Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Maken Tosch
DUST University Ivy League
8871
|
Posted - 2014.07.18 19:17:00 -
[1] - Quote
OK CCP, now that Project Legion has been announced back in Fanfest 2014 and now that you have done many of the recent changes with Dust through hotfixes Alpha and Bravo with Charlie on the way, what is it about Dust that you have learned now to NEVER DO AGAIN? In fact, let me break down this question into respective categories.
Your Upper Management Staff The Dust 514 Keynote during Fanfest 2014 CPM0 Matchmaking Racial Parity BPOs Planetary Conquest Eve-Dust Connection Weapon/Suit Balancing Skill Tree Market
In each of these categories, what were the mistakes you made (and I know you made mistakes in each of them) and how will you make sure it doesn't happen again in Legion?
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4489
|
Posted - 2014.07.20 18:27:00 -
[2] - Quote
The very first thing you mentioned essentially puts their upper management under the microscope.
This ensured you would not get an honest or transparent response from CCP.
Anyone who did respond to it would be fired for calling out their superiors, or they would be attempting to cover their asses. |
Maken Tosch
DUST University Ivy League
8879
|
Posted - 2014.07.20 20:47:00 -
[3] - Quote
Himiko Kuronaga wrote:The very first thing you mentioned essentially puts their upper management under the microscope.
This ensured you would not get an honest or transparent response from CCP.
Anyone who did respond to it would be fired for calling out their superiors, or they would be attempting to cover their asses.
Regardless, we all know (as reported by The Guardian article) it was their upper management that made many mistakes which resulted in the cancellation of World of Darkness, Dust 514 falling onto the wayside, and Incarna becoming a total mess upon launch.
But I guess that doesn't matter as long as they have "more pssssh".
Anyways, the reason I brought it up is because every time I think of the mistakes made in the overall gameplay and design of Dust I can't help but think of how they mismanaged the game in the beginning which invariably leads me to think of their upper management.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
501st Headstrong
G0DS AM0NG MEN General Tso's Alliance
341
|
Posted - 2014.07.20 21:20:00 -
[4] - Quote
Instead of asking them what their mistakes were, why not say what you thought, and then provide solutions. This could be a very nice thread if you change up what you're going for
From the Clone Wars I came. Here I am a man among tamed beasts, and a god...among men
CEO of G0DS AM0NG MEN
Freedom aw8s
|
emm kay
New Age Empire. General Tso's Alliance
136
|
Posted - 2014.07.20 21:34:00 -
[5] - Quote
Himiko Kuronaga wrote:The very first thing you mentioned essentially puts their upper management under the microscope.
This ensured you would not get an honest or transparent response from CCP.
Anyone who did respond to it would be fired for calling out their superiors, or they would be attempting to cover their asses. CPM members are safe(r) though.
--
You called, sir?
|
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4491
|
Posted - 2014.07.20 21:45:00 -
[6] - Quote
CPM members exist solely to call out CCP, yet historically when they do it results in typical Scandinavian business culture mentality kicking in and ignoring what is said.
Rouge is French is I guess, and he is working in Shanghai now... so maybe it's not as influential in that office space? I don't know. I really don't. I don't know French business culture at all, and I don't think any of the local workers in Shanghai ever get our feedback or care. |
Maken Tosch
DUST University Ivy League
8881
|
Posted - 2014.07.21 00:33:00 -
[7] - Quote
501st Headstrong wrote:Instead of asking them what their mistakes were, why not say what you thought, and then provide solutions. This could be a very nice thread if you change up what you're going for
In that case, let's see.
1. A top management that thinks it's ok to be arrogant and yet still didn't get fired is the first obvious mistake. 2. Sloppy and lazy presentation in the Dust 514 keynote during Fanfest 2014. 3. A council which didn't do anything useful or beneficial to the game. 4. Failure to implement a matchmaking system... at all, which would've helped resolve the issue of pub stomping. 5. Racial parity took too long to be fully implemented which resulted in CCP breaking their promise of "no more respecs" multiple times. 6. BPOs as they are in Dust were a terrible idea in the first place and should never have been implemented at all. At least CCP acknowledged this already as a mistake. 7. Planetary Conquest gives me the impression, after seeing multiple iterations of it, that CCP hardly tests their ideas before implementing them. 8. What Eve-Dust connection? 9. Weapons and suits took far too long to be balanced primarily because racial parity took too long. 10. Highly inefficient skill tree with lots of useless skill books and levels. 11. The market had practically too much ISK flowing and not enough sinks to control the flow. That and no exchange contracts were ever implemented. Not even a simple peer-to-peer trade window emerged.
Does that sum it up for you?
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Games Haven
Seykal Expeditionary Group Minmatar Republic
209
|
Posted - 2014.07.21 02:59:00 -
[8] - Quote
We all know the upper management of CCP is terrible, I'm certain that even CCP Shanghai knows that they didn't give Dust the support/funding it absolutely NEEDED to survive.
They'll never admit it on forums though, because then their jobs would be forfeit.
The struggle is real.
|
Firbolg Barun
Dust2Dust.
52
|
Posted - 2014.07.21 06:40:00 -
[9] - Quote
CCP didn't learn anything from Incarna. Since they still didn't listen to their customers throughout 1.0-1.8. Why would it change now?
History tells us that EVE: Legion will either stay in developement hell and die off (like happened with WoD) or flop at release (Incarna/Dust 514). Either way many employees will lose their jobs due to management being disconnected from reality. A reality that is: Listen to your customers or perish, during this time and age (does not only apply to game devs).
Greetings from SPECTROLL. I am now throwing my money at developers who actually know how to use it. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |