Monkey MAC wrote:
Forge guns
I have a few forge fits. Youll either run to the ceiling or run to your red line or put a building in the line of sight. The FG is more of a deterrent than a killer. After 2 hits youll run, so I can use it to keep you at bay. Only bad pilots stay around to risk the 3rd shot after ive nailed them twice in a row.
In any case, often the ADS survives and then dives down on me a few minutes later. I dont like spending all match forge gunning just so me and my team can have the ability to use rooftop spawns.
If you don't want/aren't prepared to play as AV all match, I suggest you don't bother at all, AVing is a role and vehicles are still a constant threat. I mean do you seriously expect me to be ok with my enemy spawning in advantageous location and not do my best to stop it? Even if it took 2 shots (which by the way, the first usually hits unnanounced), I would just wait until you stoped being an AVer and do it thenMonkey MAC wrote:Large Missile Turrets
This is a moderate threat at most. Besides, in most matches, tanks will have destroyed all the turret installations within the first few minutes
You can also equip these to tanks, if I'm low enough to get hit, I'm dead, 1 large missile turret and I WILL recall my dropship.Monkey MAC wrote:Swarm Launchers
You can outrun those. Also they hurt armor more than shields, and Pythons run when their shields are about to fail.
Yes and as I have said elsewhere swarm laumchers needs a top speed and acceleration buff. This I do not deny.Monkey MAC wrote:Even Grenades and Plasma Cannons if you get to close.
Yeah but again this is very situational. Not only do you have to be prettymuch in my face, I have to be dodging the XT-1 missile launcher if Im that close.
If I'm close enough, you simply walk under my hull (no seriously) I can't shoot backwards, only vertically down at best.
Look, I get that you are just trying to play the game your favorite way. Me too im doing the same thing. Im trying to prevent my team from being redlined by having several forward staging areas where we can rally and charge back. If you open fire on me in my milita dropship on the way to place uplinks, that dropship becomes a human guided missile.
I wont lie, most of the time I do prefer to FG the ADS. 75WP then you fly away, recharge, come back and give me another 75WP. Its profitable. But if youve impeded my ability to to provide my team with flanking options, then you gotta go.
P.S. Im not motivated by lack of having something. i have the ADS SP unlocked and I have a few Incus sitting in my garage. I practice flying on sunny days. Eventually my plan will be to use that as my main ADS killer. But until then, i use the options I have.