| Pages: 1  :: [one page] | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Fizzer94
 Fatal Absolution
 General Tso's Alliance
 
 2940
 
 
      | Posted - 2014.07.17 01:58:00 -
          [1] - Quote 
 Because we will never actually get a real Amarr SMG, could you guys please make the Assault ScP act as a surrogate Amarr SMG?
 
 Just give it SMG stats.
 Bigger Mag
 Faster RoF
 Lower Damage
 Etc.
 Etc.
 
 Don't even treat it like a pistol, remove the headshot bonus. Everything.
 All SMG-like stats, so we can have an anti shield SMG.
 
 My best match on Dust, 23/6/4 Placon. Please unnerf ScPs and fix IoPs...  | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 11422
 
 
      | Posted - 2014.07.17 02:00:00 -
          [2] - Quote 
 Sure, no reason why it shouldn't be done.
 Same for the Gallente and the Ion pistol
 
 Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing.
 
 Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+ | 
      
      
        |  Leeroy Gannarsein
 Legio DXIV
 
 506
 
 
      | Posted - 2014.07.17 02:23:00 -
          [3] - Quote 
 pls
 
 also add to feedback.
 
 Also also can we keep the assault and just get another variant? :D
 
 The presence of the Assault SMG suggests to me that an assault variant is something different (otherwise it's the M209 Assault Assault SMG in the way an assault variant of the AR would be an Assault Assault Rifle).
 
 It would seem like wisdom, but for the warning in my heart... CCP BLOWOUT FOR CPM1 | 
      
      
        |  Cyrius Li-Moody
 0uter.Heaven
 
 6292
 
 
      | Posted - 2014.07.17 02:55:00 -
          [4] - Quote 
 Full auto scrambler pistol? COUNT ME IN.
 
 Youtuber. Your friendly neighborhood whiskey-fueled merc. | 
      
      
        |  Atiim
 Fooly Cooly.
 Anime Empire.
 
 10573
 
 
      | Posted - 2014.07.17 02:57:00 -
          [5] - Quote 
 If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
 
 As for sound effects, the ASCR would be the most fitting.
 
 The Snack That Smiles Back, Tankers!  -HAND | 
      
      
        |  Fizzer94
 Fatal Absolution
 General Tso's Alliance
 
 2945
 
 
      | Posted - 2014.07.17 02:59:00 -
          [6] - Quote 
 
 Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
 As for sound effects, the ASCR would be the most fitting.
 Nah.
 Machine Pistol FTW.
 
 My best match on Dust, 23/6/4 Placon. Please unnerf ScPs and fix IoPs...  | 
      
      
        |  ResistanceGTA
 You'll Only Die Tired
 
 1408
 
 
      | Posted - 2014.07.17 03:14:00 -
          [7] - Quote 
 
 Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
 As for sound effects, the ASCR would be the most fitting.
 
 I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs.
 
 If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.  Also, Raptors... | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 8803
 
 
      | Posted - 2014.07.17 04:11:00 -
          [8] - Quote 
 
 ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
 As for sound effects, the ASCR would be the most fitting.
 I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe.
 
 All we're really missing is
 
 
  An anti-shield oriented SMG (Amarr SMG)
 A hybrid anti-shield SMG (Gallente SMG)
 An anti-shield oriented heavy weapon (Amarr heavy weapon)
 A hybrid anti-shield heavy weapon (Gallente heavy weapon)
 An anti-shield oriented light AV weapon (Amarr light AV)
 A projectile light AV weapon (Minmatar light AV)
 Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
 
 It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game.
 
 Amarr are the good guys Their way of the Commando seems right and noble | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 11957
 
 
      | Posted - 2014.07.17 04:16:00 -
          [9] - Quote 
 
 Aero Yassavi wrote:ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
 As for sound effects, the ASCR would be the most fitting.
 I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe. All we're really missing is 
  An anti-shield oriented SMG (Amarr SMG)
 A hybrid anti-shield SMG (Gallente SMG)
 An anti-shield oriented heavy weapon (Amarr heavy weapon)
 A hybrid anti-shield heavy weapon (Gallente heavy weapon)
 An anti-shield oriented light AV weapon (Amarr light AV)
 A projectile light AV weapon (Minmatar light AV)
 Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
 It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game. 
 Preach Aero!
 
