J4yne C0bb
Molon Labe. General Tso's Alliance
681
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Posted - 2014.08.13 05:38:00 -
[1] - Quote
Atiim wrote:I'd say get your Ammunition up to Level III, and then max out your Sharpshooter.
Then, go for Proficiency. Yup. And that goes for all weapons that have it (AR/CR/SMG, etc). Sharpshooter doesn't look 'sexy', but the fact is, you're getting a DPS boost by the simple fact that you are landing more bullets. Extra damage from proficiency is meaningless if your bullets aren't hitting your target.
Take Sharpshooter to 5 before you do anything else, and thank me with an ISK donation later.
Min Logi | aka Punch R0ckgroin, fatman
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J4yne C0bb
Molon Labe. General Tso's Alliance
686
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Posted - 2014.08.13 21:00:00 -
[2] - Quote
The dark cloud wrote:J4yne C0bb wrote:Atiim wrote:I'd say get your Ammunition up to Level III, and then max out your Sharpshooter.
Then, go for Proficiency. Yup. And that goes for all weapons that have it (AR/CR/SMG, etc). Sharpshooter doesn't look 'sexy', but the fact is, you're getting a DPS boost by the simple fact that you are landing more bullets. Extra damage from proficiency is meaningless if your bullets aren't hitting your target. Take Sharpshooter to 5 before you do anything else, and thank me with an ISK donation later. Lol sharpshoter is useless. The 5% less dispersion is only for scrubs that spray and pray from the hip the whole time. I aim down the sights and just shot people and still get very good results without sharpshoter. Dude, I respect your position as a longtime vet, but you are waaaaaaaaaay off base on this one, my man. Sharpshooter is essential, especially if you play heavy -- you can't defend yourself from a distance without it, it makes a noticeable difference. Besides, all the stats in Dust makes this FPS basically a game of inches -- 2% here, 5% there, it never sounds like much, but all taken together, it makes all the difference in the long run.
In response to the OPs question about what Sharpshooter does: in terms of how FPSs are programmed, bullets fired from a gun are programmed as a cone, with the apex of the cone at the weapon. The bullets are then, programmatically speaking, random generated rays inside that cone.
From a 2 dimensional perspective (the view point of your screen), practically speaking this means that rifles/SMGs have a hidden circle in the center of the screen where all the bullets will land, which needs to be on the target to hit. Sharpshooter narrows that cone, the effect being that the shots fired fall closer to the weapon's reticle on the screen -- basically, making your gun more accurate.
It may not make much of a difference when you are up in somebody's grill, but it makes all the difference in the world when your at a distance, your clip runs out on your AR/CR and you can't take the time to reload.
Min Logi | aka Punch R0ckgroin, fatman
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