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Vencio
Crux Special Tasks Group Gallente Federation
16
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Posted - 2014.08.14 16:15:00 -
[1] - Quote
Hi guys,
I am greatly disoriented and confused, and truly hoping that anyone experienced, or a CCP may be kind enough to answer this question in which I can finalize a good built for my scout.
I am currently a Proto Gal Scout with proto Dampeners, Precision, and Cloak all proto.
I have been told that I wouldn't get penalty stack if I were to equip 3x Proto Dampeners and would instead make me more stealthier ( same can be applied to precision upon 2x or 3x or precision proto, the more chances to detect people )..... now I have been told the other way around in which I do eventually get stack penalty if I were to equip 3x dampeners and 2x precision enhancers ( is it sometimes better and more functional to have 1 single E-War equipment to avoid stack penalty, or are 3x better than one for better effect ).
My philosophy idea is to create a very stealthy/recon/rogue/spy Scout as possible and avoid being tracked.
I am not really savyy with numbers, and just want a clear answer.
My apologies since English isn't unfortunately my first language.
PS: Yes I am aware that such posting should've been taken into the Rookie Forum; I felt the General Forum is more active with people and topics.
Thanks, |
Apothecary Za'ki
Biomass Positive
487
|
Posted - 2014.08.14 16:38:00 -
[2] - Quote
tbh you wont find "legit" answers to most everything on the general forums try doing a search i do however recall there being some good math heavy scout ewar threads
[LogiBro in Training]
channel: BP SQUAD
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Vencio
Crux Special Tasks Group Gallente Federation
19
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Posted - 2014.08.14 16:42:00 -
[3] - Quote
Oh ok,
Thanks for you time upon answering to this thread,
much appreciate your information |
Apothecary Za'ki
Biomass Positive
487
|
Posted - 2014.08.14 16:44:00 -
[4] - Quote
and you are right.. think it was one of those "Fox Guides" in rookie thread which had the Ewar info you seek
[LogiBro in Training]
channel: BP SQUAD
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Joel II X
Dah Gods O Bacon
3006
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Posted - 2014.08.14 16:45:00 -
[5] - Quote
Every mod has a stacking penalty.
If you equip 3 dampners, the third one will be about half as efficient as the first one. So, you're better off not using more than 3 of the same kind of mod, regardless of tier.
What I want to know is: do light damage mods affect sidearm damage mods? Just a yes, or not will suffice. |
Vencio
Crux Special Tasks Group Gallente Federation
19
|
Posted - 2014.08.14 16:47:00 -
[6] - Quote
Apothecary Za'ki wrote:and you are right.. think it was one of those "Fox Guides" in rookie thread which had the Ewar info you seek
Thanks again Apothecary! |
Apothecary Za'ki
Biomass Positive
487
|
Posted - 2014.08.14 16:47:00 -
[7] - Quote
Joel II X wrote:Every mod has a stacking penalty.
If you equip 3 dampners, the third one will be about half as efficient as the first one. So, you're better off not using more than 3 of the same kind of mod, regardless of tier.
What I want to know is: do light damage mods affect sidearm damage mods? Just a yes, or not will suffice. if its the same stackign penalties as in eve you only get maybe 7% of the modules stated number..
again i think there was a thread on rookies which elaborated and gave the math /penality for each stacked module
[LogiBro in Training]
channel: BP SQUAD
|
LittleCuteBunny
542
|
Posted - 2014.08.14 16:48:00 -
[8] - Quote
This should solve your questions about the Scout EWAR.
It is just an updated version up to Hotfix Charlie of an old EWAR sheet that I made, it has been out since yesterday and I just recently fixed a small issue with it.
Graveyard 514
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Vencio
Crux Special Tasks Group Gallente Federation
19
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Posted - 2014.08.14 16:48:00 -
[9] - Quote
Joel II X wrote:Every mod has a stacking penalty.
If you equip 3 dampners, the third one will be about half as efficient as the first one. So, you're better off not using more than 3 of the same kind of mod, regardless of tier.
What I want to know is: do light damage mods affect sidearm damage mods? Just a yes, or not will suffice.
So would two be better or just one?
And Light damage mods affects for light weapons and not siderarms, Sidearm mods affects for all side arm weaponry, or so I believe.
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
6403
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Posted - 2014.08.14 16:49:00 -
[10] - Quote
Have you ever tried asking the Barbershop?
Damps and Precision are kinda the scouts specialty. I'll see if I can summon help.
FA's Stabber Extraordinaire
Minmatar Enthusiast
Explosions and Bulletstorm? Count me in!
