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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
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Posted - 2014.07.14 13:20:00 -
[1] - Quote
It has less PG than the gallante scout! Yep, I said it, Buff Amarr Assault PG. At level 5 engineering it has 92 pg- enough to fit a viziam ScR, 2 complex armor plates and 2 complex reps, STD SMG, K-2 nanohive, one complex shield extender and two enhanced dmg mods. (damage mods because shields cost to much PG.
This brings me to another topic. Viziam ScR cost 20 pg... twenty PG!! Come on man...
Also- why do complex shield extenders cost one less PG than a complex armor plate? but 17 more CPU? |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 13:36:00 -
[2] - Quote
Bojo The Mighty wrote:Sir Dukey wrote:It has less PG than the gallante scout! Yep, I said it, Buff Amarr Assault PG. At level 5 engineering it has 92 pg- enough to fit a viziam ScR, 2 complex armor plates and 2 complex reps, STD SMG, K-2 nanohive, one complex shield extender and two enhanced dmg mods. (damage mods because shields cost to much PG.
This brings me to another topic. Viziam ScR cost 20 pg... twenty PG!! Come on man...
Also- why do complex shield extenders cost one less PG than a complex armor plate? but 17 more CPU? Pay the cost to be the boss The Amarr Assault has hands down the best assault bonus, mmkay. The SCR would be completely overpowered if it didn't have high fitting cost and heat. The bonus gets rid of a good chunk of the heat problem and now you want the amarr assault to also fit the most powerful rifle without some kind of sacrifice? BTW Assault buffs are already scheduled for Charlie and they may include CPU/PG
even amarr right? |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
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Posted - 2014.07.14 13:37:00 -
[3] - Quote
Fizzer94 wrote:Don't even try. You will get nowhere.
Apparently, nobody thinks that it needs more PG than the other Assaults. Even though ScRs use more resources than any other light weapon.
apparently still less than the gallante scout suit. |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 13:42:00 -
[4] - Quote
Lea Silencio wrote:Don't touch the Amarr assault for ANY reason.
Period.
It is in a good place atm.
It does not need change.
What it needs is PG... |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 14:04:00 -
[5] - Quote
Bojo The Mighty wrote:Sir Dukey wrote:Lea Silencio wrote:Don't touch the Amarr assault for ANY reason.
Period.
It is in a good place atm.
It does not need change. What it needs is PG... Why?
cuz gal scout has more PG than it. And It's harder to fit since there is nothing worth fitting in highs except for high pg usage mods like shield extenders and damage mods. Lows are for armor. Ewar is pointless since base assault scan DB is 50. dampening is useless cuz cal scouts. |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 14:22:00 -
[6] - Quote
Bojo The Mighty wrote:Sir Dukey wrote:
cuz gal scout has more PG than it. And It's harder to fit since there is nothing worth fitting in highs except for high pg usage mods like shield extenders and damage mods. Lows are for armor. Ewar is pointless since base assault scan DB is 50. dampening is useless cuz cal scouts.
Gallente Sentinel has more PG than Gal Scout buff Gal Scout PG logic!
gallante sentinel has less slots to fill than the gallante scout, gallante scout has less slots to fill than amarr assault. (high and lows)
Shouldn't the person who has to fill the most slots get the most PG? Also buff Amarr logi PG too. |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 16:11:00 -
[7] - Quote
Bojo The Mighty wrote:Sir Dukey wrote:Bojo The Mighty wrote:Sir Dukey wrote:
cuz gal scout has more PG than it. And It's harder to fit since there is nothing worth fitting in highs except for high pg usage mods like shield extenders and damage mods. Lows are for armor. Ewar is pointless since base assault scan DB is 50. dampening is useless cuz cal scouts.
Gallente Sentinel has more PG than Gal Scout buff Gal Scout PG logic! gallante sentinel has less slots to fill than the gallante scout, gallante scout has less slots to fill than amarr assault. (high and lows) Shouldn't the person who has to fill the most slots get the most PG? Also buff Amarr logi PG too. Last I checked 350 CPU > 330 CPU and every 5 CPU is roughly worth 1 PG thus the difference in PG, 4, is worth roughly 20 CPU thus the difference in CPU so in reality they are tied in fitting capabilities Also you are incorrect a scout has just as many slots to fill as an Assault: 2 EQ + 4 L + 2 H = 8 1 EQ + 3 H + 4L = 8 Equipment slots count just as much as fitting slots. Also what the other guy said, get your optimization skills up. It's not the suit's fault it's your SP investments.
Like I said, I have engineering to level 5. 92 pg still isn't enough. |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 16:25:00 -
[8] - Quote
Bojo The Mighty wrote:Sir Dukey wrote: Like I said, I have engineering to level 5. 92 pg still isn't enough.
Like I said, isn't enough for what? Some fit that would be overpowered if it worked? Invalid fittings are invalid fittings for a reason.....
wait so what about my minmatar scout, I put on 2 complex kinkats, 3 shield extenders and a damp and an RS-32 because (proto takes too much PG) I guess it would be OP if a proto minmatar scout used a proto weapon. You know what they say, if it's and invalid fitting, then its probably OP. My militia minmitar medium cannot fit a advanced gek AR- probably because it would be OP if it did.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 16:45:00 -
[9] - Quote
Bojo The Mighty wrote:Sir Dukey wrote:Bojo The Mighty wrote:Sir Dukey wrote: Like I said, I have engineering to level 5. 92 pg still isn't enough.
