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I-Shayz-I
I----------I
4305
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Posted - 2014.07.26 15:40:00 -
[1] - Quote
...why the Caldari Scout is supposed to ONLY be balanced around the Gallente scout
Alena Ventrallis wrote:I-Shayz-I wrote:Without the built-in precision bonus they will actually need to use precision mods, sacrificing tank. Not true. A galscout will easily get under their scans with no dampeners. In order to scan the galscout, they will have to fit a precision enhancer. Should the galscout fit a dampener, the calscout would have to fit another precision enhancer.
This is people's argument almost 100% of the time, that "it needs to be able to counter the gallente scout". Seriously? So you're telling me that the way we need to balance the Caldari scout is to make it competitive with a SINGLE other suit?
No one ever talks about dampened medium frames, or the other two scouts. ______________________________________________________
Do you guys play a different game than I do where everyone only runs gallente and caldari scouts? That's what it sounds like to me, Scout 514 lol
The Caldari scout does not need an extra bonus to precision just to be able to counter the one suit in the game that can dampen below the Cal scout's precision.
Without a single precision mod, the Caldari scout can already passivly scan 99% of players in the game. Yet just because it can't passively scan the Gallente scout, people feel that it needs the precision bonus in order to scan 100% of players. _________________________________________________________
FYI, precision is a million times better than dampening (as long as you're in a squad that is)
Want your whole squad (including heavies and assaults with poor e-war) to be able to see the enemy team 24/7? Just run with ONE Caldari scout.
Want your whole squad to be able to hide from scans? You have to have everyone run profile dampeners, or have EVERYBODY be Gallente scouts.
-_-
7162 wp with a Repair Tool!
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1687
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Posted - 2014.07.26 15:49:00 -
[2] - Quote
Exactly.
People also always seem to think that there should be a hard counter for dampening. Dampening should always be stronger than scanning, as the advantages scanning gives you versus dampening are exponentially stronger in this game.
Scan precision should be something that can be easily avoided unless its an active scanner IMO, and the eWar changes mostly reflect that.
The problem is people don't want to have to deal with Gal scouts that can survive more than three bursts of a combat rifle, and thus want it to use all of its slots for dampening. This applies to all scouts.
But, after they complain about scouts being armor tanked, they complain about scouts being "invisible". In this game, there is no invisibility, except to scans, which is as it should be.
TL;DR--Scanning should never be stronger than dampening, and balance shouldn't be determined by comparing two scout suits. All scout suits need a piece of the eWar pie.
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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I-Shayz-I
I----------I
4305
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Posted - 2014.07.26 15:57:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:Exactly.
Wow Just wow
See this guys? This is the perfect example of a fully rational human being.
Thank you for proving that I'm not the one who is being illogical and crazy here
7162 wp with a Repair Tool!
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Arkena Wyrnspire
Fatal Absolution
15478
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Posted - 2014.07.26 17:33:00 -
[4] - Quote
Good post.
Scout EWAR is insanely strong compared to other classes, which can do hardly anything against the overwhelming EWAR superiority they have even if they try. It's too often forgotten when complaining about scout vs scout situations.
You have long since made your choice. What you make now is a mistake.
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Jack 3enimble
Vengeance Unbound Dark Taboo
67
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Posted - 2014.07.26 21:40:00 -
[5] - Quote
OP really hates the Cal scout, this is taken care off in 1.8. I understand you. When you talk about scanning other frames than light,every other scout can do that aswell, it's not just the Cal. Problem was that the Gal scout could avoid ALL scanners so the bonus for the Cal was introduced. A natural enemy. 1 thing CCP forgot is that everyone switched to scouts to either not be scanned or scan others. turning dust into scout 514.
I always liked the scout suit, even had a Gal scout lvl 4, but respecced into a Cal scout after the release because I was getting tired of being shotgunned in my CK.0 assault not seeing where it came from. Bonus was that I have all Caldari now.
What I'm trying to say stop bashing the Cal scout for it's scan abilities because:
1. medium and heavy suits are screwed in general with the scan abilities of all scouts not just the Cal although you make it seem like the Cal in the only suit that can scan all suits.
2. Scanning of the Cal scout is being reworked in Charlie
P.S. I like the input you give though and like to read your posts. I'm not hating just replying. |
Izlare Lenix
Vengeance Unbound Dark Taboo
819
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Posted - 2014.07.26 21:47:00 -
[6] - Quote
There is still one thing better than scout ewar...hmg to the face.
If it wasn't for scouts this game would be nothing but hmg heavies with logi reps. It is already heading that way, especially in PC.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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HOWDIDHEKILLME
Dying to Reload
317
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Posted - 2014.07.26 22:21:00 -
[7] - Quote
FYI, precision is a million times better than dampening (as long as you're in a squad that is)
Want your whole squad (including heavies and assaults with poor e-war) to be able to see the enemy team 24/7? Just run with ONE Caldari scout.
Want your whole squad to be able to hide from scans? You have to have EVERYONE run profile dampeners, or have EVERYBODY be Gallente scouts.
-_-[/quote]
So remove shared squad vision... It's the only thing that makes it OP, otherwise it only helps him.
One guy hiding like a b!tch by an objective giving heavy's, commando's, assaults, high end scans without actively scanning. While they armor tank, run dam mods and so on... All while seeing as well as the only suit designed to do so.
Personally I'd like a game mode with no squads... Let's see how good you are without 11+ people on teamspeak backing you up, multiplying your points, warning you to hold back as you blindly rush a group solo, running across the whole map just to bring YOU ammo or reps. Teamwork in a squad is the most OP thing in the game and it will never see a nerf hammer.
