Nocturnal Soul wrote:Actual good bonus for Amarr scout
I concur
CPU/PG buff to all assaults suits
I concur, though some extra mod slots wouldn't be out of place either
Gallente assault gets a bonus to RoF
Overpowered bonus, I'll touch on this more in a second
Cal assault gets reduction to charge time
I concur
Nerf to militia Scr/Rr
Why stats are no different to STD variants same as other mlt, what exactly is the problem?
Delay in Cr burst
I concur
Slight RoF decrease to assault Cr with slight buff to dmg
Why? I'll touch on tis more in a second
Some sniper love (there's a thread about it, go read it)
I concur, but be careful, OHK shouldn't be a regular occurance
Small blaster turret accuracy
I concur
Reduction to ALL Scr PG consumption
While I concur, I thougt you wanted them nerfed too?
Commando color correction if possible?
I concur
1. | Gal Assault Bonus to ROF| Firstly look at the Bonuses for the other 3 suits, you should notice a pattern. None of the bonuses increase the base DPS of the weapon. They all increase the sustained DPS or out of combat functions. Increasing the ROF by a factor of 10% (that's 2% per level) bumps gallante AR to an astonishing 495 DPS, 5 less than the CR when using a modded controller.
Further more this improves the weapons ability over range and numerous more things besides, the gallante need a bonus that improves their staying power, their ability to stay in the fight. Minmatar get Mag Capacity (doesn't effect DPS), Amarr get Overheat, pseudo mag capacity (doesn't effect DPS) caldari in either situation doesn't get DPS yet you boost Gallante DPS by 10%, it is unbalanced.
2.|ACR reduce ROF but increase damage| Why? What are you attempting to achieve? Do you want to nerf the DPS? If that is the case you need to look at the stats. The ACR is the worst Assault Variant Rifle, it has just 6m extra range over the ABR but 25 less DPS, this difference means the ABR doesn't loose enough DPS to ever actually be outclassed by the ACR, furthermore AScR a d ARR have HUGE range bonuses over both rifles, making the ACR the worst Assault Variant Rifle in the game.
If anything needs changing on the ACR it needs a range buff and a damage profile balance. Why do you feelmthe need to nerf it's ROF yet buff the gallante, that's not in line with their Racial traits and characteristics.