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Meee One
Algintal Core Gallente Federation
933
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Posted - 2014.07.22 19:47:00 -
[1] - Quote
Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon.
For example,a six kin triage repair tool (specifically designed for suits) cannot out repair a Kal RR,this needs to change.
My suggestion -Buff all repair rates to be equal to the strongest racial rifle per tier. (DPS wise)
So,if i'm using an ADV repair tool on an ally and a single enemy is using an ADV weapon it would be a draw.
If 2 ADV weapons were being used the tool would lose,but 1v1 the ally would be saved.
Same goes for Pro,buff the core repair tool to forgegun levels for vehicles. Currently repairing vehicles is a waste of time, even with a core focused.
After this buff then apply the Minmatar logistics bonuses.
This also meets the EVE set standards regarding repair VS damage. (In EVE you can actually out repair damage dealt.)
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TechMechMeds
Techs Laboratory
3946
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Posted - 2014.07.22 19:55:00 -
[2] - Quote
I like this because I main min logi and heavy on this char.
Be vigilant!, for there are those that remove the teabag BEFORE adding milk!.
This is unacceptable!.
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trollface dot jpg
The Bacon Corporation
227
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Posted - 2014.07.22 20:15:00 -
[3] - Quote
Meee One wrote:Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon.
For example,a six kin triage repair tool (specifically designed for suits) cannot out repair a Kal RR,this needs to change.
My suggestion -Buff all repair rates to be equal to the strongest racial rifle per tier. (DPS wise)
So,if i'm using an ADV repair tool on an ally and a single enemy is using an ADV weapon it would be a draw.
If 2 ADV weapons were being used the tool would lose,but 1v1 the ally would be saved.
Same goes for Pro,buff the core repair tool to forgegun levels for vehicles. Currently repairing vehicles is a waste of time, even with a core focused.
After this buff then apply the Minmatar logistics bonuses.
This also meets the EVE set standards regarding repair VS damage. (In EVE you can actually out repair damage dealt.) That's so cute, he thinks a tool meant to patch people up after a fight is supposed to keep them alive through the fight instead. lolol
RIP MAG, you will be missed.
MAG Vet ~ Raven
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Meee One
Algintal Core Gallente Federation
934
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Posted - 2014.07.22 20:21:00 -
[4] - Quote
trollface dot jpg wrote:Meee One wrote:Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon.
For example,a six kin triage repair tool (specifically designed for suits) cannot out repair a Kal RR,this needs to change.
My suggestion -Buff all repair rates to be equal to the strongest racial rifle per tier. (DPS wise)
So,if i'm using an ADV repair tool on an ally and a single enemy is using an ADV weapon it would be a draw.
If 2 ADV weapons were being used the tool would lose,but 1v1 the ally would be saved.
Same goes for Pro,buff the core repair tool to forgegun levels for vehicles. Currently repairing vehicles is a waste of time, even with a core focused.
After this buff then apply the Minmatar logistics bonuses.
This also meets the EVE set standards regarding repair VS damage. (In EVE you can actually out repair damage dealt.) That's so cute, he thinks a tool meant to patch people up after a fight is supposed to keep them alive through the fight instead. lolol In EVE repair tools are meant and can do both.
So why not in Dust?
You sound scared...good,you should be,logistics should terrify enemies when it comes to equipment.
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Killer's Coys
Prima Gallicus
64
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Posted - 2014.07.22 20:25:00 -
[5] - Quote
I would prefer a buff of repair tool WITH the minmatar logi
If the buff is on all repair tool, everyone'll save a heavy ... That'll be OP But if the buff was for minma logi, only them could save heavy, and so only 2-3 people to kill the heavy, that would be great !
Why only for minma logi ?
- have the repair tool : +/- 950 000 SP - have the minma logi : +/- 3 000 000 SP
=> more SP to be better
Good news are the best answer
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Meee One
Algintal Core Gallente Federation
934
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Posted - 2014.07.22 20:35:00 -
[6] - Quote
Killer's Coys wrote:I would prefer a buff of repair tool WITH the minmatar logi
If the buff is on all repair tool, everyone'll save a heavy ... That'll be OP But if the buff was for minma logi, only them could save heavy, and so only 2-3 people to kill the heavy, that would be great !