 "Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon | 
      
      
        |  Echoist
 Dogs of War Gaming
 
 314
 
 
      | Posted - 2014.07.17 04:20:00 -
          [10] - Quote 
 
 KAGEHOSHI Horned Wolf wrote:Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
 
 Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing.
 Hey!!! Ion Pistol is actually really useful and REALLY fun to use.
 
 
 Dropship Rail Gunner STINGY: Yes I did nickname my laser rifle. Owner of a "Insta Bacon Machine" called STINGY | 
      
      
        |  Fizzer94
 Fatal Absolution
 General Tso's Alliance
 
 2950
 
 
      | Posted - 2014.07.17 04:37:00 -
          [11] - Quote 
 
 Echoist wrote:KAGEHOSHI Horned Wolf wrote:Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
 
 Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing.
 Hey!!! Ion Pistol is actually really useful and REALLY fun to use.  Really?!
 
 
 My best match on Dust, 23/6/4 Placon. Please unnerf ScPs and fix IoPs...  | 
      
      
        |  Dauth Jenkins
 Merc-0107
 
 552
 
 
      | Posted - 2014.07.17 07:44:00 -
          [12] - Quote 
 A fully auto scrambler pistol would be a dream come true
 
 
 -Sincerely --The Dual Swarm Commando | 
      
      
        |  Jack McReady
 DUST University
 Ivy League
 
 1506
 
 
      | Posted - 2014.07.17 07:57:00 -
          [13] - Quote 
 or you could use the burst ScP which is boss already.
 | 
      
      
        |  The Eristic
 Dust 90210
 
 571
 
 
      | Posted - 2014.07.17 08:01:00 -
          [14] - Quote 
 Could make it a Laser-ScP chimera. ScP (preferably with a tiny 'shroom on the front) that fires a mini beam laser.
 
 Reality is the original Rorschach. Verily! So much for all that. | 
      
      
        |  Midas Fool
 Prophets of the Velocirapture
 
 514
 
 
      | Posted - 2014.07.17 08:35:00 -
          [15] - Quote 
 So many things I want that will never be...at least not til Legion.
 
 ADV/PRO: 'Bishop' AmrLogistics, 'Commissar' CalSentinel, 'Rodelero' AmrScout, 'Legionnaire' CalAssault | 
      
      
        |  castba
 Merc-0107
 
 514
 
 
      | Posted - 2014.07.17 10:07:00 -
          [16] - Quote 
 
 KAGEHOSHI Horned Wolf wrote:Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
 
 Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing.
 Heavy laser rifle? Good Lord, yes please.
 Don't care if it is the same model and beam, as long as it sits in the heavy slot with modified stats, I am all in!
 | 
      
      
        |  TechMechMeds
 Inner.Hell
 
 3917
 
 
      | Posted - 2014.07.17 11:01:00 -
          [17] - Quote 
 The burst scrambler pistol.
 
 Your welcome.
 
 Be vigilant!, for there are those that remove the teabag BEFORE adding milk!. This is unacceptable!. | 
      
      
        |  Jacques Cayton II
 Fatal Absolution
 General Tso's Alliance
 
 869
 
 
      | Posted - 2014.07.17 11:07:00 -
          [18] - Quote 
 
 Aero Yassavi wrote:ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
 As for sound effects, the ASCR would be the most fitting.
 I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe. All we're really missing is 
  An anti-shield oriented SMG (Amarr SMG)
 A hybrid anti-shield SMG (Gallente SMG)
 An anti-shield oriented heavy weapon (Amarr heavy weapon)
 A hybrid anti-shield heavy weapon (Gallente heavy weapon)
 An anti-shield oriented light AV weapon (Amarr light AV)
 A projectile light AV weapon (Minmatar light AV)
 Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
 It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game. Legion not dust
 
