m SP and have a lot of proto stuff... I use them all. Spawnspammer, thale's sniper, EWAR scout, hive junkie logi, AV sentinel, DS swarmer commando and bad gungame assault. But I don't make too many variations of fittings/role.
Suomi, Finland, PERKELE!
Logibro
Logibro2
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Ghosts Chance
Inf4m0us
2094
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Posted - 2014.08.22 10:57:00 -
[5] - Quote
well core skills maxed alone account for 16 million SP without dropsuit skills
add in a single dropsuit and maxxed weapons for it and that number gets pretty huge
i calculated one of my minmatar assault fits
it sits at 34 million SP
a logi suit requires an even higher cap due to the need to max out more equipments
so a vet at any one time can utilise anywhere from 34million to 38 million SP in a SINGLE FIT like you describe
so while you may be technically correct, it kinda doesnt matter as 38 million is quite the large advantage
Minmatar is Winmatar
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Onesimus Tarsus
is-a-Corporation
2505
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Posted - 2014.08.22 11:06:00 -
[6] - Quote
Ghosts Chance wrote:well core skills maxed alone account for 16 million SP without dropsuit skills
add in a single dropsuit and maxxed weapons for it and that number gets pretty huge
i calculated one of my minmatar assault fits
it sits at 34 million SP
a logi suit requires an even higher cap due to the need to max out more equipments
so a vet at any one time can utilise anywhere from 34million to 38 million SP in a SINGLE FIT like you describe
so while you may be technically correct, it kinda doesnt matter as 38 million is quite the large advantage Not if everyone you play has the same advantage.
K/D(r) matchmaking fixes the whole game. BEH!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2288
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Posted - 2014.08.22 11:10:00 -
[7] - Quote
Onesimus Tarsus wrote:Ghosts Chance wrote:well core skills maxed alone account for 16 million SP without dropsuit skills
add in a single dropsuit and maxxed weapons for it and that number gets pretty huge
i calculated one of my minmatar assault fits
it sits at 34 million SP
a logi suit requires an even higher cap due to the need to max out more equipments
so a vet at any one time can utilise anywhere from 34million to 38 million SP in a SINGLE FIT like you describe
so while you may be technically correct, it kinda doesnt matter as 38 million is quite the large advantage Not if everyone you play has the same advantage.
34 million only applies if you aim to maximize every possible useful skill.
All of the fits (Except Logi) are pretty close to max efficacy right around 20-22 mil. Most level 5 skills provide less utility per SP spent than level 4 and below, and if you're running a shield tanked suit, armor skills are not "necessary" for example. |
Ghosts Chance
Inf4m0us
2094
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Posted - 2014.08.22 11:43:00 -
[8] - Quote
Breakin Stuff wrote:Onesimus Tarsus wrote:Ghosts Chance wrote:well core skills maxed alone account for 16 million SP without dropsuit skills
add in a single dropsuit and maxxed weapons for it and that number gets pretty huge
i calculated one of my minmatar assault fits
it sits at 34 million SP
a logi suit requires an even higher cap due to the need to max out more equipments
so a vet at any one time can utilise anywhere from 34million to 38 million SP in a SINGLE FIT like you describe
so while you may be technically correct, it kinda doesnt matter as 38 million is quite the large advantage Not if everyone you play has the same advantage. 34 million only applies if you aim to maximize every possible useful skill. All of the fits (Except Logi) are pretty close to max efficacy right around 20-22 mil. Most level 5 skills provide less utility per SP spent than level 4 and below, and if you're running a shield tanked suit, armor skills are not "necessary" for example.
in some cases corners can be cut and skills can be left at level 4, but not 10 mil worth.
my specific minmatar assault build uses 29mil rather then the 34 mil build and yes armor skills are nessesary for everyone except caldari (who doesnt need armor repair but armor plates maxed are a good idea due to the HP increase for doing so + the amazingness that are complex adaptive plates)
and yes it does give me a rather large advantage
Minmatar is Winmatar
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2289
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Posted - 2014.08.22 11:52:00 -
[9] - Quote
Shields to 5 is necessary. Armor to 5 is necessary. the shield and armor support skills you only need one group of unless you're dual tanking, in which case I laugh at your brick-tank. |
Ghosts Chance
Inf4m0us
2094
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Posted - 2014.08.22 11:58:00 -
[10] - Quote
Breakin Stuff wrote:Shields to 5 is necessary. Armor to 5 is necessary. the shield and armor support skills you only need one group of unless you're dual tanking, in which case I laugh at your brick-tank.
minmatar suits are hybrid tankers by nature, you HAVE to fit them with a little of everything and if you dont your doing it wrong.
Minmatar is Winmatar
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Thor Odinson42
Molon Labe. General Tso's Alliance
4347
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Posted - 2014.08.22 12:02:00 -
[11] - Quote
Coleman Gray wrote:There IS a cap to how much of their SP a Vet is actually using, why people need to focus on ONE role and fitting at a time. A Vet may have proto in two-three suits but they can only use one of them at a time. They can use a max of two weapons at a time. It gets to a point your simply not making use of all your sp.
I passed that a long time ago.
I have been saving for Min Assault from 3 to 5 and I almost took flaylock to proto yesterday.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4347
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Posted - 2014.08.22 12:04:00 -
[12] - Quote
Ghosts Chance wrote:Breakin Stuff wrote:Shields to 5 is necessary. Armor to 5 is necessary. the shield and armor support skills you only need one group of unless you're dual tanking, in which case I laugh at your brick-tank. minmatar suits are hybrid tankers by nature, you HAVE to fit them with a little of everything and if you dont your doing it wrong.
It's a big no, no in Eve.
I sometimes wonder how many fits are left short in Eve just because it's soooo frowned on to dual tank. It's even frowned on the mix active and passive tanks.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Ghosts Chance
Inf4m0us
2095
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Posted - 2014.08.22 12:12:00 -
[13] - Quote
Thor Odinson42 wrote:Ghosts Chance wrote:Breakin Stuff wrote:Shields to 5 is necessary. Armor to 5 is necessary. the shield and armor support skills you only need one group of unless you're dual tanking, in which case I laugh at your brick-tank. minmatar suits are hybrid tankers by nature, you HAVE to fit them with a little of everything and if you dont your doing it wrong. It's a big no, no in Eve. I sometimes wonder how many fits are left short in Eve just because it's soooo frowned on to dual tank. It's even frowned on the mix active and passive tanks.
its a big nono in EvE because math and modules make it so you can create a higher EHP with either shileds OR armor then you can using both.
basically the reason its a nono in eve is the same reason its the most optimal fit in dust, its all to create the highest effective HP
Minmatar is Winmatar
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