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Dj grammer
Red Star. EoN.
270
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Posted - 2014.07.06 20:52:00 -
[1] - Quote
Scouts are FOTM (which anything FOTM you gonna need to look at) with the cloaks, scans, profile damping, armor stacking and superior strafing. This class along with many others had killed off the Assaults. If elected CPM how would you approach this problem?
why ccp?
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Cyrius Li-Moody
0uter.Heaven
6007
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Posted - 2014.07.06 20:55:00 -
[2] - Quote
There has been no point in time since uprising came out that assaults were good.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Mossellia Delt
Militaires Sans Jeux
1556
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Posted - 2014.07.06 20:57:00 -
[3] - Quote
By taking comments the community has made, discussing them with the community and the CPM and putting forth the suggested means of balancing them with CCP.
Delt for CPM1
Moss-delt on skype
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4022
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Posted - 2014.07.06 21:11:00 -
[4] - Quote
Also how will you nerf heavies because they are also FOTM
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Iron Wolf Saber
Den of Swords
15760
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Posted - 2014.07.06 22:45:00 -
[5] - Quote
Please do not ask questions that may see resolution before people are seated.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Minmatar Sentinel =// Unlocked
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Eruditus 920
Prodigy Ops
203
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Posted - 2014.07.06 22:57:00 -
[6] - Quote
By definition you cannot simultaneously have two FOTM's.
Post 1.8 it was scouts for two months.
Post Hotfix Alpha it is now Fatties with HMG's.
It is judged by what the majority of players run.
I play every single day. The greatest % of material is Fat with a HMG.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Yokal Bob
Escrow Removal and Acquisition Dark Taboo
517
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Posted - 2014.07.06 23:05:00 -
[7] - Quote
i find it wierd, when im looking for a heavy to logi, there is none, when i need a logi as a heavy i find none...
honestly though i see more scouts than heavies. was in a match earlier and there were 4 scouts camping one objective
If its not anime, its not real
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DUST Fiend
Onslaught Inc RISE of LEGION
14544
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Posted - 2014.07.06 23:13:00 -
[8] - Quote
CPM don't actually effect much of anything, especially with Rattati's new crowd source mentality.
It's cute to see them try though.
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Eruditus 920
Prodigy Ops
203
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Posted - 2014.07.06 23:59:00 -
[9] - Quote
Yokal Bob wrote:i find it wierd, when im looking for a heavy to logi, there is none, when i need a logi as a heavy i find none...
honestly though i see more scouts than heavies. was in a match earlier and there were 4 scouts camping one objective
I respect your observation and I will agree that in any singular match it is possible to see any combination of fits.
Occasionally I play a match where there are more scouts than Fat. Sometimes i actually see a fair number of assaults albeit militia. And Logi. Commando are fairly popular.
But FOTM? There is no question. It's Fat with HMG.
In my personal experience of playing every day, on average, i clearly see more Heavy suits with HMG's than any other fit.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Lorhak Gannarsein
Legio DXIV
4067
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Posted - 2014.07.07 00:51:00 -
[10] - Quote
Eruditus 920 wrote:Yokal Bob wrote:i find it wierd, when im looking for a heavy to logi, there is none, when i need a logi as a heavy i find none...
honestly though i see more scouts than heavies. was in a match earlier and there were 4 scouts camping one objective I respect your observation and I will agree that in any singular match it is possible to see any combination of fits. Occasionally I play a match where there are more scouts than Fat. Sometimes i actually see a fair number of assaults albeit militia. And Logi. Commando are fairly popular. But FOTM? There is no question. It's Fat with HMG. In my personal experience of playing every day, on average, i clearly see more Heavy suits with HMG's than any other fit. At lower levels of play (i.e. pub scrubs) the HMG is all the rage. Amongst more experienced and skilled players? No contest, it's scouts.
My assumption is that this is because scouts are monstrous strafers and most vets know how to strafe better than newer players.
It also doesn't take as much SP to fit a decent HMG Heavy as a decent scout.
CCP Rattati ily!
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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Soraya Xel
Abandoned Privilege Top Men.
2833
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Posted - 2014.07.07 03:38:00 -
[11] - Quote
I don't see scouts being OP being the assault killer, but that scouts and heavies are both where they should be, but mediums in general or not. Medium suits need to be buffed, but I wouldn't necessarily nerf scouts and heavies from where they are right now.
I'd like to be your CPM1 candidate
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Dj grammer
Red Star. EoN.
271
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Posted - 2014.07.07 03:53:00 -
[12] - Quote
Soraya Xel wrote:I don't see scouts being OP being the assault killer, but that scouts and heavies are both where they should be, but mediums in general or not. Medium suits need to be buffed, but I wouldn't necessarily nerf scouts and heavies from where they are right now.
Thanks for the reply and the honest answer.
why ccp?
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Yeeeuuuupppp
uptown456 Dark Taboo
407
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Posted - 2014.07.07 05:51:00 -
[13] - Quote
Heavies aren't the problem, hmgs are. But I feel like I'm the only one that's fine with medium frames.. I mean, they could be better, but there is a big chance that if they see a buff, you will only see assaults which will ruin the diversity aspect of the game...
Oops not a candidate, back to my corner
Rage Proficiency V
Mic status: Muted
Storage Wars Champion.
