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Iron Wolf Saber
Den of Swords
16204
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Posted - 2014.08.19 04:43:00 -
[1] - Quote
So here it is.
You pull out the needle.
You charge it up.
and based how much you charge it up determines how much it restores on the person you stab?
CPM 0 Secretary, CPM 1 Elect
Omni-Soldier, Forum Warrior
\\= Advanced Minmatar Logistics =// Unlocked
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medomai grey
WarRavens Final Resolution.
900
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Posted - 2014.08.19 05:54:00 -
[2] - Quote
Sounds interesting. Would this discourage players from reviving a teammate in front of enemy fire?
What percentile of Dust514's infantry arsenal belongs to the category of machine guns?
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2075
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Posted - 2014.08.19 12:34:00 -
[3] - Quote
medomai grey wrote:Sounds interesting. Would this discourage players from reviving a teammate in front of enemy fire? Give it ridiculously low fitting reqs (1PG/2CPU) but require that it be charged up for 1.5 seconds per 10% of health restored on revive (minimum 3 seconds), I think that would make "logis" think twice about picking people up in a gunfight.
"Heres the deal, in the 40s there was Normandy today you got punks, some need culling real bad." --Truth
Logi for Hire
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Haerr
Legio DXIV
1206
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Posted - 2014.08.19 15:40:00 -
[4] - Quote
Iron Wolf Saber wrote:So here it is.
You pull out the needle.
You charge it up.
and based how much you charge it up determines how much it restores on the person you stab?
Can you give us a few examples on the numbers for different tiers.
Full charge time: x sec, Minimum charge to function: xx%,
Armor HP restored at full charge: xx%, Armor HP restored at minimum charge: xx%,
Minimum charge to jump start shield recharge: xx%, Shield HP restored at full charge: xx%, or Shield Recharge Rate boost at full charge: xxx%, Shield HP restored at minimum charge: xx%, or Shield Recharge Rate boost at minimum charge: xxx%,
Not saying that it is a poor idea merely that allowing a Militia Nanite Injector, which at full charge restores a meekly 30% armour HP, to revive with even less % HP restored is a poor idea. |
Hawk-eye Occultus
ARKOMBlNE
343
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Posted - 2014.08.19 16:59:00 -
[5] - Quote
Iron Wolf Saber wrote:So here it is.
You pull out the needle.
You charge it up.
and based how much you charge it up determines how much it restores on the person you stab?
So... The harder you stab someone with it, the better the effect?
Following Stanley, to ADVENTURE! (Courtesy of The Adventure LineGäó)
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Iron Wolf Saber
Den of Swords
16206
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Posted - 2014.08.19 19:05:00 -
[6] - Quote
Haerr wrote:Iron Wolf Saber wrote:So here it is.
You pull out the needle.
You charge it up.
and based how much you charge it up determines how much it restores on the person you stab? Can you give us a few examples on the numbers for different tiers. Full charge time: x sec, Minimum charge to function: xx%, Armor HP restored at full charge: xx%, Armor HP restored at minimum charge: xx%, Minimum charge to jump start shield recharge: xx%, Shield HP restored at full charge: xx%, or Shield Recharge Rate boost at full charge: xxx%, Shield HP restored at minimum charge: xx%, or Shield Recharge Rate boost at minimum charge: xxx%, Not saying that it is a poor idea merely that allowing a Militia Nanite Injector, which at full charge restores a meekly 30% armour HP, to revive with even less % HP restored is a poor idea.
Well without charge it should be worse than the standard needle.
With a full charge it would be significantly better; the effect should be multiplicative and not additive.
CPM 0 Secretary, CPM 1 Elect
Omni-Soldier, Forum Warrior
\\= Advanced Minmatar Logistics =// Unlocked
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Maken Tosch
DUST University Ivy League
9092
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Posted - 2014.08.19 19:13:00 -
[7] - Quote
I would go with this if CCP also reduces the WP gains for uncharged revives but still give full WP gains if the minimum time of 3 seconds is met. This way, WP farmers in FW and other modes won't effectively exploit players so much.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Haerr
Legio DXIV
1210
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Posted - 2014.08.20 07:32:00 -
[8] - Quote
Iron Wolf Saber wrote:Haerr wrote:Iron Wolf Saber wrote:-snip- -snip- Well without charge it should be worse than the standard needle in the same meta level. Also the fact you have to select it (I don't think dust allows a hold to needle interact but needs to be explored) from equipment to start the charging. With a full charge it would be significantly better; the effect should be multiplicative and not additive.
Really liking the idea of having to charge up an injector to use it. It would be the fun counter to people trying to revive while taking fire. (As they would likely be killed before they could revive anyone.)
Though injectors remain an unpopular choice and making it so that they require more thought and risk to use will likely decrease their the number of people using them.
Injectors would be a lot more popular if gear were more expensive ISK-wise and/or we had to pay for each clone we use. (Pay ISK to spawn.) Or if the spawn times were increased even further. |
Hawk-eye Occultus
ARKOMBlNE
343
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Posted - 2014.08.20 15:21:00 -
[9] - Quote
There is still one huge unanswered question here:
How and why do you charge a syringe?