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Apothecary Za'ki
Biomass Positive
488
|
Posted - 2014.08.14 16:49:00 -
[11] - Quote
Vencio wrote:Hi guys,
I am greatly disoriented and confused, and truly hoping that anyone experienced, or a CCP may be kind enough to answer this question in which I can finalize a good built for my scout.
I am currently a Proto Gal Scout with proto Dampeners, Precision, and Cloak all proto.
I have been told that I wouldn't get penalty stack if I were to equip 3x Proto Dampeners and would instead make me more stealthier ( same can be applied to precision upon 2x or 3x or precision proto, the more chances to detect people )..... now I have been told the other way around in which I do eventually get stack penalty if I were to equip 3x dampeners and 2x precision enhancers ( is it sometimes better and more functional to have 1 single E-War equipment to avoid stack penalty, or are 3x better than one for better effect ).
My philosophy idea is to create a very stealthy/recon/rogue/spy Scout as possible and avoid being tracked.
I am not really savyy with numbers, and just want a clear answer.
My apologies since English isn't unfortunately my first language.
PS: Yes I am aware that such posting should've been taken into the Rookie Forum; I felt the General Forum is more active with people and topics.
Thanks, here you go.. found an up to date thread about ewar https://forums.dust514.com/default.aspx?g=posts&t=171787&find=unread
[LogiBro in Training]
channel: BP SQUAD
|
Vencio
Crux Special Tasks Group Gallente Federation
19
|
Posted - 2014.08.14 16:51:00 -
[12] - Quote
LittleCuteBunny wrote:This should solve your questions about the Scout EWAR. It is just an updated version up to Hotfix Charlie of an old EWAR sheet that I made, it has been out since yesterday and I just recently fixed a small issue with it.
That's really great information Little!!
Thanks a lot!
From reading your sheet statistics, from reading this
Gallente Scout 1PD+C @ 18.073 2PD+C @ 14.147 3PD+C @ 12.127 4PD+C @ 11.441
Do the lower numbers represents the penalty of less effectiveness? sorry Im an idiot noob |
Vencio
Crux Special Tasks Group Gallente Federation
19
|
Posted - 2014.08.14 16:53:00 -
[13] - Quote
Apothecary Za'ki wrote:Vencio wrote:Hi guys,
I am greatly disoriented and confused, and truly hoping that anyone experienced, or a CCP may be kind enough to answer this question in which I can finalize a good built for my scout.
I am currently a Proto Gal Scout with proto Dampeners, Precision, and Cloak all proto.
I have been told that I wouldn't get penalty stack if I were to equip 3x Proto Dampeners and would instead make me more stealthier ( same can be applied to precision upon 2x or 3x or precision proto, the more chances to detect people )..... now I have been told the other way around in which I do eventually get stack penalty if I were to equip 3x dampeners and 2x precision enhancers ( is it sometimes better and more functional to have 1 single E-War equipment to avoid stack penalty, or are 3x better than one for better effect ).
My philosophy idea is to create a very stealthy/recon/rogue/spy Scout as possible and avoid being tracked.
I am not really savyy with numbers, and just want a clear answer.
My apologies since English isn't unfortunately my first language.
PS: Yes I am aware that such posting should've been taken into the Rookie Forum; I felt the General Forum is more active with people and topics.
Thanks, here you go.. found an up to date thread about ewar https://forums.dust514.com/default.aspx?g=posts&t=171787&find=unread
Awesome!!!
Thanks again and sorry for the troubles!:) |
Apothecary Za'ki
Biomass Positive
488
|
Posted - 2014.08.14 16:53:00 -
[14] - Quote
LittleCuteBunny wrote:This should solve your questions about the Scout EWAR. It is just an updated version up to Hotfix Charlie of an old EWAR sheet that I made, it has been out since yesterday and I just recently fixed a small issue with it. just realised i posted your thread xD
[LogiBro in Training]
channel: BP SQUAD
|
Foo Fighting
THE HANDS OF DEATH
119
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Posted - 2014.08.14 16:56:00 -
[15] - Quote
Try protofits.com if you haven't already. |
Joel II X
Dah Gods O Bacon
3006
|
Posted - 2014.08.14 16:58:00 -
[16] - Quote
Vencio wrote:Joel II X wrote:Every mod has a stacking penalty.
If you equip 3 dampners, the third one will be about half as efficient as the first one. So, you're better off not using more than 3 of the same kind of mod, regardless of tier.
What I want to know is: do light damage mods affect sidearm damage mods? Just a yes, or not will suffice. So would two be better or just one? And Light damage mods affects for light weapons and not siderarms, Sidearm mods affects for all side arm weaponry, or so I believe. Yes, you're good if you're using two. Don't worry about it.
