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Fizzer94
Fatal Absolution General Tso's Alliance
2940
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Posted - 2014.07.17 01:58:00 -
[1] - Quote
Because we will never actually get a real Amarr SMG, could you guys please make the Assault ScP act as a surrogate Amarr SMG?
Just give it SMG stats. Bigger Mag Faster RoF Lower Damage Etc. Etc.
Don't even treat it like a pistol, remove the headshot bonus. Everything. All SMG-like stats, so we can have an anti shield SMG.
My best match on Dust, 23/6/4 Placon.
Please unnerf ScPs and fix IoPs...
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11422
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Posted - 2014.07.17 02:00:00 -
[2] - Quote
Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Leeroy Gannarsein
Legio DXIV
506
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Posted - 2014.07.17 02:23:00 -
[3] - Quote
pls
also add to feedback.
Also also can we keep the assault and just get another variant? :D
The presence of the Assault SMG suggests to me that an assault variant is something different (otherwise it's the M209 Assault Assault SMG in the way an assault variant of the AR would be an Assault Assault Rifle).
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
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Cyrius Li-Moody
0uter.Heaven
6292
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Posted - 2014.07.17 02:55:00 -
[4] - Quote
Full auto scrambler pistol? COUNT ME IN.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Atiim
Fooly Cooly. Anime Empire.
10573
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Posted - 2014.07.17 02:57:00 -
[5] - Quote
If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
As for sound effects, the ASCR would be the most fitting.
The Snack That Smiles Back, Tankers!
-HAND
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Fizzer94
Fatal Absolution General Tso's Alliance
2945
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Posted - 2014.07.17 02:59:00 -
[6] - Quote
Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
As for sound effects, the ASCR would be the most fitting. Nah. Machine Pistol FTW.
My best match on Dust, 23/6/4 Placon.
Please unnerf ScPs and fix IoPs...
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ResistanceGTA
You'll Only Die Tired
1408
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Posted - 2014.07.17 03:14:00 -
[7] - Quote
Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
As for sound effects, the ASCR would be the most fitting.
I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8803
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Posted - 2014.07.17 04:11:00 -
[8] - Quote
ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
As for sound effects, the ASCR would be the most fitting. I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe.
All we're really missing is
- An anti-shield oriented SMG (Amarr SMG)
- A hybrid anti-shield SMG (Gallente SMG)
- An anti-shield oriented heavy weapon (Amarr heavy weapon)
- A hybrid anti-shield heavy weapon (Gallente heavy weapon)
- An anti-shield oriented light AV weapon (Amarr light AV)
- A projectile light AV weapon (Minmatar light AV)
- Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game.
Amarr are the good guys
Their way of the Commando seems right and noble
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11957
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Posted - 2014.07.17 04:16:00 -
[9] - Quote
Aero Yassavi wrote:ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
As for sound effects, the ASCR would be the most fitting. I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe. All we're really missing is
- An anti-shield oriented SMG (Amarr SMG)
- A hybrid anti-shield SMG (Gallente SMG)
- An anti-shield oriented heavy weapon (Amarr heavy weapon)
- A hybrid anti-shield heavy weapon (Gallente heavy weapon)
- An anti-shield oriented light AV weapon (Amarr light AV)
- A projectile light AV weapon (Minmatar light AV)
- Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game.
Preach Aero!
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Echoist
Dogs of War Gaming
314
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Posted - 2014.07.17 04:20:00 -
[10] - Quote
KAGEHOSHI Horned Wolf wrote:Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing. Hey!!! Ion Pistol is actually really useful and REALLY fun to use.
Dropship Rail Gunner
STINGY: Yes I did nickname my laser rifle.
Owner of a "Insta Bacon Machine" called STINGY
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Fizzer94
Fatal Absolution General Tso's Alliance
2950
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Posted - 2014.07.17 04:37:00 -
[11] - Quote
Echoist wrote:KAGEHOSHI Horned Wolf wrote:Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing. Hey!!! Ion Pistol is actually really useful and REALLY fun to use. Really?!
My best match on Dust, 23/6/4 Placon.
Please unnerf ScPs and fix IoPs...
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Dauth Jenkins
Merc-0107
552
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Posted - 2014.07.17 07:44:00 -
[12] - Quote
A fully auto scrambler pistol would be a dream come true
-Sincerely
--The Dual Swarm Commando
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Jack McReady
DUST University Ivy League
1506
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Posted - 2014.07.17 07:57:00 -
[13] - Quote
or you could use the burst ScP which is boss already. |
The Eristic
Dust 90210
571
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Posted - 2014.07.17 08:01:00 -
[14] - Quote
Could make it a Laser-ScP chimera. ScP (preferably with a tiny 'shroom on the front) that fires a mini beam laser.