Following Stanley, to ADVENTURE! (Courtesy of The Adventure LineGäó)
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2075
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Posted - 2014.08.20 16:30:00 -
[10] - Quote
Hawk-eye Occultus wrote:There is still one huge unanswered question here:
How and why do you charge a syringe? How? You hold down the button (or is that too obvious)?
Why? Holding down the button stimulates the nanites into a frenzy of self-replication, they attack one another attempting to assimilate and integrate the remains of their cannibalized brethren into themselves thereby fortifying their own ability to more rapidly create and assemble armor components. Adrenaline and Testosterone are also byproducts of the Darwinian process, these help to stimulate the revived clone for a short period after biomass reanimation.
"Heres the deal, in the 40s there was Normandy today you got punks, some need culling real bad." --Truth
Logi for Hire
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Hawk-eye Occultus
ARKOMBlNE
344
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Posted - 2014.08.20 21:56:00 -
[11] - Quote
Alaika Arbosa wrote:Hawk-eye Occultus wrote:There is still one huge unanswered question here:
How and why do you charge a syringe? How? You hold down the button (or is that too obvious)? Why? Holding down the button stimulates the nanites into a frenzy of self-replication, they attack one another attempting to assimilate and integrate the remains of their cannibalized brethren into themselves thereby fortifying their own ability to more rapidly create and assemble armor components. Adrenaline and Testosterone are also byproducts of the Darwinian process, these help to stimulate the revived clone for a short period after biomass reanimation.
There are several issues here:
Getting nanites to attack each other by design is a huge inefficacy, why cannibalize parts of other nanites (which will have losses due to some parts being unsuitable) rather than have material ready for use in the solution (bocks of easlly processed nanoparticles).
Rather than fortify the ability to repair, it will hinder it, as fewer numbers of operational nanites, plus nanites that survived but were damaged (potentially causing rogue nanites to self replicate by consuming the thing you are trying to repair) reduce repair speed and capability.
These are ROBOTS. They do not produce hormones! Those would already be in the nanite delivery solution if you wanted them in there.
This means that none of your given reasons are valid. Now, I'll ask again.
HOW and WHY do you charge a syringe. (and by HOW, I mean HOW DO YOU EVEN DO THAT, NOT WHAT BUTTON YOU PRESS!)
Following Stanley, to ADVENTURE! (Courtesy of The Adventure LineGäó)
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2076
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Posted - 2014.08.20 22:15:00 -
[12] - Quote
Hawk-eye Occultus wrote:Alaika Arbosa wrote:Hawk-eye Occultus wrote:There is still one huge unanswered question here:
How and why do you charge a syringe? How? You hold down the button (or is that too obvious)? Why? Holding down the button stimulates the nanites into a frenzy of self-replication, they attack one another attempting to assimilate and integrate the remains of their cannibalized brethren into themselves thereby fortifying their own ability to more rapidly create and assemble armor components. Adrenaline and Testosterone are also byproducts of the Darwinian process, these help to stimulate the revived clone for a short period after biomass reanimation. There are several issues here: Getting nanites to attack each other by design is a huge inefficacy, why cannibalize parts of other nanites (which will have losses due to some parts being unsuitable) rather than have material ready for use in the solution (bocks of easlly processed nanoparticles). Rather than fortify the ability to repair, it will hinder it, as fewer numbers of operational nanites, plus nanites that survived but were damaged (potentially causing rogue nanites to self replicate by consuming the thing you are trying to repair) reduce repair speed and capability. These are ROBOTS. They do not produce hormones! Those would already be in the nanite delivery solution if you wanted them in there. This means that none of your given reasons are valid. Now, I'll ask again. HOW and WHY do you charge a syringe. (and by HOW, I mean HOW DO YOU EVEN DO THAT, NOT WHAT BUTTON YOU PRESS!) Someone has no sense of adventure or humor.
Who says they can't improve their ability to do what they are programmed to do? Who says they can't be programmed to improve their ability to do the other things they are programmed to do?
Also, how do you know that they process they use to improve themselves doesn't leave chemical byproducts that are similar to the hormones we call Adrenaline and Testosterone?
"Heres the deal, in the 40s there was Normandy today you got punks, some need culling real bad." --Truth
Logi for Hire
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Sylwester Dziewiecki
Interregnum.
