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NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
503
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Posted - 2014.08.16 19:05:00 -
[1] - Quote
With orbitals costing more t thought a additional way to earn wp would be nice
make it small like 10 wp
Example
Kill one red 50 wp kill a second red within X time (say 2 seconds) 60 wp instead of 50
say you kill two reds with one nade= 110 3 reds 1 nade 170
the first kull you have no streak going so it stays 50 but each additional kill within time is worth an extra 10
Director:Diplomat
Search DL514 to apply
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1733
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Posted - 2014.08.16 23:09:00 -
[2] - Quote
NoxMort3m wrote:With orbitals costing more t thought a additional way to earn wp would be nice
make it small like 10 wp
Example
Kill one red 50 wp kill a second red within X time (say 2 seconds) 60 wp instead of 50
say you kill two reds with one nade= 110 3 reds 1 nade 170
the first kill you have no streak going so it stays 50 but each additional kill within time is worth an extra 10
Alt system
It could even be 10 wp X(times) number in streak ie:
kills(in a streak). Wp 1 +0 2 +10 3 +20 4. +30
In this scenario for op reasons orbitals kills should Not count towards streaks
I have always disliked the idea of killstreaks in this game as it emphasized individual actions rather than team/squad ones. This kind of reward simply pushes people to act on their own, and opens up a whole can of worms about "kill stealing." This is a team based game and as long as the enemy goes down it almost shouldn't matter who strikes the final blow.
We need to find more ways of rewarding groups that work together, not lucky individuals who happen to string together a few kills.
Fun > Realism
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KEROSIINI-TERO
The Rainbow Effect
1225
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Posted - 2014.08.16 23:37:00 -
[3] - Quote
NoxMort3m wrote:With orbitals costing more t thought a additional way to earn wp would be nice
make it small like 10 wp
Example
Kill one red 50 wp kill a second red within X time (say 2 seconds) 60 wp instead of 50
say you kill two reds with one nade= 110 3 reds 1 nade 170
the first kill you have no streak going so it stays 50 but each additional kill within time is worth an extra 10
Alt system
It could even be 10 wp X(times) number in streak ie:
kills(in a streak). Wp 1 +0 2 +10 3 +20 4. +30
In this scenario for op reasons orbitals kills should Not count towards streaks
Stomp much?
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
83
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Posted - 2014.08.17 00:27:00 -
[4] - Quote
Mobius Kaethis wrote:NoxMort3m wrote:With orbitals costing more t thought a additional way to earn wp would be nice
make it small like 10 wp
Example
Kill one red 50 wp kill a second red within X time (say 2 seconds) 60 wp instead of 50
say you kill two reds with one nade= 110 3 reds 1 nade 170
the first kill you have no streak going so it stays 50 but each additional kill within time is worth an extra 10
Alt system
It could even be 10 wp X(times) number in streak ie:
kills(in a streak). Wp 1 +0 2 +10 3 +20 4. +30
In this scenario for op reasons orbitals kills should Not count towards streaks I have always disliked the idea of killstreaks in this game as it emphasized individual actions rather than team/squad ones. This kind of reward simply pushes people to act on their own, and opens up a whole can of worms about "kill stealing." This is a team based game and as long as the enemy goes down it almost shouldn't matter who strikes the final blow. We need to find more ways of rewarding groups that work together, not lucky individuals who happen to string together a few kills.
Higher Kill Assist WP if you assist someone in the same squad. 35WP
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One Eyed King
Land of the BIind
3414
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Posted - 2014.08.17 00:59:00 -
[5] - Quote
Fizzer XCIV wrote:Mobius Kaethis wrote:NoxMort3m wrote:With orbitals costing more t thought a additional way to earn wp would be nice
make it small like 10 wp
Example
Kill one red 50 wp kill a second red within X time (say 2 seconds) 60 wp instead of 50
say you kill two reds with one nade= 110 3 reds 1 nade 170
the first kill you have no streak going so it stays 50 but each additional kill within time is worth an extra 10
Alt system
It could even be 10 wp X(times) number in streak ie:
kills(in a streak). Wp 1 +0 2 +10 3 +20 4. +30
In this scenario for op reasons orbitals kills should Not count towards streaks I have always disliked the idea of killstreaks in this game as it emphasized individual actions rather than team/squad ones. This kind of reward simply pushes people to act on their own, and opens up a whole can of worms about "kill stealing." This is a team based game and as long as the enemy goes down it almost shouldn't matter who strikes the final blow. We need to find more ways of rewarding groups that work together, not lucky individuals who happen to string together a few kills. Higher Kill Assist WP if you assist someone in the same squad. 35WP I like the idea of Battlefield where the assist is proportionate to the percentage of damage done. So, if you take down 90 percent of the HP, you should get WP equivalent to 90 percent of a kill, or 45 WP.
You can always tell a Millford Minja
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Temias Mercurial
Knights Of Ender RISE of LEGION
165
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Posted - 2014.08.18 04:09:00 -
[6] - Quote
I liked that as well, and also when you did enough damage to where you were credited the kill as well (or at least that's the way it is in bf4). It really should be implemented.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1742
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Posted - 2014.08.18 14:32:00 -
[7] - Quote
One Eyed King wrote: I like the idea of Battlefield where the assist is proportionate to the percentage of damage done. So, if you take down 90 percent of the HP, you should get WP equivalent to 90 percent of a kill, or 45 WP.
I have long advocated for something along these lines.
Fun > Realism
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NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
503
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Posted - 2014.08.24 19:39:00 -
[8] - Quote
Great ideas keep them coming
Director:Diplomat
Search DL514 to apply
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Atiim
11623
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Posted - 2014.08.24 19:59:00 -
[9] - Quote
WP rewards for kill-streaks are bad, because they reward (and encourage) players to play selfishly and do things such as waiting for a team-mate to die to kill the enemy as opposed to giving some supporting fire.
A better idea, would be increasing the WP for a Kill or Kill Assist that was against an enemy damaging your teammate.
DUST 514's 1st Matari Commando
-HAND
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Hakyou Brutor
Pure Evil.
1135
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Posted - 2014.08.24 20:26:00 -
[10] - Quote
2,900 WP for going on a 20 kill streak? Okay... |
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NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
507
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Posted - 2014.09.19 11:06:00 -
[11] - Quote
Atiim wrote:WP rewards for kill-streaks are bad, because they reward (and encourage) players to play selfishly and do things such as waiting for a team-mate to die to kill the enemy as opposed to giving some supporting fire.
A better idea, would be increasing the WP for a Kill or Kill Assist that was against an enemy damaging your teammate. How does encouraging quick succession of kills translate to players letting eachother die lol, if anything players will kill better and be able to come needle you
Director:Diplomat
Search DL514 to apply
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NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
507
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Posted - 2014.09.19 11:07:00 -
[12] - Quote
Hakyou Brutor wrote:2,900 WP for going on a 20 kill streak? Okay... And please tell me how you can kill 20 enemies quick enough to do that lol
Director:Diplomat
Search DL514 to apply
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Ripley Riley
Incorruptibles
3221
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Posted - 2014.09.19 12:05:00 -
[13] - Quote
NoxMort3m wrote:What the OP said about kill streaks being rewarded with WP No thanks. This will cause "kill steal" bickering and encourage hero-style gun fighting instead of squad-based combat.
I would prefer to see a higher reward for kill assists from a squadmate. Maybe +30 or +35 WP. Maybe a small reward for killing the merc who blapped your squadmate; 'Vengeance +10 WP' in addition to the +50 WP for the kill itself.
He imposes order on the chaos of organic evolution...
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