Reality is the original Rorschach.
Verily! So much for all that.
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Midas Fool
Prophets of the Velocirapture
514
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Posted - 2014.07.17 08:35:00 -
[15] - Quote
So many things I want that will never be...at least not til Legion.
ADV/PRO: 'Bishop' AmrLogistics, 'Commissar' CalSentinel, 'Rodelero' AmrScout, 'Legionnaire' CalAssault
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castba
Merc-0107
514
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Posted - 2014.07.17 10:07:00 -
[16] - Quote
KAGEHOSHI Horned Wolf wrote:Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing. Heavy laser rifle? Good Lord, yes please. Don't care if it is the same model and beam, as long as it sits in the heavy slot with modified stats, I am all in! |
TechMechMeds
Inner.Hell
3917
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Posted - 2014.07.17 11:01:00 -
[17] - Quote
The burst scrambler pistol.
Your welcome.
Be vigilant!, for there are those that remove the teabag BEFORE adding milk!.
This is unacceptable!.
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Jacques Cayton II
Fatal Absolution General Tso's Alliance
869
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Posted - 2014.07.17 11:07:00 -
[18] - Quote
Aero Yassavi wrote:ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
As for sound effects, the ASCR would be the most fitting. I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe. All we're really missing is
- An anti-shield oriented SMG (Amarr SMG)
- A hybrid anti-shield SMG (Gallente SMG)
- An anti-shield oriented heavy weapon (Amarr heavy weapon)
- A hybrid anti-shield heavy weapon (Gallente heavy weapon)
- An anti-shield oriented light AV weapon (Amarr light AV)
- A projectile light AV weapon (Minmatar light AV)
- Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game. Legion not dust
We fight for the future of the State not our
personal goals
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
32
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Posted - 2014.07.17 11:22:00 -
[19] - Quote
KAGEHOSHI Horned Wolf wrote:Sure, no reason why it shouldn't be done. Same for the Gallente and the Ion pistol
Laser rifle and mass driver need AV variants to make up for the lack of Minmatar and Amarr light AV weapons; Gallente and Caldari have the plasma cannon and swarm launcher, the others have nothing. hey leave my laser rifle alone..that is meant for my slaying pleasures..
not av
no im not a mortedeamor alt..im her slave
sometimes i run weak guns just to make pubstomping more of a challenge
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
32
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Posted - 2014.07.17 11:23:00 -
[20] - Quote
+1 for amar smg
no im not a mortedeamor alt..im her slave
sometimes i run weak guns just to make pubstomping more of a challenge
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Chunky Munkey
Amarr Templars Amarr Empire
4992
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Posted - 2014.07.17 11:51:00 -
[21] - Quote
Just make an ScP with nerfed AScR stats. Halve the clip, etc etc
It could even have the same shot animations lol
RIP Stinky Sleeve.
RIP Dust514.
See you on Destiny. PSN: GSDSteVB
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8812
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Posted - 2014.07.17 13:25:00 -
[22] - Quote
Jacques Cayton II wrote:Aero Yassavi wrote:ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
As for sound effects, the ASCR would be the most fitting. I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe. All we're really missing is
- An anti-shield oriented SMG (Amarr SMG)
- A hybrid anti-shield SMG (Gallente SMG)
- An anti-shield oriented heavy weapon (Amarr heavy weapon)
- A hybrid anti-shield heavy weapon (Gallente heavy weapon)
- An anti-shield oriented light AV weapon (Amarr light AV)
- A projectile light AV weapon (Minmatar light AV)
- Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game. Legion not dust We don't even know that. All these things were supposed to come to Dust, so just because they're suppose to come to Legion means nothing. All I'm saying is CCP should round out Dust first, especially because of how little left there is to round out. Plus it would provide a reference for development on Legion.
I swear, if there is an "Early Access" phase of Legion, IF, than CCP must have no clue what they are doing. Early access has the benefit of testing out designs in the hands of many but with the trade-off of potentially tarnishing your brand if those designs are not up to par. There is absolutely no reason for CCP to do anything to potentially harm the Legion brand when they can test out all these designs in Dust, an already damaged brand.
Amarr are the good guys
Their way of the Commando seems right and noble
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
304
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Posted - 2014.09.26 09:50:00 -
[23] - Quote
Bumping. |
postapo wastelander
Wasteland Desert Rangers
82
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Posted - 2014.09.26 10:05:00 -
[24] - Quote
Fizzer94 wrote:Because we will never actually get a real Amarr SMG, could you guys please make the Assault ScP act as a surrogate Amarr SMG?
Just give it SMG stats. Bigger Mag Faster RoF Lower Damage Etc. Etc.