Why only for minma logi ?
- have the repair tool : +/- 950 000 SP - have the minma logi : +/- 3 000 000 SP
=> more SP to be better This makes sense,but it would ruin other logistics effectiveness with an equipment.
With this change after you apply the Minmatar logistics bonuses an ADV repair tool could out repair a Pro weapon. (1v1 that is.) So Minmatar logistics (Lv5) with a Pro repair tool would be the best healer by magnitudes.
The logistics would have to be killed first before any damage could be done.
Greatly enhancing the role of force multiplier.
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The dark cloud
The Rainbow Effect
3671
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Posted - 2014.07.22 20:50:00 -
[7] - Quote
No. You should not be capable to outrep the damage output of a gun. What they do however is slowing down the time to kill which usually helps out the heavy. And if you want that the heavy bceomes allmost imortal just get 2nd logi with a proto reptool which is forming a logistic triangle. |
Boot Booter
Escrow Removal and Acquisition Dark Taboo
755
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Posted - 2014.07.22 21:04:00 -
[8] - Quote
I'd say no. In my opinion the rep tool is already too strong, making the hmg the only weapon that can effectively kill heavies while they are being repaired. Try taking down a 1200 armor gal sentinel with a six kin rep on it using a light weapon. It's pretty tough already; near impossible in CQC where the heavy can bounce in and out of sight, or the logi is behind a corner.
Also it would make shield based suits even less desirable.
What happened to the repair tool glow?
Why won't CCP answer?
Conspiracy?
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Killer's Coys
Prima Gallicus
64
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Posted - 2014.07.22 21:10:00 -
[9] - Quote
Boot Booter wrote:I'd say no. In my opinion the rep tool is already too strong, making the hmg the only weapon that can effectively kill heavies while they are being repaired. Try taking down a 1200 armor gal sentinel with a six kin rep on it using a light weapon. It's pretty tough already; near impossible in CQC where the heavy can bounce in and out of sight, or the logi is behind a corner.
Also it would make shield based suits even less desirable.
This game is'nt just "rush.. rush... RUUUSSSSHHHH !" When you see something like your example : - Wait for some help (with all heavies which are in the game, you can have some help from them - Go away, and kill forst the logi... If he save his heavy, he can't defend by himself, kill him, and after the logi
Good news are the best answer
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trollface dot jpg
The Bacon Corporation
227
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Posted - 2014.07.22 21:40:00 -
[10] - Quote
Meee One wrote:trollface dot jpg wrote:Meee One wrote:Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon.
For example,a six kin triage repair tool (specifically designed for suits) cannot out repair a Kal RR,this needs to change.
My suggestion -Buff all repair rates to be equal to the strongest racial rifle per tier. (DPS wise)
So,if i'm using an ADV repair tool on an ally and a single enemy is using an ADV weapon it would be a draw.
If 2 ADV weapons were being used the tool would lose,but 1v1 the ally would be saved.
Same goes for Pro,buff the core repair tool to forgegun levels for vehicles. Currently repairing vehicles is a waste of time, even with a core focused.
After this buff then apply the Minmatar logistics bonuses.
This also meets the EVE set standards regarding repair VS damage. (In EVE you can actually out repair damage dealt.) That's so cute, he thinks a tool meant to patch people up after a fight is supposed to keep them alive through the fight instead. lolol In EVE repair tools are meant and can do both. So why not in Dust? You sound scared...good,you should be,logistics should terrify enemies when it comes to equipment.
RIP MAG, you will be missed.
MAG Vet ~ Raven
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
1749
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Posted - 2014.07.22 21:49:00 -
[11] - Quote
The best possible (sub-capital) repairs (from a Guardian) only does about 350reps/sec, and remember that's with battleship-sized repairers. A battleship can easily double or triple that dps.
Logistics aren't meant to out do incoming dps (unless you have a ton of logi), they're meant to out last the enemy to kill them before they kill you. |
Zindorak
1.U.P
165
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Posted - 2014.07.22 21:52:00 -
[12] - Quote
...