 We fight for the future of the State not our 
personal goals | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 32
 
 
      | Posted - 2014.07.17 11:22:00 -
          [19] - Quote 
 
 KAGEHOSHI Horned Wolf wrote:Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
 
 Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing.
 hey leave my laser rifle alone..that is meant for my slaying pleasures..
 
 not av
 
 no im not a mortedeamor alt..im her slave sometimes i run weak guns just to make pubstomping more of a challenge | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 32
 
 
      | Posted - 2014.07.17 11:23:00 -
          [20] - Quote 
 +1 for amar smg
 
 no im not a mortedeamor alt..im her slave sometimes i run weak guns just to make pubstomping more of a challenge | 
      
      
        |  Chunky Munkey
 Amarr Templars
 Amarr Empire
 
 4992
 
 
      | Posted - 2014.07.17 11:51:00 -
          [21] - Quote 
 Just make an ScP with nerfed AScR stats. Halve the clip, etc etc
 
 It could even have the same shot animations lol
 
 RIP Stinky Sleeve.
RIP Dust514.
See you on Destiny. PSN: GSDSteVB | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 8812
 
 
      | Posted - 2014.07.17 13:25:00 -
          [22] - Quote 
 
 Jacques Cayton II wrote:Aero Yassavi wrote:ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
 As for sound effects, the ASCR would be the most fitting.
 I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe. All we're really missing is 
  An anti-shield oriented SMG (Amarr SMG)
 A hybrid anti-shield SMG (Gallente SMG)
 An anti-shield oriented heavy weapon (Amarr heavy weapon)
 A hybrid anti-shield heavy weapon (Gallente heavy weapon)
 An anti-shield oriented light AV weapon (Amarr light AV)
 A projectile light AV weapon (Minmatar light AV)
 Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
 It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game. Legion not dust We don't even know that. All these things were supposed to come to Dust, so just because they're suppose to come to Legion means nothing. All I'm saying is CCP should round out Dust first, especially because of how little left there is to round out. Plus it would provide a reference for development on Legion.
 
 I swear, if there is an "Early Access" phase of Legion, IF, than CCP must have no clue what they are doing. Early access has the benefit of testing out designs in the hands of many but with the trade-off of potentially tarnishing your brand if those designs are not up to par. There is absolutely no reason for CCP to do anything to potentially harm the Legion brand when they can test out all these designs in Dust, an already damaged brand.
 
 Amarr are the good guys Their way of the Commando seems right and noble | 
      
      
        |  Fizzer XCIV
 Company of Marcher Lords
 Amarr Empire
 
 304
 
 
      | Posted - 2014.09.26 09:50:00 -
          [23] - Quote 
 Bumping.
 | 
      
      
        |  postapo wastelander
 Wasteland Desert Rangers
 
 82
 
 
      | Posted - 2014.09.26 10:05:00 -
          [24] - Quote 
 
 Fizzer94 wrote:Because we will never actually get a real Amarr SMG, could you guys please make the Assault ScP act as a surrogate Amarr SMG?
 Just give it SMG stats.
 Bigger Mag
 Faster RoF
 Lower Damage
 Etc.
 Etc.
 
 Don't even treat it like a pistol, remove the headshot bonus. Everything.
 All SMG-like stats, so we can have an anti shield SMG.
 
 Amarrian infantry arm is ScR and light is LR, no need for smg all mutationsare covered except heavy weaponary
  
 "The human being was not chosen to be a god..the god himself should become a human being." | 
      
