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DUST Fiend
Onslaught Inc RISE of LEGION
14630
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Posted - 2014.07.18 16:32:00 -
[1] - Quote
How exactly do you propose dropships / vehicles evade your aimless weapon? You do realize that no amount of fancy maneuvers will shake swarm locks, right? You do realize we have no countermeasure modules, right? You do realize afterburners are our ONLY countermeasure, right? You do realize that not every map is riddled with buildings that we can hide behind, and that swarms still take ridiculous 90% turns, right? You do realize that a single clip from a PRO swarm will down just about every Incubus build if the pilot doesn't immediately run away, right?
Why don't you just come clean. You want a weapon that when you pull the trigger, it just explodes whatever it is you're looking at. I'm pretty sure that's where you're trying to go.
The Future
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DUST Fiend
Onslaught Inc RISE of LEGION
14632
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Posted - 2014.07.18 17:11:00 -
[2] - Quote
hfderrtgvcd wrote:DUST Fiend wrote:How exactly do you propose dropships / vehicles evade your aimless weapon? You do realize that no amount of fancy maneuvers will shake swarm locks, right? You do realize we have no countermeasure modules, right? You do realize afterburners are our ONLY countermeasure, right? You do realize that not every map is riddled with buildings that we can hide behind, and that swarms still take ridiculous 90% turns, right? You do realize that a single clip from a PRO swarm will down just about every Incubus build if the pilot doesn't immediately run away, right?
Why don't you just come clean. You want a weapon that when you pull the trigger, it just explodes whatever it is you're looking at. I'm pretty sure that's where you're trying to go. How to evade swarms: Step 1: Fly to source of swarms Step 2:Shoot user of swarms Step 3:Fly on your merry way instablapping infantry left and right You obviously don't fly Incubus. Most swarm users are in commandos. The swarms will knock you around while you try to aim with the missile that you get no RoF bonus to, and it only takes three shots to send you up in flames. You simply cannot engage unless you somehow manage to surprise them. 9 out 10 times, swarms will have 2 shots off on you before you can even start firing at them, at which point you have to already be running away.
As to the guy beneath you who thinks you don't need AB, you CLEARLY do not fly dropships, least of all Incubus, if you think you can tank swarms.
I don't know why people think it's ok for us to just hug the flight ceiling the whole game. I swear the only thing worse than DUST is the majority of people who play it.
The Future
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DUST Fiend
Onslaught Inc RISE of LEGION
14632
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Posted - 2014.07.18 17:33:00 -
[3] - Quote
Stefan Stahl wrote:DUST Fiend wrote:You do realize that Do you realize that a buff in projectile speed would not affect DPS? The time between the first impact and the time when the DS runs out of hp will stay completely identical. There are important things to push for as a DS pilot, trying to avoid this change is not among them. Trying to avoid unavoidable, no skill damage is important for pilots. Swarms DESTROY Incubus with absolutely no effort to the point that the only counter is to always be running away.
Giving players who don't want to aim easier ways to apply great damage at no effort on their part isn't exactly good for pilots.
The Future
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DUST Fiend
Onslaught Inc RISE of LEGION
14638
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Posted - 2014.07.19 03:50:00 -
[4] - Quote
Nothing Certain wrote:CommanderBolt wrote:DUST Fiend wrote:Stefan Stahl wrote:DUST Fiend wrote:You do realize that Do you realize that a buff in projectile speed would not affect DPS? The time between the first impact and the time when the DS runs out of hp will stay completely identical. There are important things to push for as a DS pilot, trying to avoid this change is not among them. Trying to avoid unavoidable, no skill damage is important for pilots. Swarms DESTROY Incubus with absolutely no effort to the point that the only reliable counter is to always be running away. Giving players who don't want to aim easier ways to apply great damage at no effort on their part isn't exactly good for pilots. I swear people think ADS`s are indestructible or something. They are very easy to kill or at the very least push far far away as long as you have proto AV. Hell even plasma cannons do an ok job now a days. Pythons are easy to kill? I don't find them easy to kill, even if I get two clean forge shots before they react they usually have time to fly over me and blast a few shots at me, making me choose between standing there for 3 seconds waiting for a charge and not moving so I don't miss or moving and losing all the damage I did 10 seconds later. Either way the option is always there for them to fly away and fly back, now knowing exactly where I am and them fully regenned. Simple question, do you kill more AV than AV kills you? When it comes to Pythons I never get a kill unless the pilot makes a big mistake or someone else also hits them in that 10 second window. The best I can hope for is to frustrate them, and before someone makes the argument that 2 AV'ers can unfairly control the airspace imagine being 1AV'er facing 2 Pythons and compare that situation. Both sides have obstacles and things that could use some tweaking. I am alright with DS escaping IF in order to kill us they have to stick around long enough for us to kill them. I feel I need to state it every time but I am willing to wait on any more changes to AV/DS balance. It is not right but it is not broken. It is cloaked scouts in conjuction with DS that may be broken. Except you all want to buff AV to take out Pythons when Incubus is already easy has hell to down, making them a literal non factor if you attempt to buff AV to take Pythons down a notch.
Pythons just do everything better except accidentally crash, and kill other Pythons.
The Future
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DUST Fiend
Onslaught Inc RISE of LEGION
14638
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Posted - 2014.07.19 04:07:00 -
[5] - Quote
I ******* hate Pythons.
The Future
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