Master of the Scrambler Pistol. Carthum Assault ScP <3
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Boot Booter
Escrow Removal and Acquisition Dark Taboo
756
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Posted - 2014.07.22 22:14:00 -
[13] - Quote
Killer's Coys wrote:Boot Booter wrote:I'd say no. In my opinion the rep tool is already too strong, making the hmg the only weapon that can effectively kill heavies while they are being repaired. Try taking down a 1200 armor gal sentinel with a six kin rep on it using a light weapon. It's pretty tough already; near impossible in CQC where the heavy can bounce in and out of sight, or the logi is behind a corner.
Also it would make shield based suits even less desirable. This game is'nt just "rush.. rush... RUUUSSSSHHHH !" When you see something like your example : - Wait for some help (with all heavies which are in the game, you can have some help from them - Go away, and kill forst the logi... If he save his heavy, he can't defend by himself, kill him, and after the logi
I know what this game is and isn't. When did I say anything about rush rush rush? Your solution...
1. Counter something with itself. = bad balance. Rock shouldn't be the best counter for rock, it's supposed to be paper right?
2. Kill logi. Like I said, not always possible especially with scouts watching flanks.
Buffing the rep tool is just a bad idea. Sorry.
What happened to the repair tool glow?
Why won't CCP answer?
Conspiracy?
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Killer's Coys
Prima Gallicus
64
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Posted - 2014.07.22 23:00:00 -
[14] - Quote
Boot Booter wrote:Killer's Coys wrote:Boot Booter wrote:I'd say no. In my opinion the rep tool is already too strong, making the hmg the only weapon that can effectively kill heavies while they are being repaired. Try taking down a 1200 armor gal sentinel with a six kin rep on it using a light weapon. It's pretty tough already; near impossible in CQC where the heavy can bounce in and out of sight, or the logi is behind a corner.
Also it would make shield based suits even less desirable. This game is'nt just "rush.. rush... RUUUSSSSHHHH !" When you see something like your example : - Wait for some help (with all heavies which are in the game, you can have some help from them - Go away, and kill forst the logi... If he save his heavy, he can't defend by himself, kill him, and after the logi I know what this game is and isn't. When did I say anything about rush rush rush? Your solution... 1. Counter something with itself. = bad balance. Rock shouldn't be the best counter for rock, it's supposed to be paper right? 2. Kill logi. Like I said, not always possible especially with scouts watching flanks. Buffing the rep tool is just a bad idea. Sorry.
I haven't said it's a good idea, just IF it appeared, I'ld prefer on the suit
For me (logi Gallente) the repair tool is just ok, it had already had a buuf, perfect for me
Good news are the best answer
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TYCHUS MAXWELL
The Fun Police
240
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Posted - 2014.07.22 23:49:00 -
[15] - Quote
I'd rather not encourage more bad med logis to exist. A real medic patches up the team and swaps to guardian mode on a heavy or tanky suit when able. A Bad med logi sleeps in the colon of a heavy for an entire match holding down the rep tool on them even when nothing is attacking said heavy.
I disapprove of encouraging bad play styles.
It's like saying hey why doesn't the Rail Rifle have the same range as a sniper rifle? Or hey why doesn't my combat rifle explode causing AOE damage when it hits the target?
Because no! |
Atiim
Onslaught Inc RISE of LEGION
10841
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Posted - 2014.07.23 00:36:00 -
[16] - Quote
This would be disgustingly broken.
Once a ScRub, always a sCRub.
-HAND
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501st Headstrong
G0DS AM0NG MEN General Tso's Alliance
366
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Posted - 2014.07.23 01:49:00 -
[17] - Quote
As a LogiBro, I have to say no to this. A good Logi doesn't out do damage, he reps and tells his comrade when to frickin get out the line of fire. A CoreFocused Repair Tool on a MinLogi can already negate most small arms fire, and my State Kalakiotta Nanite Injector ensures my teammates are given a fresh breath of air.
So no need. What this would breed is invincible heavies unkillable except by an ob
From the Clone Wars I came. Here I am a man among tamed beasts, and a god...among men
CEO of G0DS AM0NG MEN
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Meee One
Hello Kitty Logistics
936
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Posted - 2014.07.23 04:32:00 -
[18] - Quote
501st Headstrong wrote:As a LogiBro, I have to say no to this. A good Logi doesn't out do damage, he reps and tells his comrade when to frickin get out the line of fire. A CoreFocused Repair Tool on a MinLogi can already negate most small arms fire, and my State Kalakiotta Nanite Injector ensures my teammates are given a fresh breath of air.