Don't even treat it like a pistol, remove the headshot bonus. Everything. All SMG-like stats, so we can have an anti shield SMG.
Amarrian infantry arm is ScR and light is LR, no need for smg all mutationsare covered except heavy weaponary
"The human being was not chosen to be a god..the god himself should become a human being."
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postapo wastelander
Wasteland Desert Rangers
82
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Posted - 2014.09.26 10:26:00 -
[25] - Quote
Aero Yassavi wrote:Jacques Cayton II wrote:Aero Yassavi wrote:ResistanceGTA wrote:Atiim wrote:If a Color change is possible server side, then we could always simply recolor the Matari SMG instead.
As for sound effects, the ASCR would be the most fitting. I wish CCP would just do this. Give us a few more Heavy weapons and finish out the sidearm stuffs. It's almost as if they claimed Uprising 1.8 wrapped up full racial parity when *gasp* it didn't, and perhaps they should of focused a little more on at least completing that before shifting all that staff to a new project? Just maybe. All we're really missing is
- An anti-shield oriented SMG (Amarr SMG)
- A hybrid anti-shield SMG (Gallente SMG)
- An anti-shield oriented heavy weapon (Amarr heavy weapon)
- A hybrid anti-shield heavy weapon (Gallente heavy weapon)
- An anti-shield oriented light AV weapon (Amarr light AV)
- A projectile light AV weapon (Minmatar light AV)
- Amarr/Minmatar vehicles and turrets to balance out the vehicle tanking types and damage types
It's not really that big of a list. And it is really not so much about each race having something as much as it is having the full spectrum of damage types to round out the game. Legion not dust We don't even know that. All these things were supposed to come to Dust, so just because they're suppose to come to Legion means nothing. All I'm saying is CCP should round out Dust first, especially because of how little left there is to round out. Plus it would provide a reference for development on Legion. I swear, if there is an "Early Access" phase of Legion, IF, than CCP must have no clue what they are doing. Early access has the benefit of testing out designs in the hands of many but with the trade-off of potentially tarnishing your brand if those designs are not up to par. There is absolutely no reason for CCP to do anything to potentially harm the Legion brand when they can test out all these designs in Dust, an already damaged brand.
Yup agree with this one, first finish dust, legion later. Hell they can use finished dust like core for legion, saving time and money
"The human being was not chosen to be a god..the god himself should become a human being."
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Tech De Ra
Electronic Sports League
882
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Posted - 2014.09.26 10:57:00 -
[26] - Quote
Cyrius Li-Moody wrote:Full auto scrambler pistol? COUNT ME IN.
omg ur alive
Prime League champion
SGL Sidearm champion
Fanfest '14 All star champion
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
304
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Posted - 2014.09.26 11:07:00 -
[27] - Quote
postapo wastelander wrote:stuff
I'm going to clean up that list for you.
Amarr
Melee: none Pistol: Scrambler Pistol SMG: none Main Battle Rifle: Scrambler Rifle Special Weapon: Laser Rifle Heavy Weapon: none Light AV: none Heavy AV:none Grenade:none Equip1:Drop Uplink Equip2:none Equip3:none LAV: none HAV: none Dropship:none Light Turret:none Heavy Turret:none
Total: 4+3 Dropsuits
Spoiled-Ass Caldari
Melee: Nova Knife Pistol: Bolt Pistol SMG: Magsec SMG Main Battle Rifle: Rail Rifle Special Weapon: Sniper Rifle Heavy AI: none Light AV: Swarm Launcher Heavy AV: Forge Gun Grenade: AV Grenade Equip1: Nanohives Equip2: Nanite Injector Equip3: Cloak Field LAV: Yes HAV: Yes Dropship: Yes Light Turret: Yes x2 Heavy Turret: Yes x2
Total: 18+3 Dropsuits+all Installations and a majority of sockets.
Gallente
Melee:none Pistol: Ion Pistol SMG: none Main Battle Rifle: Assault Rifle Special Weapon: Shotgun Heavy AI:none Light AV: Plasma Cannon Heavy AV:none Grenade: Flux Grenade Equip1: Active Scanner Equip2:none Equip3:none LAV: Yes HAV: Yes Dropship: Yes Light Turret: Yes Heavy Turret: Yes
Total: 11+3 Dropsuits+some sockets
Minmatards
Melee: none Pistol:none SMG: SMG Main Battle Rifle: Combat Rifle Special Weapon: none Heavy AI: HMG Light AV: Mass Driver Heavy AV: None Grenade: Locus Grenade Equip1: Repair Tool Equip2: Remote Explosive Equip3: none LAV:none HAV:none Dropship: none Light Turret:none Heavy Turretnone
Total: 7+3 Dropsuits
=ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ |
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