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I do SUCK
139
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Posted - 2014.07.07 06:03:00 -
[14] - Quote
Yeeeuuuupppp wrote:Heavies aren't the problem, hmgs are. But I feel like I'm the only one that's fine with medium frames.. I mean, they could be better, but there is a big chance that if they see a buff, you will only see assaults which will ruin the diversity aspect of the game...
Oops not a candidate, back to my corner That boy you can come to my corner we have candy
My name hurts my feelings
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Tesfa Alem
ACME SPECIAL FORCES RISE of LEGION
145
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Posted - 2014.07.07 06:15:00 -
[15] - Quote
Dj grammer wrote:Scouts are FOTM (which anything FOTM you gonna need to look at) with the cloaks, scans, profile damping, armor stacking and superior strafing. This class along with many others had killed off the Assaults. If elected CPM how would you approach this problem?
Buff assaults. I think it would it would be along the lines of improving the slot layout, and/or changing or improving the assault bonuses. Assaults havent been ablt to fufill thier role because a refit suit of different class manages to do it better.I believe fixing suits that need to be more competitive not reducing suits so that their innefective. The heavy suits uvaible for a loooooong time because they were overnerfed. The same for the assault rifle, the same for AV. I dont want to go down this path again with scout suits.
That being said, until am i elected and know what is behind the NDA i cannot promise you anything. But if CCP asked my input behind closed dooers this is along the general ideas behind my response.
Redline for Thee, but no Redline for Me.
CPM1 Candidate
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Soraya Xel
Abandoned Privilege Top Men.
2835
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Posted - 2014.07.07 06:15:00 -
[16] - Quote
Yeeeuuuupppp wrote:Heavies aren't the problem, hmgs are. But I feel like I'm the only one that's fine with medium frames.. I mean, they could be better, but there is a big chance that if they see a buff, you will only see assaults which will ruin the diversity aspect of the game...
It's a valid concern. I enjoy the current game, dominated by a mix of scouts and heavies, more than when everyone was running just medium suits. It's very nuanced, they need to nudge the medium suits up very very gradually, and not too much. They've very close to where they should be, just not quite there yet.
I'd like to be your CPM1 candidate
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Tesfa Alem
ACME SPECIAL FORCES RISE of LEGION
146
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Posted - 2014.07.07 06:20:00 -
[17] - Quote
Iron Wolf Saber wrote:Please do not ask questions that may see resolution before people are seated.
Chill out, Its his business to ask what he wants. Just because CCP may be working on it (which you are privy to as CPM0 but the rest of us are not) doesn't mean assault suit balance has seen ''resoloution.'
Redline for Thee, but no Redline for Me.
CPM1 Candidate
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Soraya Xel
Abandoned Privilege Top Men.
2836
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Posted - 2014.07.07 06:35:00 -
[18] - Quote
I think the important notion to asking about how a CPM1 candidate feels about a short term issue isn't how they'll deal with it once they're on the CPM, but just a way to see how they think about current events, so you can anticipate how that candidate will react when faced with issues that come up later. It's a valid inquiry.
I'd like to be your CPM1 candidate
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Funkmaster Whale
Whale Farm
2361
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Posted - 2014.07.07 06:37:00 -
[19] - Quote
Cyrius Li-Moody wrote:There has been no point in time since uprising came out that assaults were good. Woah woah woah there...
I fondly enjoyed my Cal Assault with complex cardiac regulators and active scan between 1.0 - 1.7. It was my perfect mesh between medium and light suits. A heavy shielded medium suit that had agility and could self-sustain in terms of having vision with the scanner. The only reason I didn't choose to play a scout initially is because (a) there was no Caldari Scout but more importantly (b) because their fitting stats were garbage. That was really their main problem to begin with
Then cloaks and super scouts with beefy regen and scanning skills came along and in my opinion turned the game into a really gimmicky scouts vs heavies showdown. It completely made mediums irrelevant because as a medium you hardly ever had first shot opportunity because Scouts always saw you before you them, and any confrontation with heavies isn't any more suitable since your health is marginally higher than a HP stacked scout.
I honestly think that with the way this game provides direct intel of where the target is via the TACNET absolutely breaks any sort of balance between light, medium, and heavy. The fact that you can have a constant red dot above any and all targets in a radius around you as a Scout, thus knowing exactly where the enemy is at all times is, by any other FPS standards, a wallhack. The reason being that something like a cloaked Scout knowing where his targets are will always get the first shot. First shot advantage immediately puts you at a much higher chance of winning any engagement. In this scenario the only counter is massive HP to survive the initial burst and hope to be able to respond in time or countering by being invisible as well.
Honestly if we could completely get rid of hovering chevrons and only have them show up when you're directly aiming at a target, and then have enemy chevrons only show up on your radar and not directly on your HUD I think it would do a lot in the way of balancing Scouts. It's too easy to, like Rattati said, have a wallhack circle of death around you as a Scout.
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Syeven Reed
G0DS AM0NG MEN
736
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Posted - 2014.07.07 07:17:00 -
[20] - Quote
Dj grammer wrote:If elected CPM how would you approach this problem? By subbing this post and seeing what you guys propose.
Twitter MajLagSpike
CPM Application
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