So no need. What this would breed is invincible heavies unkillable except by an ob Or REs or forgegun shots or HAVs...Or shotguns or KN or roadkill...
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trollface dot jpg
The Bacon Corporation
231
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Posted - 2014.07.23 14:30:00 -
[19] - Quote
Meee One wrote:501st Headstrong wrote:As a LogiBro, I have to say no to this. A good Logi doesn't out do damage, he reps and tells his comrade when to frickin get out the line of fire. A CoreFocused Repair Tool on a MinLogi can already negate most small arms fire, and my State Kalakiotta Nanite Injector ensures my teammates are given a fresh breath of air.
So no need. What this would breed is invincible heavies unkillable except by an ob Or REs or forgegun shots or HAVs...Or shotguns or KN or roadkill... Rolls eyes because he wants heavies immune to everything short of tanks, insta-gib weaponry and other heavies......?
RIP MAG, you will be missed.
MAG Vet ~ Raven
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Nirwanda Vaughns
426th Infantry
652
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Posted - 2014.07.23 14:40:00 -
[20] - Quote
the only change to rep tools is adding a bonus to the rep tool operation skill (and all the other equipment op skills) even just 2% per level to range or amount would give new players the incentive to get anothe rlevel up and the minmatar logis still get a superior rep tool over other races but the 2% per level will help make thiers a bit more efficient.
rep tool is there to heal a player up after a fire fight and help increase survivability during a firefight. its not an infinite health cheat. if you want to keep a heavy alive add more logis with core focus tools onto the heavy.
try 4 x complex armor reppers on a proto gal sentinel and stick 4 proto level minny logis with core focus on the heavy. its a real WP farm on the enclosed maps
Rolling with the punches
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Ripley Riley
Incorruptibles
2224
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Posted - 2014.07.23 17:57:00 -
[21] - Quote
The repair gun stats themselves can stay where they are.
I propose changing the Minmatar logi's bonus from +25% to +30% (assuming skill level V). This way it scales better.
It's a small change, I know, but small changes over time are better than massively buffing things only to need them nerfed later.
He imposes order on the chaos of organic evolution...
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Harpyja
Legio DXIV
2137
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Posted - 2014.07.23 18:01:00 -
[22] - Quote
Repair tools are very powerful in the right hands.
I've been surprised plenty of times where I see a sentinel in low armor and I rush only to realize there was a logi and now the sentinel's armor is up to a high amount and I get slaughtered.
I don't think they need a buff to rep amount. Though I do believe that the nerf to rep range was entirely unnecessary.
"By His light, and His will"- The Scriptures, 12:32
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Atiim
Onslaught Inc RISE of LEGION
10859
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Posted - 2014.07.23 18:34:00 -
[23] - Quote
Meee One wrote:Or REs or forgegun shots or HAVs...Or shotguns or KN or roadkill... Your proposal would bring the Six Kin Repair Tool to 594HP/s (742HP/s w/MinLogi V).
That's enough to cut down the SG's DPS to lower than a Flaylock Pistol, meaning that Shotguns, Nova Knives, and even HMGs won't kill them if they have a Logi.
Do I need to go into detail as to why only being able to kill something w/REs, FGs, HAVs, or Road Kill is broken?
Once a ScRub, always a sCRub.
-HAND
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Cat Merc
Onslaught Inc RISE of LEGION
11208
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Posted - 2014.07.23 19:52:00 -
[24] - Quote
Cough
Feline overlord of all humans - CAT MERC
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Meee One
Hello Kitty Logistics
937
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Posted - 2014.07.23 19:59:00 -
[25] - Quote
All replies so far: A logistics being able to out DPS a single weapon is crazy.
It's hillarious people think repairing that amount is crazy,yet almost any weapon can output that level of damage on a daily basis.
It seems like you all worship death or something.Not wanting death DPS to be countered by life DPS.
Also,It would compensate for a logistics having to put their weapon away. (the DPS potential aimed at an ally instead of an enemy)
There would be innumerable ways to counter it. #1 being kill the logistics (mind blowing,i know)
You all sound scared of logistics potential.