Also, you're right, but since they're both damage mods, I'd like confirmation on whether they affect each other or not. |
Echo 1991
WarRavens Final Resolution.
412
|
Posted - 2014.08.14 16:59:00 -
[17] - Quote
Ewar mods don't have a stacking penalty. They never have as far as I'm aware. |
Adipem Nothi
Nos Nothi
4108
|
Posted - 2014.08.14 17:00:00 -
[18] - Quote
If you aren't a spreadsheet warrior, my very best advice to you would be to use www.protofits.com ... it does the math for you and eliminates any guesswork.
I suspect the website is being updated at the moment (as profile and precision values are off), but the guy who runs it is great about keeping it up-to-date.
Shoot scout with yes.
- Ripley Riley
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IAmDuncanIdaho II
R 0 N 1 N
821
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Posted - 2014.08.14 17:04:00 -
[19] - Quote
Foo Fighting wrote:Try protofits.com if you haven't already.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2061
|
Posted - 2014.08.14 17:06:00 -
[20] - Quote
You only need two dampeners on a gal scout, and TBH I'm not quite sure bout the stacking penalties
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Echo 1991
WarRavens Final Resolution.
412
|
Posted - 2014.08.14 17:09:00 -
[21] - Quote
Gavr1lo Pr1nc1p wrote:You only need two dampeners on a gal scout, and TBH I'm not quite sure bout the stacking penalties Protofits says nothing about stacking penalties on ewar mods but does on kin cats and others. |
Repe Susi
Rautaleijona
1366
|
Posted - 2014.08.14 17:12:00 -
[22] - Quote
Echo 1991 wrote:Ewar mods don't have a stacking penalty. They never have as far as I'm aware.
And this is the beauty of CCP: they don't tell us if there is or if there's not.
There is a stacking penalty. So many players from land out of time have confirmed and made the math. besides, screw you guys im going destiny.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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LittleCuteBunny
544
|
Posted - 2014.08.14 17:16:00 -
[23] - Quote
Vencio wrote:LittleCuteBunny wrote:This should solve your questions about the Scout EWAR. It is just an updated version up to Hotfix Charlie of an old EWAR sheet that I made, it has been out since yesterday and I just recently fixed a small issue with it. That's really great information Little!! Thanks a lot! From reading your sheet statistics, from reading this Gallente Scout 1PD+C @ 18.073 2PD+C @ 14.147 3PD+C @ 12.127 4PD+C @ 11.441 Do the lower numbers represents the penalty of less effectiveness? sorry Im an idiot noob
Yes, the penalties for stacking are already considered into "PD+C" (Profile Dampener + Cloak). So as you use more modules you get less effectiveness from that module, you should use enough to get below 15db.
If you are still confused as others pointed out you should try out protofits, if you prefer looking at every part of the formula just use the spreadsheet.
Graveyard 514
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Kam Elto
KILL-EM-QUICK RISE of LEGION
437
|
Posted - 2014.08.14 18:11:00 -
[24] - Quote
Isn't the rule of thumb that if a mod is percentage based then there is a stacking penalty? |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1003
|
Posted - 2014.08.14 18:16:00 -
[25] - Quote
Vencio wrote:Joel II X wrote:Every mod has a stacking penalty.
If you equip 3 dampners, the third one will be about half as efficient as the first one. So, you're better off not using more than 3 of the same kind of mod, regardless of tier.
What I want to know is: do light damage mods affect sidearm damage mods? Just a yes, or not will suffice. So would two be better or just one? And Light damage mods affects for light weapons and not siderarms, Sidearm mods affects for all side arm weaponry, or so I believe.
You only need to use one Complex Profile Dampener on a proto gal scout the majority of the time. Make one fit with two which you can use if you're facing a proto amar scout running two complex precision enhancers or a proto gal logi running a focused scanner.
Given the gal logi focused scanner will alert you if you're scanned and you can just wait it out the only threat is a squad with a proto Amar scout.
Overlord of Broman
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Adipem Nothi
Nos Nothi
4110
|
Posted - 2014.08.14 18:25:00 -
[26] - Quote
Echo 1991 wrote:Gavr1lo Pr1nc1p wrote:You only need two dampeners on a gal scout, and TBH I'm not quite sure bout the stacking penalties Protofits says nothing about stacking penalties on ewar mods but does on kin cats and others. Stacking penalties apply to all EWAR modules. This has been tested extensively by the Scout Community.
Shoot scout with yes.
- Ripley Riley
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