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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
720
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Posted - 2014.08.06 12:34:00 -
[1] - Quote
Why can we not have them? What is the reasoning behind this decision? Was it ever going to happen anyway, even if legion wouldnt have been thought up to steal our dev team? this something we need to know, so quit bullshltin and tell us ccp. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
720
|
Posted - 2014.08.06 14:41:00 -
[2] - Quote
Dust isnt a dead game. Battles still happen and people still login, just because its not as many you or ccp would like dosnt mean its a dead game. people still play so there for the game still lives and stil has potential STFU WITH THAT LEGION BULLSHlT IN DUST GENERAL DISCUSSION IMTALKING ABOUT DUST AND ONLY DUST |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
726
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Posted - 2014.08.06 20:39:00 -
[3] - Quote
the rest of the racial vehicles have already been designed ccpisjust sitting on the assets waiting for god knows what. its bullshlt it would take all of what, 1 fkn day to upload them and 4 weeks to balance them. the arists have already done all the work for nothing because as far as everyone knows legion will never be madeor destined to be a half-assed product and dust is just a half-assed product too. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
728
|
Posted - 2014.08.06 21:13:00 -
[4] - Quote
Boot Booter wrote:What if they used the existing Caldari and gallente vehicles and simply changed their color and stats to fit minmatar and amarr style. I guess the skill book would need to be updated a little but that shouldn't be too tough.
This at least seems like the least effort to have vehicle racial parity and would help balance things in the future (legion). no using existing cal and gal vehicles isnt going to cut it there are aleady modles done for the min and amar vehicles, ccp need to quit fckin around and either tell us why or just put them in the damn game. and it u want to know why they wont cut it its because we need the turrets too |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
736
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Posted - 2014.08.09 23:30:00 -
[5] - Quote
ZDub 303 wrote:True Adamance wrote:Iron Wolf Saber wrote:Legion doesn't even have them yet.... And why the hell should Legion have their first? Any time in the last 12 months they could have taken that concept to game...... why didn't they..... and don't you even attempt to tell me it take 12 months to design an asset..... Because its the same art assets. When they draw art assets for anything, Legion will naturally be the first to use them as it will be able to use the textures as they were made (in fairly high resolution). Its then another couple weeks of work to trim that model down until its usable in the PS3. There is a reason Legion is on the PC. IWS's comment, as abstract as it is, is that the art assets aren't fully drawn for each vehicle. Its somewhat difficult to get that meaning because he likes to epeen his CPM status. Legion dosnt look much better than dust , and once an asset has been made into a 3d modle it dosnt take much to slap a texture on it and optimize it for your prefered resolution, putting assets from dust into legion probly takes all of about 1 week tops and the same goes for assets from legion into dust. there is no reason for legon to get the amar and min vehicle assets before dust just on the grounds of balancing alone, you make it seem harder than it actually is. the creation of assets for legion isnt whats taking most of the dev teams time its the creation of mechanics and features that dust dosnt have that takes programmers and designers not artists, the artists dothe same thing reguardless of legion or dust. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
739
|
Posted - 2014.08.10 02:14:00 -
[6] - Quote
yeah there are not multiple versions of the same assets for your graphics card to render just the one asset |
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