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Cody Sietz
Evzones
3824
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Posted - 2014.08.12 17:22:00 -
[1] - Quote
For so many reasons, no increase in play count per battle(just a bummer ya know.)
Dropships will never be true transport ships, no real reason to stuff 6 guys into a ship when you can get a scout to the point quicker and have'em drop a uplink. And yes, I know you see then here and there with troops inside or MCRUs but you never ever see someone doing a hot pickup to save a fellow clone(it just ain't worth it)
No installation support. A commander or squad lead will never be deep enough into enemy territory to have to make the tactical decision to drop a expensive installation(which can be compromised by the enemy) or get a Logi Dropship out to his location which could be shot down on the way.
No real reason to be tactical about choosing suits, just get the best ground pounders and a few support suits and your good to go.
No long lasting battles that may or may not move from one district to another.
No one piloting the MCC or RDVs.
Don't get me wrong here, still enjoying Dust after a couple week break. I missed the community and the actual battles(even though I'm not much of a social person and not the best player...far from it actually xD) it just makes me sad that we won't even reach any of the above points, ya know?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Thumb Green
Raymond James Corp
1245
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Posted - 2014.08.12 17:26:00 -
[2] - Quote
What are you talking about? We have huge maps..... we just can't play on most of it at one time.
At the RJC we don't kick ass, we kick dick and we kick it hard.
Kill Scotty
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Tectonic Fusion
1960
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Posted - 2014.08.12 17:30:00 -
[3] - Quote
Thumb Green wrote:What are you talking about? We have huge maps..... we just can't play on most of it at one time. LOL CCP needs to open up the redline XD
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Sgt Kirk
Fatal Absolution
7176
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Posted - 2014.08.12 17:31:00 -
[4] - Quote
Maps are too big for the players allowed per map.
It's a bit ridiculous.
see you space cowboy...
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Cody Sietz
Evzones
3824
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Posted - 2014.08.12 17:37:00 -
[5] - Quote
Tectonic Fusion wrote:Thumb Green wrote:What are you talking about? We have huge maps..... we just can't play on most of it at one time. LOL CCP needs to open up the redline XD It would allow for snipers to be buffed at the very least.
@Kirk, yeah we would need at least 24v24 or 32v32 would be better.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Thumb Green
Raymond James Corp
1246
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Posted - 2014.08.12 17:43:00 -
[6] - Quote
Cody Sietz wrote:Tectonic Fusion wrote:Thumb Green wrote:What are you talking about? We have huge maps..... we just can't play on most of it at one time. LOL CCP needs to open up the redline XD It would allow for snipers to be buffed at the very least. @Kirk, yeah we would need at least 24v24 or 32v32 would be better. Hell, 18v18 would be better. I always thought that the fact that there couldn't be 3 full squads on a team has a negative impact on matchmaking.
At the RJC we don't kick ass, we kick dick and we kick it hard.
Kill Scotty
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Cody Sietz
Evzones
3824
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Posted - 2014.08.12 18:03:00 -
[7] - Quote
Thumb Green wrote:Cody Sietz wrote:Tectonic Fusion wrote:Thumb Green wrote:What are you talking about? We have huge maps..... we just can't play on most of it at one time. LOL CCP needs to open up the redline XD It would allow for snipers to be buffed at the very least. @Kirk, yeah we would need at least 24v24 or 32v32 would be better. Hell, 18v18 would be better. I always thought that the fact that there couldn't be 3 full squads on a team has a negative impact on matchmaking. Yeah, i don't think it would have been impossible to allow 2 extra clones on a team.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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