353
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Posted - 2014.08.20 22:28:00 -
[13] - Quote
medomai grey wrote:Sounds interesting. Would this discourage players from reviving a teammate in front of enemy fire? No. Accepting if you want to be revive after someone stab you would.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Hawk-eye Occultus
ARKOMBlNE
345
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Posted - 2014.08.20 22:37:00 -
[14] - Quote
Alaika Arbosa wrote:Hawk-eye Occultus wrote:Alaika Arbosa wrote:Hawk-eye Occultus wrote:There is still one huge unanswered question here:
How and why do you charge a syringe? How? You hold down the button (or is that too obvious)? Why? Holding down the button stimulates the nanites into a frenzy of self-replication, they attack one another attempting to assimilate and integrate the remains of their cannibalized brethren into themselves thereby fortifying their own ability to more rapidly create and assemble armor components. Adrenaline and Testosterone are also byproducts of the Darwinian process, these help to stimulate the revived clone for a short period after biomass reanimation. There are several issues here: Getting nanites to attack each other by design is a huge inefficacy, why cannibalize parts of other nanites (which will have losses due to some parts being unsuitable) rather than have material ready for use in the solution (bocks of easlly processed nanoparticles). Rather than fortify the ability to repair, it will hinder it, as fewer numbers of operational nanites, plus nanites that survived but were damaged (potentially causing rogue nanites to self replicate by consuming the thing you are trying to repair) reduce repair speed and capability. These are ROBOTS. They do not produce hormones! Those would already be in the nanite delivery solution if you wanted them in there. This means that none of your given reasons are valid. Now, I'll ask again. HOW and WHY do you charge a syringe. (and by HOW, I mean HOW DO YOU EVEN DO THAT, NOT WHAT BUTTON YOU PRESS!) Someone has no sense of adventure or humor. Who says they can't improve their ability to do what they are programmed to do? Who says they can't be programmed to improve their ability to do the other things they are programmed to do? Also, how do you know that they process they use to improve themselves doesn't leave chemical byproducts that are similar to the hormones we call Adrenaline and Testosterone?
Well, drawing from both my knowledge of chemistry, and ChemspiderGäó: Testosterone (here's a ball & stick model) and Epinephrine (AKA AdrenalineGäó) (Ball and stick model). As you can see, these are different to compounds used in armour manufacture, and Benzene containing structures tend to not be by-products of reactions, notably: setting things on fire can produce them, though.
Fun fact: very similar compounds can have vastly different effects. A single mirrored bond can be the difference between something that treats cancer, and something that kills you; for instance.
Following Stanley, to ADVENTURE! (Courtesy of The Adventure LineGäó)
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Sylwester Dziewiecki
Interregnum.
354
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Posted - 2014.08.21 12:10:00 -
[15] - Quote
Hawk-eye Occultus wrote:Alaika Arbosa wrote:Hawk-eye Occultus wrote:Alaika Arbosa wrote:Hawk-eye Occultus wrote:There is still one huge unanswered question here:
How and why do you charge a syringe? How? You hold down the button (or is that too obvious)? Why? Holding down the button stimulates the nanites into a frenzy of self-replication, they attack one another attempting to assimilate and integrate the remains of their cannibalized brethren into themselves thereby fortifying their own ability to more rapidly create and assemble armor components. Adrenaline and Testosterone are also byproducts of the Darwinian process, these help to stimulate the revived clone for a short period after biomass reanimation. There are several issues here: Getting nanites to attack each other by design is a huge inefficacy, why cannibalize parts of other nanites (which will have losses due to some parts being unsuitable) rather than have material ready for use in the solution (bocks of easlly processed nanoparticles). Rather than fortify the ability to repair, it will hinder it, as fewer numbers of operational nanites, plus nanites that survived but were damaged (potentially causing rogue nanites to self replicate by consuming the thing you are trying to repair) reduce repair speed and capability. These are ROBOTS. They do not produce hormones! Those would already be in the nanite delivery solution if you wanted them in there. This means that none of your given reasons are valid. Now, I'll ask again. HOW and WHY do you charge a syringe. (and by HOW, I mean HOW DO YOU EVEN DO THAT, NOT WHAT BUTTON YOU PRESS!) Someone has no sense of adventure or humor. Who says they can't improve their ability to do what they are programmed to do? Who says they can't be programmed to improve their ability to do the other things they are programmed to do? Also, how do you know that they process they use to improve themselves doesn't leave chemical byproducts that are similar to the hormones we call Adrenaline and Testosterone? Well, drawing from both my knowledge of chemistry, and ChemspiderGäó: Testosterone ( here's a ball & stick model) and Epinephrine (AKA AdrenalineGäó) ( Ball and stick model). As you can see, these are different to compounds used in armour manufacture, and Benzene containing structures tend to not be by-products of reactions, notably: setting things on fire can produce them, though. Fun fact: very similar compounds can have vastly different effects. A single mirrored bond can be the difference between something that treats cancer, and something that kills you; for instance. As for the regeneration of the biological tissues, proteins are VERY complex things that must be carefully constructed to work as intended, you are not going to allow your nanites to waste such a large amount of material that any noticeable amount of any by-product is created, given how small that needle is, you have to be careful with the limited reserve of stuff you have. oooooooh.... stop it!
People generally do not like waiting - we have smartphones so we can do stuff here and now. Players are not different from the average man.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4775
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Posted - 2014.08.22 22:12:00 -
[16] - Quote
Iron Wolf Saber wrote:So here it is.
You pull out the needle.
You charge it up.
and based how much you charge it up determines how much it restores on the person you stab?
Sounds like a pointless gameplay function that serves no real change in the meta of anything.
So I'm sure CCP would love it. They often make such decisions without actually thinking. |
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