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Meee One
Hello Kitty Logistics
937
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Posted - 2014.07.23 20:03:00 -
[26] - Quote
unlike some logistics that only rep armor heavies,i rep everything.
From cal sents to min scouts.
This would drastically help those with less armor.
Until CCP introduces a shield tool also this is the best i can think of.
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501st Headstrong
G0DS AM0NG MEN General Tso's Alliance
383
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Posted - 2014.07.23 21:07:00 -
[27] - Quote
Meee One wrote:All replies so far: A logistics being able to out DPS a single weapon is crazy. It's hillarious people think repairing that amount is crazy,yet almost any weapon can output that level of damage on a daily basis. It seems like you all worship death or something.Not wanting death DPS to be countered by life DPS. Also,It would compensate for a logistics having to put their weapon away. (the DPS potential aimed at an ally instead of an enemy) There would be innumerable ways to counter it. #1 being kill the logistics (mind blowing,i know) You all sound scared of logistics potential.
No it's the fact that a Logi knows the risks and reps anyway. This would entirely make everyone spec into Logis, and then put beams of light on each other making them unkillable. And what if the logi reaping a heavy is also getting repped? Whoa right. Yeah no Logis are fine, repair tools are fine. A gun is suppose to kill, a repair tool is suppose to repair, not give give God mode. If you die because you want to get all the kills like a knucklehead, then good riddance. And people with Lower Armor are suppose to compensate by shield stacking or being stealthy, so a rep tool would not aid them
From the Clone Wars I came. Here I am a man among tamed beasts, and a god...among men
CEO of G0DS AM0NG MEN
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Logi Bro
Brutor Vanguard Minmatar Republic
3114
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Posted - 2014.07.23 21:20:00 -
[28] - Quote
If this lol-idea were to happen:
Step 1: Get two logistics characters Step 2: Get them to repair each other Step 3: Run around the map trollolololing enemies with your invincibility. Step 4: ??? Step 5: Profit.
H
M
G
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Meee One
Hello Kitty Logistics
938
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Posted - 2014.07.23 21:46:00 -
[29] - Quote
Logi Bro wrote:If this lol-idea were to happen:
Step 1: Get two logistics characters Step 2: Get them to repair each other Step 3: Run around the map trollolololing enemies with your invincibility. Step 4: ??? Step 5: Profit. Except vs REs ,roadkill,grenades,ads .
Even i could easily obliterate such a combo.
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Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
29
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Posted - 2014.07.23 22:12:00 -
[30] - Quote
Meee One wrote:Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon.
For example,a six kin triage repair tool (specifically designed for suits) cannot out repair a Kal RR,this needs to change.
My suggestion -Buff all repair rates to be equal to the strongest racial rifle per tier. (DPS wise)
So,if i'm using an ADV repair tool on an ally and a single enemy is using an ADV weapon it would be a draw.
If 2 ADV weapons were being used the tool would lose,but 1v1 the ally would be saved.
Same goes for Pro,buff the core repair tool to forgegun levels for vehicles. Currently repairing vehicles is a waste of time, even with a core focused.
After this buff then apply the Minmatar logistics bonuses.
This also meets the EVE set standards regarding repair VS damage. (In EVE you can actually out repair damage dealt.)
You're not supposed to be able to outrepair incoming damage in dust. Teamwork is powerful, but it shouldn't be invincibility.
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Guiltless D667
59
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Posted - 2014.07.23 22:31:00 -
[31] - Quote
As much as id like to be Minmatar logi Jesus casting my hand and granting godmode to allies in on coming fire,I think the OP suggestion is a tad extreme.
A Strange Game.
Crysis 514
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Meee One
Hello Kitty Logistics
938
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Posted - 2014.07.23 22:37:00 -
[32] - Quote
i'm so glad you all agree with meee.
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trollface dot jpg
The Bacon Corporation
239
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Posted - 2014.07.24 01:21:00 -
[33] - Quote
Meee One wrote:It seems like you all worship death or something. ALL HAIL VAGRANT DEATHLORD VALGARATH!
RIP MAG, you will be missed.
MAG Vet ~ Raven
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