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taxi bastard
jihad taxi co.
146
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Posted - 2014.07.17 05:02:00 -
[1] - Quote
Be it heavys jumping out of a LAV to mow down someone they have found in the open at point blank range, and if they are loosing instantly getting in and drive off.
scrub tankers who jump out of their tank to kill AV when they are loosing
drop ship pilots having plenty of time to jump out before the ship goes pop.
its all bull and needs to be changed.
can we have something like the hacking method to enter and exit vehicles.
give LAV's a 3 second enter and exit
drop ships 4 seconds enter and exit
and tanks 8 seconds enter and exit.
discus .......waits for the scrubs |

Alena Ventrallis
S0VER31GN
1456
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Posted - 2014.07.17 11:33:00 -
[2] - Quote
Those times are way too long. But I agree with your concept. I'd cut those numbers in half.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Takahashi Kashuken
Edimmu Warfighters Gallente Federation
134
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Posted - 2014.07.17 13:22:00 -
[3] - Quote
Its fine |

Boot Booter
Escrow Removal and Acquisition Dark Taboo
718
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Posted - 2014.07.17 20:26:00 -
[4] - Quote
Perhaps just a 1 second delay after exiting where you can't fire your weapon.
What happened to the repair tool glow?
Why won't CCP answer?
Conspiracy?
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Seymour KrelbornX
Holdfast Syndicate Amarr Empire
641
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Posted - 2014.07.18 00:31:00 -
[5] - Quote
taxi bastard wrote:Be it heavys jumping out of a LAV to mow down someone they have found in the open at point blank range, and if they are loosing instantly getting in and drive off.
scrub tankers who jump out of their tank to kill AV when they are loosing
drop ship pilots having plenty of time to jump out before the ship goes pop.
its all bull and needs to be changed.
can we have something like the hacking method to enter and exit vehicles.
give LAV's a 3 second enter and exit
drop ships 4 seconds enter and exit
and tanks 8 seconds enter and exit.
discus .......waits for the scrubs
I do the lav heavy thing... but in a logi suit with a shotgun... does that make me less scruby?.... idk.... but I know it has to go even though I really like it and use it, it seems like a cheap tactic. |

Zindorak
CaUsE-4-CoNcErN
141
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Posted - 2014.07.18 00:32:00 -
[6] - Quote
Takahashi Kashuken wrote:Its fine
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Atiim
Fooly Cooly. Anime Empire.
10624
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Posted - 2014.07.18 01:23:00 -
[7] - Quote
I remember Harpyja suggesting that exiting a vehicle should force a reload animation.
That seems to be the most practical solution.
The Snack That Smiles Back, Tankers!
-HAND
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Fox Gaden
Immortal Guides
3921
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Posted - 2014.07.18 13:03:00 -
[8] - Quote
taxi bastard wrote:Be it heavys jumping out of a LAV to mow down someone they have found in the open at point blank range, and if they are loosing instantly getting in and drive off.
scrub tankers who jump out of their tank to kill AV when they are loosing
drop ship pilots having plenty of time to jump out before the ship goes pop.
its all bull and needs to be changed.
can we have something like the hacking method to enter and exit vehicles.
give LAV's a 3 second enter and exit
drop ships 4 seconds enter and exit
and tanks 8 seconds enter and exit.
discus .......waits for the scrubs It does not take me 3 seconds to get into my Honda Civic.
I think your times are too long.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Leeroy Gannarsein
Legio DXIV
528
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Posted - 2014.07.18 16:12:00 -
[9] - Quote
Atiim wrote:I remember Harpyja suggesting that exiting a vehicle should force a reload animation.
That seems to be the most practical solution. I think something like this is more likely though; the reload animation beig tied to that action as opposed to every action in the game seeming to have a forced wait period after it is what I'm referring to.
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
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