      
        |  postapo wastelander
 Wasteland Desert Rangers
 
 82
 
 
      | Posted - 2014.09.26 10:26:00 -
          [25] - Quote 
 
 Aero Yassavi wrote:Jacques Cayton II wrote:Aero Yassavi wrote:ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
 As for sound effects, the ASCR would be the most fitting.
 I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe. All we're really missing is 
  An anti-shield oriented SMG (Amarr SMG)
 A hybrid anti-shield SMG (Gallente SMG)
 An anti-shield oriented heavy weapon (Amarr heavy weapon)
 A hybrid anti-shield heavy weapon (Gallente heavy weapon)
 An anti-shield oriented light AV weapon (Amarr light AV)
 A projectile light AV weapon (Minmatar light AV)
 Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
 It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game. Legion not dust We don't even know that. All these things were supposed to come to Dust, so just because they're suppose to come to Legion means nothing. All I'm saying is CCP should round out Dust first, especially because of how little left there is to round out. Plus it would provide a reference for development on Legion. I swear, if there is an "Early Access" phase of Legion, IF, than CCP must have no clue what they are doing. Early access has the benefit of testing out designs in the hands of many but with the trade-off of potentially tarnishing your brand if those designs are not up to par. There is absolutely no reason for CCP to do anything to potentially harm the Legion brand when they can test out all these designs in Dust, an already damaged brand. 
 Yup agree with this one, first finish dust, legion later.
 Hell they can use finished dust like core for legion, saving time and money
  
 
 "The human being was not chosen to be a god..the god himself should become a human being." | 
      
      
        |  Tech De Ra
 Electronic Sports League
 
 882
 
 
      | Posted - 2014.09.26 10:57:00 -
          [26] - Quote 
 
 Cyrius Li-Moody wrote:Full auto scrambler pistol? COUNT ME IN. 
 omg ur alive
 
 Prime League champion SGL Sidearm champion Fanfest '14 All star champion | 
      
      
        |  Fizzer XCIV
 Company of Marcher Lords
 Amarr Empire
 
 304
 
 
      | Posted - 2014.09.26 11:07:00 -
          [27] - Quote 
 
 postapo wastelander wrote:stuff 
 I'm going to clean up that list for you.
 
 Amarr
 
 Melee: none
 Pistol: Scrambler Pistol
 SMG: none
 Main Battle Rifle: Scrambler Rifle
 Special Weapon: Laser Rifle
 Heavy Weapon: none
 Light AV: none
 Heavy AV:none
 Grenade:none
 Equip1:Drop Uplink
 Equip2:none
 Equip3:none
 LAV: none
 HAV: none
 Dropship:none
 Light Turret:none
 Heavy Turret:none
 
 Total: 4+3 Dropsuits
 
 Spoiled-Ass Caldari
 
 Melee: Nova Knife
 Pistol: Bolt Pistol
 SMG: Magsec SMG
 Main Battle Rifle: Rail Rifle
 Special Weapon: Sniper Rifle
 Heavy AI: none
 Light AV: Swarm Launcher
 Heavy AV: Forge Gun
 Grenade: AV Grenade
 Equip1: Nanohives
 Equip2: Nanite Injector
 Equip3: Cloak Field
 LAV: Yes
 HAV: Yes
 Dropship: Yes
 Light Turret: Yes x2
 Heavy Turret: Yes x2
 
 Total: 18+3 Dropsuits+all Installations and a majority of sockets.
 
 Gallente
 
 Melee:none
 Pistol: Ion Pistol
 SMG: none
 Main Battle Rifle: Assault Rifle
 Special Weapon: Shotgun
 Heavy AI:none
 Light AV: Plasma Cannon
 Heavy AV:none
 Grenade: Flux Grenade
 Equip1: Active Scanner
 Equip2:none
 Equip3:none
 LAV: Yes
 HAV: Yes
 Dropship: Yes
 Light Turret: Yes
 Heavy Turret: Yes
 
 Total: 11+3 Dropsuits+some sockets
 
 Minmatards
 
 Melee: none
 Pistol:none
 SMG: SMG
 Main Battle Rifle: Combat Rifle
 Special Weapon: none
 Heavy AI: HMG
 Light AV: Mass Driver
 Heavy AV: None
 Grenade: Locus Grenade
 Equip1: Repair Tool
 Equip2: Remote Explosive
 Equip3: none
 LAV:none
 HAV:none
 Dropship: none
 Light Turret:none
 Heavy Turretnone
 
 Total: 7+3 Dropsuits
 
 
 =ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ
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        | Pages: 1  :: [one page] |