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        |  Apothecary Za'ki
 Biomass Positive
 
 385
 
 
      | Posted - 2014.08.10 01:52:00 -
          [1] - Quote 
 i think the Nanohive and Compact Nanohive need a rebalance/buff/change because as they are now no one uses the compact nanohive really (from a logi perspective) and the gap in SP from L2 to L4(next nanohive with armor reps) is just stupidly large, so i feel we need to change them around a little.
 
 Nanohive
 (Nanocircuitry 1)
 4m effective range
 max active 1
 max carried 2
 max nanite clusters 36
 10% resupply rate
 n/a armor repair
 
 Proposed Nanohive
 (Nanocircuitry L1)
 4m effective range
 max active 1
 max carried 2
 max nanite clusters 36
 20% resupply rate
 n/a armor repair
 only change is supply rate.
 
 Current Compact Nanohive
 (Nanocircuitry L2)
 2m effective range
 max active 1
 max carried 1
 max nanite clusters 25
 25%resupply rate
 50hp/s armor repair
 
 Proposed Compact Nanohive
 (Nanocircuitry L2)
 4m effective range
 max active 1
 max carried 2
 max nanite clusters 36
 10%resupply rate
 25hp/s armor repair
 more carried, more range, lower supply rate, lower armor repair per second.
 
 
 i believe these changes could be in keeping with the L3 nanohive and L4 armor repairing nanohive and will also be a nice little helping hand for Cal-Logi and other lower skilled Future Logibro's.
 
 would appreciate feedback.. especially from CCP Rattati and CCP logibro. but player feedback would help too :)
 
 /Za'ki
 
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        |  Apothecary Za'ki
 Biomass Positive
 
 386
 
 
      | Posted - 2014.08.10 03:58:00 -
          [2] - Quote 
 so no one even going to comment?
 
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        |  Apothecary Za'ki
 Biomass Positive
 
 392
 
 
      | Posted - 2014.08.10 13:38:00 -
          [3] - Quote 
 
 I-Shayz-I wrote:Compact nannohive is almost TOO good for the fitting reqs thats the thing.. a little nerf here.. a little tweek there and itll be good /balanced.
 
 shayz you also need to remember/realize people nade spam alot and that can make an armor repper hive pop in no time.. thats why lower % while more carried and more clusters would work.. as i feel that the K-17(R)(level 4 armor repping hive) on caldari logi is perfect for bulwark meatgrinders like "the bridge"
 
 cal logi is 10% clusters and 5% reps on hives.. so why is the first and only TEAM viable repper-hive limited to 1 carried at level 2? its bogus..
 
 thats why i suggested 2 carried 1 active half or less healing and lower resupply.. that way its in keeping with the K-17(r) which has 20hp/s 7.5% resupply 2 carried 2 active..
 
 with its current use of "burst rep/resupply" on the compact we would need max carried 3 max active 1 to make it work for us
 
 ps got cal logi 3 and min logi 3. if compacts were better people might actually go cal logi first instead of min->amarr/gal->cal logi progression order
 
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        |  Apothecary Za'ki
 Biomass Positive
 
 392
 
 
      | Posted - 2014.08.10 13:49:00 -
          [4] - Quote 
 id love to see what Rattati and Logibro have to say about my proposed changes to keep the L1 hive in line with the L3.. and the L2 compact in line with the L4 armor repair hive
 
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        |  Apothecary Za'ki
 Biomass Positive
 
 396
 
 
      | Posted - 2014.08.10 19:55:00 -
          [5] - Quote 
 bump for logi love :x
 
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        |  Apothecary Za'ki
 Biomass Positive
 
 396
 
 
      | Posted - 2014.08.10 21:01:00 -
          [6] - Quote 
 
 bamboo x wrote:Compacts are actually great on fittings when both ammo is scarce and you don't want to sacrifice much CPU/PG.
 I use it on my Adv Logi sometimes when I'm slaying and don't want any other equipment beside a scanner.
 
 And to be honest I'm far too lazy to comprehend that text wall of numbers...
 the TL;DR is give compact less hp/s but 2 carried(1 active) and a few more nanoclusters but less %resupply per tick. maybe 7.5% like the L4 K-17(r)
 
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