Shinobi MumyoSakanagare ZaShigurui
Isuuaya Tactical Caldari State
972
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Posted - 2014.07.29 17:28:00 -
[1] - Quote
Varoth Drac wrote:After Charlie it will take 2 complex damps plus an active proto cloak on a Caldari or Gallente scout to avoid Gal logi scans. It will take 3 complex damps and an active proto cloak for Minmatar or Amarr scouts.
This will leave Caldari and Minmatar proto scouts with 0 free low slots. Amarr will be left with 1, Gallente 2.
There is (will be) no point in using a scout suit if you show up on tacnet.
Seems fair to me. How is this fair ..??... you have to totally commit to an e-war set up with no self sustainability , no other suit besides a Cal Sentinel or heavies in general have to do so much to gimp themselves to become effective for only one use .
Yes you die and can re-spawn but arguably the best two speaking of Gal and Amarr , do not have to do the same .
Meaning getting the most out of one use or having to gimp yourself in the regeneration department to become effective .
Gal and Amarr suits just do not have to gimp themselves like Cal and Min do on every occasion to perform with some sort of effectiveness .
I suggest that Gal suits loose their innate ability to self regenerate or a one HP regeneration bonus is given to the Min and Cal .
People always talk about balance but they just can't see the discrepancies in the current set up and how this creates an imbalance and influx of Gal's and Amarr suits .
At the current pace there is just not a fair representation of all races because some suits just have better bonuses which leaves other suits rendered useless and when others mention the fact , their thoughts and opinions are simply pushed aside .
You simply can not have balance if two of the four dominate , there needs to be a system in place where all suits of every race can perform and where an oversaturation of one race , like Gal's and Amarr for instance in the heavy role or Min and Gal in the Logistic role ... can be avoided .
Gallente has representation in every role on the battlefield , seconded by Amarr , third Min and lastly Cal where only their scouts actually play a part or you can use their Sentinels for anti-vehicle as an example but in that case there are other choices like Min Commando or Amarr Logistic can also be used for the same role as well as an Amarr Sentinel and Min as well for forging .
I would just like to see a greater representation of all races in all roles and because of the bonuses that are currently in place , that's not happening .
You can't call it balanced when you have an oversaturation of one or two races in any role when you have a choice of four and the other two are greatly under-represented .
You would think that CCP would have given the infantry refund that should have been in 1.8.
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