Like I said, isn't enough for what? Some fit that would be overpowered if it worked? Invalid fittings are invalid fittings for a reason..... wait so what about my minmatar scout, I put on 2 complex kinkats, 3 shield extenders and a damp and an RS-32 because (proto takes too much PG) I guess it would be OP if a proto minmatar scout used a proto weapon. You know what they say, if it's and invalid fitting, then its probably OP. My militia minmitar medium cannot fit a advanced gek AR- probably because it would be OP if it did. Please underline where I said "if it's invalid it's OP"........Hmm couldn't find it could ya? Did you just assume that's what I meant? Well when you assume you make an ass-out-of- u-and- meMinmatar Scout is a completely different story you can not even compare PG of an Amarr Assault to the PG of a Minnow Scout how ******* dare you. Minnow Scout needs a PG bandage bad and you're trying to compare it to an Amarr Assault? Also 3 shield extenders and a cloak and the 2 complex kincats is super PG heavy because of 2 Complex Kin Cats....as if you were fitting them on an Amarr Assault You want to make the most powerful assault, more powerful for the sake of some high slot modules some of which you flat out refuse to use out of a pitiful excuse.
No it's just sad that I have to use STD and ADV mods on a prototype suit with core skills maxed. |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 16:47:00 -
[10] - Quote
Sir Dukey wrote:Bojo The Mighty wrote:Sir Dukey wrote:Bojo The Mighty wrote:Sir Dukey wrote: Like I said, I have engineering to level 5. 92 pg still isn't enough.
Like I said, isn't enough for what? Some fit that would be overpowered if it worked? Invalid fittings are invalid fittings for a reason..... wait so what about my minmatar scout, I put on 2 complex kinkats, 3 shield extenders and a damp and an RS-32 because (proto takes too much PG) I guess it would be OP if a proto minmatar scout used a proto weapon. You know what they say, if it's and invalid fitting, then its probably OP. My militia minmitar medium cannot fit a advanced gek AR- probably because it would be OP if it did. Please underline where I said "if it's invalid it's OP"........Hmm couldn't find it could ya? Did you just assume that's what I meant? Well when you assume you make an ass-out-of- u-and- meMinmatar Scout is a completely different story you can not even compare PG of an Amarr Assault to the PG of a Minnow Scout how ******* dare you. Minnow Scout needs a PG bandage bad and you're trying to compare it to an Amarr Assault? Also 3 shield extenders and a cloak and the 2 complex kincats is super PG heavy because of 2 Complex Kin Cats....as if you were fitting them on an Amarr Assault You want to make the most powerful assault, more powerful for the sake of some high slot modules some of which you flat out refuse to use out of a pitiful excuse. No it's just sad that I have to use STD and ADV mods on a prototype suit with core skills maxed.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
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Posted - 2014.07.14 17:03:00 -
[11] - Quote
Bojo The Mighty wrote:Sir Dukey wrote: No it's just sad that I have to use STD and ADV mods on a prototype suit with core skills maxed.
We all have to do that. On my proto gal scout I have to use basic EQ & nades. I get to use all proto mods though because Complex damps, range amps, and precision enhancers are dirt cheap to fit.
I cant use complex shield extenders, cant use an adv side arm, can't use any nanohive better than k-2, cannot use complex dmg mods. The only complex stuff I use is 2 plates and reps with a prototype ScR. |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 17:06:00 -
[12] - Quote
Mikey Ducati wrote:So basically you want a whoop butt pass? You are the second person from "Gods amongst men" that thinks puny to be gods amongst man
1. It's G0DS AMONG MEN
2. I joined like yesterday.
3. never herd of Resheph Interstellar Strategy but I can still say your men are scrubs because you know what, People gonna talk trash no matter what corp you from. Weather it be TuL, Sever True blood, Subderddit, FA, ERA, GAM, OH, Ect. |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 17:18:00 -
[13] - Quote
Bojo The Mighty wrote:Sir Dukey wrote:Bojo The Mighty wrote:Sir Dukey wrote: No it's just sad that I have to use STD and ADV mods on a prototype suit with core skills maxed.
We all have to do that. On my proto gal scout I have to use basic EQ & nades. I get to use all proto mods though because Complex damps, range amps, and precision enhancers are dirt cheap to fit. I cant use complex shield extenders, cant use an adv side arm, can't use any nanohive better than k-2, cannot use complex dmg mods. The only complex stuff I use is 2 plates and reps with a prototype ScR. Did you know about these things laying around, called Powergrid Upgrades? Who knew?
Or I could just remove my armor plate and save 12 PG but that means that slot goes to waste. Just like PG upgrade wastes slots.
Also- aren't Amarr suits suppose to have the most CPU and PG out of all the other suits.
Then why does a gallante scout have more PG them a Amarr Assault?? !?!?!? ?!?!?!?! ?!?!?!? ?!?!? ?!?!?! ?!!?! /1?!?! ?!?!? !?!? !?!? !? !? !? !? !? !? ?! |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1028
|
Posted - 2014.07.14 17:30:00 -
[14] - Quote
Heimdallr69 wrote:Careful what you ask for.. It will only lead to a nerf. Either leave it alone or watch as it gets nerfed. Trust me on this.
It won't be OP so there's no need for a nerf. |
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