Lonewolf till I die
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One Eyed King
Land of the BIind
2934
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Posted - 2014.07.26 22:54:00 -
[8] - Quote
HOWDIDHEKILLME wrote: FYI, precision is a million times better than dampening (as long as you're in a squad that is)
Want your whole squad (including heavies and assaults with poor e-war) to be able to see the enemy team 24/7? Just run with ONE Caldari scout.
Want your whole squad to be able to hide from scans? You have to have EVERYONE run profile dampeners, or have EVERYBODY be Gallente scouts.
-_-
So remove shared squad vision... It's the only thing that makes it OP, otherwise it only helps him.
One guy hiding like a b!tch by an objective giving heavy's, commando's, assaults, high end scans without actively scanning. While they armor tank, run dam mods and so on... All while seeing as well as the only suit designed to do so.
Personally I'd like a game mode with no squads... Let's see how good you are without 11+ people on teamspeak backing you up, multiplying your points, warning you to hold back as you blindly rush a group solo, running across the whole map just to bring YOU ammo or reps. Teamwork in a squad is the most OP thing in the game and it will never see a nerf hammer.
[/quote] Removing shared scanning has already been discussed. Unfortunately it seems a very difficult, if not impossible proposition. That is why the changes for Charlie needed to take shared scanning into account.
This is how a minja feels
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Happy Violentime
OMFGZOMBIESRUN
739
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Posted - 2014.07.26 23:50:00 -
[9] - Quote
I-Shayz-I wrote:...why the Caldari Scout is supposed to ONLY be balanced around the Gallente scout Alena Ventrallis wrote:I-Shayz-I wrote:Without the built-in precision bonus they will actually need to use precision mods, sacrificing tank. Not true. A galscout will easily get under their scans with no dampeners. In order to scan the galscout, they will have to fit a precision enhancer. Should the galscout fit a dampener, the calscout would have to fit another precision enhancer. This is people's argument almost 100% of the time, that "it needs to be able to counter the gallente scout". Seriously? So you're telling me that the way we need to balance the Caldari scout is to make it competitive with a SINGLE other suit? No one ever talks about dampened medium frames, or the other two scouts. ______________________________________________________ Do you guys play a different game than I do where everyone only runs gallente and caldari scouts? That's what it sounds like to me, Scout 514 lol The Caldari scout does not need an extra bonus to precision just to be able to counter the one suit in the game that can dampen below the Cal scout's precision. Without a single precision mod, the Caldari scout can already passivly scan 99% of players in the game. Yet just because it can't passively scan the Gallente scout, people feel that it needs the precision bonus in order to scan 100% of players, while still being able to scan DAMPENED medium frames without a single precision mod. In other words, the bonus allows the Cal scout to benefit from using only shield extenders because -it already has a huge shield recharge (no need for shield rehcrage mods) -it already has a low precision from the bonus (no need for precision mods) -the shield depleted delay is so fast that the shield extender penalty barely affects it Essentially making it so that the only reason to run anything else in the high slots is a precision mod in the case that a gallente scout is running profile dampeners... How does this make any sense? _________________________________________________________ FYI, precision is a million times better than dampening (as long as you're in a squad that is) Want your whole squad (including heavies and assaults with poor e-war) to be able to see the enemy team 24/7? Just run with ONE Caldari scout. Want your whole squad to be able to hide from scans? You have to have EVERYONE run profile dampeners, or have EVERYBODY be Gallente scouts. -_-
Don't QQ about it too much sweetheart, come Charlie Amar, Galente and Caldari scouts will all have permascans
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1696
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Posted - 2014.07.26 23:58:00 -
[10] - Quote
Happy Violentime wrote:I-Shayz-I wrote:...why the Caldari Scout is supposed to ONLY be balanced around the Gallente scout Alena Ventrallis wrote:I-Shayz-I wrote:Without the built-in precision bonus they will actually need to use precision mods, sacrificing tank. Not true. A galscout will easily get under their scans with no dampeners. In order to scan the galscout, they will have to fit a precision enhancer. Should the galscout fit a dampener, the calscout would have to fit another precision enhancer. This is people's argument almost 100% of the time, that "it needs to be able to counter the gallente scout". Seriously? So you're telling me that the way we need to balance the Caldari scout is to make it competitive with a SINGLE other suit? No one ever talks about dampened medium frames, or the other two scouts. ______________________________________________________ Do you guys play a different game than I do where everyone only runs gallente and caldari scouts? That's what it sounds like to me, Scout 514 lol The Caldari scout does not need an extra bonus to precision just to be able to counter the one suit in the game that can dampen below the Cal scout's precision. Without a single precision mod, the Caldari scout can already passivly scan 99% of players in the game. Yet just because it can't passively scan the Gallente scout, people feel that it needs the precision bonus in order to scan 100% of players, while still being able to scan DAMPENED medium frames without a single precision mod. In other words, the bonus allows the Cal scout to benefit from using only shield extenders because -it already has a huge shield recharge (no need for shield rehcrage mods) -it already has a low precision from the bonus (no need for precision mods) -the shield depleted delay is so fast that the shield extender penalty barely affects it Essentially making it so that the only reason to run anything else in the high slots is a precision mod in the case that a gallente scout is running profile dampeners... How does this make any sense? _________________________________________________________ FYI, precision is a million times better than dampening (as long as you're in a squad that is) Want your whole squad (including heavies and assaults with poor e-war) to be able to see the enemy team 24/7? Just run with ONE Caldari scout. Want your whole squad to be able to hide from scans? You have to have EVERYONE run profile dampeners, or have EVERYBODY be Gallente scouts. -_- Don't QQ about it too much sweetheart, come Charlie Amar, Galente and Caldari scouts will all have permascans And dampening to boot....
Then the Minmitar want some of the eWar pie?
GET OUT OF HERE!!!
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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