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Buwaro Draemon
WarRavens Final Resolution.
227
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Posted - 2014.06.26 03:28:00 -
[1] - Quote
Like I don't need to tell you guys what is wrong with FW. Not enough players.
And this is why we don't get ISK at then end of FW matches. Only a very small payout of LP which is ridiculous.
I would like to see Rattati approach this in some way. Increase LP payouts and decrease LP store ISK item costs or bring ISK also to FW. I just want to see FW alive again.
But it seems impossible since we have to wait 5 minutes+ just to get in one. And it has been this way ever since it launched in Uprising 1.0
Sure back then it had ISK payouts but everyone skipped it and went straight to pubs.
LPs and the LP store makes FW appeal a little bit more. But it really means nothing when you get payed such little and loose a lot of ISK doing so.
You guys have any other ideas to bring FW to life?
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
227
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Posted - 2014.06.26 03:49:00 -
[2] - Quote
Atiim wrote:Buwaro Draemon wrote: You guys have any other ideas to bring FW to life?
Hmm..
- Increase LP Payout
- Give significant LP payouts to those who lose
- Add missing gear to LP Store(s).
That should do it. That's about right
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
229
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Posted - 2014.06.26 07:26:00 -
[3] - Quote
Bethhy wrote:CCP needed to completely remove ISK as a factor from FW Matches... It's what we asked since beta when we asked for FW overhaul.
The ability for a player to become a FW "Only" player or specialist... and then ability to build entire suit's and vehicles using the LP store.
Essentially creating an entire economy based around LP instead of ISK.
What we got is this half fast attempt with an item list that had little to no forward concept done on it... Just copy and paste with a new name.
It was like... carrying the Football all the way to the endzone to turn around and kick it back the other way/ Keep same amount of LP as of now but add the same amount of ISK we get per pub match and BOOM FW will up and going
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
230
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Posted - 2014.06.26 18:16:00 -
[4] - Quote
Yeah, I believe taking out friendly fire may help too. I can't begin to count the many times I have been ran over just about leaving my redline when a blue berry rans me over for the lols.
It's frustating and annoying loosing a fit like that just because one of your team mates was bored.
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
230
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Posted - 2014.06.27 01:35:00 -
[5] - Quote
True Adamance wrote: If I'm not FWing in Dust I am in EVE. Dead Warzone = Plexers dream come true.
How is FW on Eve?
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
230
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Posted - 2014.06.27 04:18:00 -
[6] - Quote
True Adamance wrote:buzzzzzzz killllllllll wrote:True Adamance wrote:Buwaro Draemon wrote:True Adamance wrote: If I'm not FWing in Dust I am in EVE. Dead Warzone = Plexers dream come true.
How is FW on Eve? A lot of fun and incredibly challenging for what Dusters call a "Point and Click" game. I'm only very new to combat piloting and just skilling into my Assault Frigates now. But I have to say that there is no rush, not in any game besides back in the early days of Dark Souls, that compares to that first solo kill against an enemy. It's a right proper accomplishment for a new PvPer player. It's going to be even better as of this evening as I take my 140 DPS slicer out for a run. Dont know how you find it fun, i literally fell asleep on my keyboard which ended up killing my ship Its just more challenging. There is definitely more of a sense of discipline especially while you hunt and tackle your enemies, as well as focus fire on the tougher enemies. Finally because when you warp into a fight you distinctly aware that every action, and the faster those actions come the better, is determining who gets the edge in that fight. No cover just pure module control and manoeuvring..... just requires more thought that most games. But how is it like? Is it like in Dust where you get queued up for a battle or do you just warp in?
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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